We are working tirelessly at the current Patch, but it is still gonna take a few days to finish everything up!
We are also starting the planning phase for the next Patch already, so if you have any ideas put them into the suggestions Channel on our Discord!
OneStreamRPG Patch 1.2:
After last Patch we decided we will bring out smaller patches in the Future ... that didn't work
New Features:
Multiple Play-Accounts on one Twitch Account.
2 for Everyone, 10 for Subscribers
New Hardcore Mode - One Death restarts your Progress.
Stash to store items.
Auto-Sell for items.
New Commands
!leaderboard hardcore
!character
!create character (hardcore, normal) !delete character (1-10) !choose character (1-10) !stash !stash put (1-25) !stash get (1-50) !autosell add (1-15) !autosell remove (x) !autosell - (Shows all the Items that will be Auto-Sold Currently).
General Gameplay Changes While Preparing for the Class Revamp of the Game we have decided to already implement some of the loot based balance changes that will have to be implemented in the future, to make playing all classes viable, first in line for this is to reward tank builds, giving them loot for their troubles.
-Players will now receive kill credit equivalent to 20% of the damage taken, attributed to the nearest enemy.
It is currently pretty hard to even get some of the earlier Arena Items, so we have decided to slow down the appearance rate of higher Tier Skeletons.
-Arena Pace: The progression speed through Arena levels has been slowed. Loot quality remains about equal; however, players will encounter earlier levels of skeletons for extended periods.
Mission Update: We have gotten the feedback of repetitive and boring missions, so we have decided to think of a few more fun missions aswell as interesting challenges aswell as rewards in this one and we hope people enjoy them more than the last ones! 80 New Missions of which 45 are completely new and 35 reworked from previous ones.
Item Adjustments: The Icy Armor has been some of the most Boring Armor in the game for some time, despite being the transition from the early to the mid game, we want to make more interesting builds viable and as such strive to make each item viable at some point and with some build in the game.
Kobold Sword: Damage per Luck Blessing increased from 2 to 10. was simply not viable in the early/mid/lategame
Slime Sword: Armor per Armor Blessing increased from 5 to 15. same as the Slime Sword
Magical Demon Sword: Added new bonus effect: Gain +10 Attack Speed.
Icy Chestplate: Users will lose 20% damage but gain +20 Attack Speed.
Icy Leg Guards: On-hit effect added: Reduces cooldowns of other armor pieces by 0.5 seconds.
Icy Rune Plating: The first attack always results in a critical hit (200% Damage) with a cooldown of 10 seconds.
Ice Guarding Cloth: On-hit effect added: The user heals for 5 HP.
Blessing Balancing: Luck has Become uncompetetive, we tried tuning it down a little bit but understood it was way out of line from the beginning. This should make people tend more towards damage and Armor. On top of that as we have added Attack Speed, the Salary Blessing will now grant Attack Speed for each Point, while we rework it completely.
Experience Gain per Blessing: Reduced from 0.08 to 0.04.
Luck Percent per Blessing: Increased from 0.07 to 0.08.
Luck will no longer influence the amount of gold received.
Salary Blessing New Bonus Effect: +0.25 Attack Speed per Blessing
Mechanics Update:Attack Speed Formula: Attack Speed works as follows: Base Attack Speed * 100 / (100 + Bonus Attack Speed).
Dragon: We have noticed the Level Scaling of the Dragon to be out of line, so we have tweaked him further down, as he was able to multiply his damage on top of scaling with the players damage, which resulted in unforseen numbers.
OneStreamRpg retweeted
The First RPG played completely Through Twitch.
twitch.tv/onestreamrpg
One Stream RPG Patch 1.1.0
New Features:
PvP Arena
New Mutated Monsters Appear on the Map
8 New Swords, all with unique effects
10 New Missions
Pets now Level Up
Pet can now be renamed with !rename pet
Blessings can now be Reset with !reset blessings
You can now claim items from missions that you wouldve missed with a full inventory with !claim. Added a Border around Text for better readability
Text Support:
You can now Equip and Unequip Gems using the Chat.
You can unequip Items using the Chat
Item Reworks:
Stats of multiple Items Adjusted to enable Build variety.
Bat Chestplate:
New Effect: "After killing a bat enter a berserk mode, gaining a 50% damage boost for 10 seconds." Alchemist Guarding Cloth: New Effect: "If you have an equal amount of blessings of each type, gain hp, armor and damage scaling with your blessings."
Emerald Rune Plating: New Effect: "If you have the same amount of blessings in Salary and Luck, gain 20% bonus armor and damage"
Emerald Embroided Cloth: New Effect: "Obtaining Gold heals you by the same amount."
Subscriber Benefits:
You are Able to choose a color of your name with !change color #ffffff
Resetting Blessings is Free
20% Movement Speed in
Game Bug Fixes:
When dying in Arena you should now always Spawn in the correct spot.
The Demonfire Rune Plating gave 100% increased damage instead of 50%. Gems will now always be locked.
Gems will no longer be randomly lost
+ many more
One Stream RPG Patch 1.0.2:
New Features:
Music Added Back in
Dragon Pet for Supporters of the Channel
Bug Fixes:
Players should always spawn near the Arena when dying in it.
Less Animation Glitches in Monsters.
Gems now automatically get locked.
Balancing:
Range of Demonfire Helmet Infinite => 150




