OverHash (@OverHashDev) header
OverHash (@OverHashDev) profile picture

software developer (he/him)!

New Zealand
Joined August 2017
One of my favorite features of Herdr is that it has great ways for agents to introspect it's state and update it. tmux also has this capability, but it feels so much more natural using Herdr. Some example prompts and outputs, this is really powerful to get Herdr spawning agents.
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GPT 5.4 has a much better ability to delegate work to sub-agents compared to GPT 5.3. Even within OpenCode, which has not been tuned for subagents as much as Codex has (now), GPT 5.4 is able to delegate work even at the planning stage! This is sometihng GPT 5.3 would never do.
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Replying to @sleitnick
I'm really not sure how you got that response! I tried myself and got a vastly superior output -- one that is actually correct! Anthropic's OCR is not the best in town, but it still surprises me you got that output. On any paid plan/service I'm sure the output would be better.
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A good release week for Luau! Both of these issues were opened by me on GitHub 馃檪
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One of my first (proper) luau user-defined type functions -- a readonly<T> type which accepts a table/union/intersection type and spits back a readonly form. Useful now that a table.freeze call will return the same type (hopefully) as the output of this type
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TIL: Luau caches closures/functions iff the upvalues used can be determined to be the same when compiling to bytecode. This has benefits when using react-lua -- a local function inside a render function that doesn't use heavy upvalues effectively has a compiler useCallback!
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Just spotted this small change in Rust 2024 -- doctests in a combined binary! Huge win!
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Replying to @sleitnick
o3-mini-high is correct
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Replying to @Bitdancer
Not mine, but similar to this. Key ingredients being an egg and a beetroot -- really adds to the burger. Try it one time if you make burgers at home! Having ingredients in season makes a huge difference as well (wrong time of year in the US currently).
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Replying to @SigmaTechRBLX
I have no errors, but a few warnings!
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This is super helpful at making my testing process QUICK, since I am not waiting around or editing code to make events run. The code to make this sort of thing is SUPER simple. I only specify what widgets I want, and I don't care about the layout. Iris does it for me!
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Here's an example of me using it to display information like the current time, clock speed, the upcoming game schedule. I'm also able to go to a custom event, or schedule a new custom event.
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Putting the physics engine through a rigorous test.. I have ended up with player helicopters?
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me: trying to randomly shuffle a table, checks the docs on Random:NextInteger to see what distribution it guarantees also me: spots Random:Shuffle(tbl) excellent!
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Tested out the js-to-lua tool by compiling canvas-confetti over to Roblox. Only had to make a few dozen line changes here to get this example working! Hoping to tune the library for better Roblox performance, then write a nice library to publish it under.
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