OneGreenPear retweeted
NEW GAME ANNOUNCEMENT 🔺⬜️🔶
Starmax is a sci-fi roguelike bag-builder: a deck-builder where you draw from a bag instead of a deck. Coming 2027.
Wishlist on Steam: store.steampowered.com/app/5…
Please repost!
A statement from our CEO, @MBromberg, on the vision behind Unity Spark - a new way for people to make games, coming to Google Playground later this year:
🔗 Read the full vision behind Unity Spark: on.unity.com/3VQeoQX
OneGreenPear retweeted
Unity was founded on the idea of democratizing game development. Today, together with our partners at Google, we’re bringing the power of the Unity platform to a new generation of human creators — creators using artist-created art to build and iterate together on real games.
Introducing Unity Spark! youtu.be/IkcK7aeMw5A?is=9SB8…
👉 I also wrote a short blog post about what Unity Spark is — and what it isn’t: on.unity.com/47AiMpU
OneGreenPear retweeted
Introducing Unity Spark — a new way to create a game, iterate on it with others, publish it, and play it - all without writing a line of code.
You'll build with artist-created assets from the Unity Asset Store, and then you can take your game to the next level by refining it in a new web-based editor.
Prompt it. Perfect it. Publish it. Inspired games, with artist-created assets, built on Unity.
Closed beta coming soon.
OneGreenPear retweeted
Lost Host is a game about a little boy and his favorite toy - an RC car.
The player explores the area, solves different puzzles, and tries to figure out what happened to the boy.
The game releases on November 4th!
Like&Share please 🙏
#indiegame #gamedev
OneGreenPear retweeted
Folks. Can I explain something about world models? Seems like today might be a good day for that.
Advances in large-scale “world models” — whether developed by partners like Google or others — materially expand the frontier of interactive content creation. These models can generate high-quality, interactive, video-like experiences from natural language or minimal input.
Today, they are primarily editable through prompting, which limits the level of determinism and precision required for production-grade game mechanics. As a result, their outputs remain probabilistic and non-deterministic, making them unsuitable on their own for games that require consistent, repeatable player experiences.
Rather than viewing this as a risk, we see it as a powerful accelerator. Video-based generation is exactly the type of input our Agentic AI workflows are designed to leverage—translating rich visual output into initial game scenes that can then be refined with the deterministic systems Unity developers use today. Our agents already generate high-quality scenes from static video. Interactive, camera-controllable video from world models would further enhance this pipeline and materially improve the fidelity and speed of early-stage content creation. We believe this represents a meaningful step forward for AI-driven development across the industry.
Unity’s role is to operationalize these advances. Outputs from world models are ingested into Unity’s real-time engine, where they are converted into structured, deterministic, and fully controllable simulations. Within Unity, creators define physics, gameplay logic, networking, monetization, and live-operations systems to ensure consistent behavior across devices and sessions.
This combination enables developers to move faster from concept to scalable product: AI accelerates environment and asset generation, while Unity provides the execution layer that transforms generated content into reliable, monetizable experiences.
As a result, world models expand content supply and reduce development friction, while Unity remains the system of record for runtime, distribution, and long-term operations. This dynamic broadens Unity’s addressable market and reinforces its central role in the interactive ecosystem.
OneGreenPear retweeted
Musk has built two platforms (Grok and Community Notes) specifically designed to separate fact from fiction in an unbiased, algorithmic fashion. One uses humans (community notes) the other AI (Grok).
In the last few months, both have been consistently and repeatedly calling @elonmusk out for spreading bullshit on X. So now he is going to "fix" Community Notes and next I'm sure we'll see him "update" Grok.
It is actually incredible that he can't see the very products he created are trying to tell him something, and instead he is just going to deny reality and ruin the products for everyone else.
OneGreenPear retweeted
I love the Russian people. That is why I have to tell you the truth. Please watch and share.
OneGreenPear retweeted
sneak peek at what we are working on this week! I got so hungry while creating this dessert display :D #indiegamedev #unity3d #gamedev
OneGreenPear retweeted
⚡️ We're happy to announce that Bolt visual scripting is now included in all Unity plans, at no additional cost!
More details 👇 on.unity.com/32GtScN
OneGreenPear retweeted
If you want to know more about my next game, follow @NoPlanBGame and/or wishlist the game on Steam:
store.steampowered.com/app/1…
Also please RT 🙏
PLAN > PREVIEW > PROCEEED
Complete your mission with a single plan. Better take your time to make it perfect!
Wishlist: store.steampowered.com/app/1…
RTs much appreciated 👍
#IndieGame #Tactical #Strategy #Steam
OneGreenPear retweeted
How Far Will You Go?
Finish 10 levels on just one life! Can you defeat the Sky Dragon and steal his title as King of the Skies?
Play here: gabethedeadfish.itch.io/how-…
Creator of this game: @GabeTheDeadFish
#gamedev
OneGreenPear retweeted
I was really impressed with @UnrealEngine's demo video yesterday. So I decided to import some assets and build it in @unity3d #madewithunity #indiedev #gamedev #realtime #unity #unreal #unrealengine #cgart
OneGreenPear retweeted
Group photo for those who braved the cold Sweden outside. #UnityQWeek
OneGreenPear retweeted
This week over 100 engineers passionate about quality are gathering in Båstad, Sweden for Unity Quality Week 2019. Conference talks about all things related to software quality and users sharing experiences. It will be amazing! There will be qweeks! #UnityQWeek
OneGreenPear retweeted
Taking additional time for the team to conduct full inspections and cleanings due to detection of particles in 2nd stage fuel system. Now targeting CRS-13 launch from SLC-40 on Dec. 15. Next launch opportunity would be no earlier than late December.
OneGreenPear retweeted
“Do not disturb while driving” option in #iOS11 to improve safety in the car #WWDC2017 #WWDC17 live.appleinsider.com/Event/…






















