Vahanian Pascal retweeted
Legend of the Galactic Heroes on Super Famicom is now in English.
Tokuma Shoten's Japan-only 1992 space strategy game based on Ginga Eiyuu Densetsu gets a full fan translation, with v1.0 out today.
github.com/minhnhattonthat/g…
#SNES #LegendOfTheGalacticHeroes #Translation
Vahanian Pascal retweeted
Wachenröder, Sega's Japan-only Saturn strategy RPG, is now complete in English.
Pale Abyss has released a full English patch for the 1998 steampunk SRPG set on the island of Edward.
super-salad-cc82.awakenedv34…
#SegaSaturn #Wachenroder #Translation
Vahanian Pascal retweeted
Langrisser III on Saturn is playable start to finish in English.
The Japan-only 1996 tactics RPG has its whole story and interface translated, with a patcher you just run. v0.8.1 fixes terrain names and a menu bug.
github.com/hexerkat/langriss…
#SegaSaturn #Langrisser #Translation
Vahanian Pascal retweeted
PC Engine Legend of Xanadu translation patch is released !
(This has been in development for over a decade).
Go to "releases" from here:
gitlab.com/legend-of-xanadu-…
Vahanian Pascal retweeted
Legend of Xanadu PC Engine CD English translation patch!
gitlab.com/legend-of-xanadu-…
Here's a wiki with a manual for the game
gitlab.com/legend-of-xanadu-…
#PCEngine #TurboGrafx #TurboDuo #NEC #HudsonSoft #Falcom
Vahanian Pascal retweeted
More gameplay from my original Sega Mega Drive game!
My music still needs improvement, but I wanted to create a peaceful atmosphere for the first forest during the day.
More updates soon!
#MegaDrive #SegaGenesis #SGDK #wellofamber
Vahanian Pascal retweeted
Battle Tycoon: Flash Hiders SFX is now in English on Super Famicom.
Right Stuff's Japan-only 1995 fighter gets every story scene, ending and Advance mode menu translated, from the Item Shop to the Underground Arena.
github.com/minhnhattonthat/b…
#SNES #SuperFamicom #Translation
Vahanian Pascal retweeted
All my NES multiplayer co-op mods are now on GitHub here: github.com/benj-edwards/NESC…
Vahanian Pascal retweeted
En la cocina de Kaiman Games huele rico... ⚔️
It smells delicious in Kaiman Games’ kitchen...👘
#newgame #gameboycolor #retrodev #homebrewgames
Vahanian Pascal retweeted
Voici mon dernier portage Oh Mummy ! sur GB et GBC. Le jeu n'a pas été généré par IA, c'est de moi avec mes petites mains mais l'IA m'a servi à corriger mes erreurs, à optimiser et à faire les dessins. Bon jeu ! #gameboy eric-studio40a.itch.io/oh-mu…
🤖 Made with AI
Vahanian Pascal retweeted
Farland Story 2 on Super Famicom is now playable in English.
Banpresto's 1995 strategy RPG gets every chapter's dialogue, battle text, menus, shops and ending translated, with a new variable-width font.
github.com/minhnhattonthat/f…
#SNES #FarlandStory #Translation
Vahanian Pascal retweeted
Playable as Shinobi or Shadow Dancer with his companion dog K9 in levels. Dog follows, jumps platforms and restrains enemies. Never in bosses or bonus stages
Shinobi HD native port for Windows and Android is out.
Native adaptation of SEGA's 1987 System 16A arcade game. Optional HD graphics and rearranged music.
v1.0 released.
shinobiz72.itch.io/shinobihd
#Shinobi #ShadowDancer #Sega #Arcade #Port #HD
Vahanian Pascal retweeted
Ninja Ryukenden Enhanced (v1.09) is OUT for PC Engine / TG-16!
- Smooth parallax on 11 stages
- 100% timing parity
- In-game Level Select & No Damage
- English by default
Stage comparisons:
youtube.com/playlist?list=PL…
Patch: tigermonkeyfish.itch.io/turb…
#PCEngine
Vahanian Pascal retweeted
Hammerin' Harry's Super Famicom adventure is now in English.
Ganbare! Daiku no Gen-san (Irem, 1993) gets its story, dialogue, ending and credits translated, plus a redrawn HAMMERIN' HARRY logo, HUD and stage names.
github.com/minhnhattonthat/g…
#SNES #HammerinHarry #Translation
Vahanian Pascal retweeted
Super Buster Bros. on SNES finally has two-player co-op.
After nearly 30 years, this patch adds a second player with arcade animations, a new arcade-style HUD, drop-in play and co-op Panic Mode. Tested on real hardware.
github.com/bymn95/Super-Bust…
#SNES #SuperPang #RomHack
Vahanian Pascal retweeted
アーケードの名作『忍 -SHINOBI-』が、HDグラフィックに描き直されてWindowsに勝手移植!!
本作は、キャラクターや背景、HUD、タイトル画面などのグラフィックを高解像度で再制作。スプライトは4倍の解像度で描き直され、オリジナルのドット絵との切り替えにも対応。
shinobiz72.itch.io/shinobihd
さらに、BGMのアレンジに加え、未使用ステージの復活や『シャドーダンサー』を意識した追加要素も搭載と、単なるHD化にとどまらない、超意欲的な作品なンだッッ!!
Vahanian Pascal retweeted
This is now released! - youtu.be/Q92A4b7ssVw?si=XzWN…
Vahanian Pascal retweeted
Mega Valkyrie for SEGA Genesis / Mega Drive by Shannon Birt. It's so beautiful. Can't wait for this.
#sega #homebrew #megavalkyrie
** SEGA GENESIS - MEGA VALKYRIE **
Formerly the 3D engine- now becoming a game !
Since last showing :
Back face culling of objects added - increase performance by 15% !! Basically we don't draw what gets overdrawn which saves performance - Some scripting helped to sort models into cullable ones and ones that weren't and also analysed co-planer triangles and reworked those to quads for the engine ( a quad is faster vs 2 triangles ) .
Optimised quad drawing ~ 2% gain, saved some resetting of the DDA points amongst shared sections.
Optimised joypad reading ~ 0.8% speedup every cycle counts haha.
Added dither patterns to the renderer so dithered surfaces can be used - only a slight hit to draw speed.
Modified the vblank dma timing to allow XGM2 driver to run at full speed without lagging , so now we can switch from XGM1 to XGM2 and gained 5% cpu performance.
Added a basic Enemy - much more complex ones to come , hes using the same movement logic as the player attract mode before. No destruction or collision checking yet .
Added player attacks - nothing final but a good start.
Reworked the camera to keep a constant background load on here so its indicative of a real stage. Maintaining a solid 20 FPS in this demo.
@TonimanGalvez is doing great work on map layout and huds, hes made some very nice internal renders of how the game will look once fully populated. Music is a placeholder for now, kindly provided by @laurent_crouzet so we can model music load in the game.
#SGDK #SegaMegadriver #SegaGenesis
Vahanian Pascal retweeted
A demonstration of random item drops (from the many hidden treasures in the land of Styria) from The Cult of Blood for the Game Boy Color.
#videogames #games #retro #retrogames #retrogaming #gameboy #nintendo #gbstudio #itchio #thecultofblood #cultofblood #indiegames #indiedev
Vahanian Pascal retweeted
The day is coming! Mega Pang's new beta will be out super soon with tons of features! Packed with love & respect for Mega Drive & all of you. Made by hand & AI-free thanks to @RCampeador smashing the code, @AngelSanchezTWI killing it with graphics & yours truly on music!























