NotTheDev retweeted
Fridays are the best days to watch Se7en The Face of VR. WHY? because its new game day. This week. 2076 midway multiverse by @IvanovichGames Soulpath: the final journey by @TheGameForgers Dark harvest by
Kitungo Studios & Tet VR by @NotTheDevVr #VR #IndieGameDev #NewRelease
. @FrankerFaceZ This is the view on a 21:9 ultrawide, the video has black bars when I still have more vertical space available, is there a setting for this or could one be made?
. @ID_AA_Carmack Would it be possible to put the Go's battery percentage on the lock screen? It would be convenient to be able to pick up the device and see if I need to charge without having to find the controller. If it's better to submit this to someone else I can do that.
. @mxeon1001 Quick question, when using box cutter and making depth the object appears to be interpolating or smoothing to the mouse. Could this be made a setting or is it a performance thing? Thanks!
I'm finishing up work on @UnrealEngine #ue4jam game! A platformer inspired by @bfod Getting over it (inspired by Sexy Hiking) I'll be doing character modeling in #b3d and then texturing in @Allegorithmic But first I'm finishing the platforming section!
twitch.tv/notthedev
NotTheDev retweeted
Announcing the Epic Games store for PC and Mac! We’re bringing developers an 88% revenue share and a direct relationship with players and creators.
epic.gm/storenews
. @mxeon1001 [Open Question] You've said that your philosophy is to overall reduce the number of clicks that you make on a mesh. I was wondering what you think of Houdini and a more procedural approach to meshing? Thanks and everything you do is really helpful!





