
Vietnamese making art one step at the time, by using my hand of course. About commission you can contact me through DM or gmail: [email protected]
Việt Nam
Joined May 2017
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My time at Riot and on TFT as a Game Designer has come to an end. Just under 10 years, and to be honest I thought it was going to be longer, but sometimes things change.
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I’m so grateful for what I was able to be a small part of, and able to accomplish in the last decade. It’s been a dream career, and I have got to do so much thanks to Riot. Even trying to list it all feels insane what I managed to do in this time. And the crazy 7 years on TFT where I got to design, balance, teach, lead, and more for my job, but then also build a community, stream, cast, go to events…it’s just been amazing. Ending on stuff like the Unlock system and a couple other things…I’m heading out proud.
To everyone I worked with over the years, thank you for letting me be a part of everything we accomplished. I hope I managed to teach you something or bring you joy in some way. I genuinely hope our paths cross again in the future.
To everyone who supported TFT or me over the years, you have no idea what it means to me. I cherish all the moments over the years, and they’ll keep me going. I am so blessed to have been a part of your lives and thank you for letting me bring some fun into your world.
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So…what’s next for me? I’m trying to figure that out.
First off, since I was on sabbatical and am terrible at relaxing/not working, I have been making my own small indie game. I’m about 2 months into development and have already had folks playtesting some early builds. I’d say the game is like 20-30% done, but my goal is to release it as a full game. It’s been fun keeping my skills sharp in a different space, and I hope to share it with you all someday.
Beyond that, I’m keeping my eyes open for other opportunities. I’ve had a few conversations here and there already during my Sabbatical. It’s a brutal industry right now, so I’m taking one day at a time and figuring out what’s next for me, whether it’s working on another studio’s game or even my own thing.
And I’d love to find a space to do some content creation and be able to share my knowledge of game development. But that may take some time to figure out how to do it right.
-------------------------------------------------------Again, thank you for everything these last 10 years. It’s a big change and I’m nervous but hoping it all works out. Until next time, take it easy!
-Mort
【Free CSP Animation Template Download】
I'm sharing a custom CSP template I made for animating on, anime style! It's got peg holes, layers set up like the anime workflow, and a 16:9 ratio focus frame if you want to draw in a specific area!
Link: ▼
drive.google.com/file/d/1ahR…
OB retweeted
AI generated "animation" has done irreversible damage to puppet animators' reputation and I will add this to the list of "why we should destroy generative AI forever"
How would you handle this style? @studio_spud used Moho to animate this Life Magazine ad from 1940.
And they nailed it! Would you have guessed that it's a 2D vector animation?
#mohoanimation #2danimation #traditionalanimation #moho #smartboil #framebyframe #studio_spud
OB retweeted
We've officially raised $30,000 for @HopeForTheDay 🖤
Huge thanks to the streamers, supporters, and everyone who made this possible!
Special thanks to @fractalofficial for powering this initiative.
If you'd like to donate, it's not too late! The link is in the replies 👇
OB retweeted
Need more pins in your life?
On Nov. 26th, we'll be launching a set of not one, but two! And we're holding a giveaway to celebrate!
Just follow @Makeship and @TheBacklogs and retweet this post to enter. 2 winners will be chosen at random.
Giveaway ends Nov. 25th.
Good luck!
OB retweeted
I found some inspo for Yumi! It also got me thinking a bit about her lyoko fit, so u get a loose sketch of the general idea, I want the fighting style of all the lyoko warriors to be very different.
#codelyoko #codigolyoko
Army Dreamers | Code Lyoko Animation #CodeLyoko
OB retweeted
Hey, it's Lemon - and he's in plushie form!
The official Makeship campaign starts on Thursday, but we're giving away two free plushies before launch!
Just follow @makeship and @TheBacklogs and retweet this post for a chance to win! Giveaway ends May 29th at 2pm (ET).
Good luck!
OB retweeted
Overwatch 2 x Cowboy Bebop Collaboration Trailer 🚀
Featuring 5 New Skins:
🤠 Spike Spiegel - Cassidy
💰 Faye Valentine - Ashe
🦾 Jet Black - Mauga
👾 Edward - Sombra
🐶 Ein - Wrecking Ball
🗓️ Launching March 12
Code Lyoko Warriors 🖥️📀
The whole gang battling Xana!
#fanart































