JamesClouD (@OGJamesC) header
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| Solo Game Dev: @PlayHyperVyper | | Former: Fortnite Battle Royale/Paragon OG @EpicGames, Co-Founder @MethodicalGames |

#ThankYouMiura
Joined May 2013
Photo by JamesClouD (@OGJamesC)Photo by JamesClouD (@OGJamesC)Photo by JamesClouD (@OGJamesC)Photo by JamesClouD (@OGJamesC)Photo by JamesClouD (@OGJamesC)Photo by JamesClouD (@OGJamesC)Photo by JamesClouD (@OGJamesC)Photo by JamesClouD (@OGJamesC)Photo by JamesClouD (@OGJamesC)Photo by JamesClouD (@OGJamesC)
Dis my game - Hyper Vyper. Next Fest has been the thing I've been aiming at for the past 3ish years. It's always made me giddy as a player, I love hunting for gems as much as finding them. My sincerest hope is the game provides that for other people 🥲
Hyper Vyper demo is live in Steam Next Fest this week! Here's the gameplay trailer for the big update that dropped just in time for the Fest - the map and look has been totally rebuilt. Getting close to the vision for the game, it'd mean the world to an indie dev if you played.
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THIS IS FUCKING INSANE WHO IS THIS MAN
Gimme three months and his golf buddies in Florida wouldn’t even vote for him. I’ll smoke him by 7. Bet on it.
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If you can name a Morgan Wallen song you're getting sentenced to 5 years of hard labor in January.
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On my way to Asmongold house with a mop and bucket of soapy water
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Fuck a blue wave, that's a blue bucket fill, pussy @elonmusk
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And just like that social media's fun again
Tesla Boy ain’t tweeted in like 6 hours I know you see this shit dickhead
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I'll never doubt Brad Stevens again. This Celts team fun af.
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"The Schedule"
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Hey hey!! I've been grinding away on a big Hyper Vyper update for the October Next Fest 19th-26th). Getting the look closer to the vision for the game has been a huge part of the work! I worked with a badass illustrator over the past few months to
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help take my art bible of words, references and make it something real. The game has gotten a total visual pass based on the concept art that came out of the collaboration. I'm, like, over the moon with where we landed (art directing fun af too). In-game stuff Soon™ :^)
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Been working with a badass 2d artist to help solidify the HVyper look, hype as shit about what’s cooking ( blue-world is “before”).
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Clarifying a vision is hard as shit
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Starting to feel some of the stuff I’ve been building toward in UE5 compounding 🥰 here’s a video about it youtu.be/CM-VSayk-40?is=uxxh…
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Zohran keeps it lit man, this shit is ridiculous.
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JamesClouD retweeted
Hyper Vyper Devlog 3 - Talking about how runs have changed on the live build, what's working and what comes next. youtu.be/FxnoDkDEg6Q
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Gonna experiment with blog-ish stuff here also. There's some stuff I"m more comfortable keeping as "things you have to seek out" for now. Art especially, hype as shit to write about the process.
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Over the moon to be reliving one of my favorite game dev experiences - yoloing things into the release branch
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