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Joined April 2023
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Pi Equals 3 retweeted
Material inheritance is great! Such an understated W in the patch notes - no longer do I have to cast at 3 different material instances, I can just cast at the parent to update shared parameters :) Hurrah! Finally! #UEFN
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Pi Equals 3 retweeted
Halloween update for my vector pack is here! πŸŽƒ The Icon Pack By Pixlyee now has 1000+ icons, with 75+ new ones in V3! πŸ”΄ Itch io: πŸ”—pixlyee.itch.io/icon-pack-by… 🟒 Roblox: πŸ”—roblox.com/games/10833346592… [#RobloxDev | #Roblox | #RobloxArts | #RobloxUI | #UEFN]
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Hey @FNCreate, there is a serious bug with Sponsored that started yesterday, Thursday, October 1, and is still happening today. The campaign dashboard shows 216,443 impressions, while Analytics shows only 108,329 Sponsored Row impressions for October 1, almost exactly half. The same thing happens with clicks: Analytics shows roughly half the clicks reported by the campaign. Basically, it’s consuming your budget as if you were getting 2x or more impressions than you’re actually receiving. Today, my budget was being spent at least 2x faster than usual. We’re burning money, and this needs to be fixed urgently. I’m not asking for a refund or any compensation, even if I’ve spent twice what I should have. Please just investigate and fix this so it stops happening. I’m attaching screenshots of the impression discrepancy. Someone from Epic, please contact me via DM. I don’t want to expose personal or private account information publicly, but I’ll show you everything privately. This is 100% bugged. @alexbaileync @flak @haroldatepic
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Pi Equals 3 retweeted
Put a lot of effort into this, and wanted to see if anyone had cool ways to use it! @FNCreate #UEFN #Verse
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Pi Equals 3 retweeted
I just released my Cute & Cozy UI SFX Pack! 200+ satisfying, cute and well, cozy sounds. πŸ’œ Free and full version available on itch! πŸ”Š Use them however you like and get creative!! 🎢 I can't wait to see the wonderful creations people make with these!!
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Pi Equals 3 retweeted
BRAINROT ASSET BUNDLE - OUT NOW! πŸš€ πŸ“¦ Includes: - 15+ High Quality UI Widgets πŸ”₯ - 10+ Brainrot / Simulator related 3D Models πŸ› οΈ - 500+ Connected Verse Fields πŸ’» - Premium UI-Setup Verse Device 🌐 - and much more... Now available in our Store (Link in Replies) #UEFN β€’ #FortniteCreative β€’ #RobloxDev
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Pi Equals 3 retweeted
BATTLE PASS UI - OUT NOW! πŸš€β­οΈ πŸ“¦ Includes: -100 Tiers Across 1–10 Fully Customizable Pages -Complete Level & XP System -In-Game Level Progress Bar -Reward-Ready Claim Pop-Up -30 Custom Animations -48 Animated Materials -10 Vector Icons Included -Island Transactions Integrated -Custom Audio Design -Easy Setup β€” No Verse Knowledge Needed -and much more... πŸ”₯ Now available in my store! (Link in replies) #UEFN #FortniteCreative
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πŸ”₯ Event bindings are now supported in the UEFN Python Verse Fields Tool. The one limitation I called out in the launch post is gone. Direct Python Tool: github.com/supremeuefn/uefn-… Claude/Codex Skill: github.com/supremeuefn/uefn-… You can now: β€’ Create event Verse fields directly in the tool. β€’ Bulk bind them to button events (On Clicked, On Highlight, and On Unhighlight). β€’ Use parameterized events (int, float, or logic) with a unique value assigned to each binding. (Recommended) Select 10 buttons, enter a starting number, and they'll bind as 1, 2, 3... 10. A single Verse handler receives the parameter and knows exactly which button triggered the event. Huge thanks once again to @UEFBen for pointing me toward the method. πŸ™ Conversion Bindings update coming soon. Also if you are not happy with currently how it look feel free to drop any design changes in the comments or in my DMs or any bugs you encounter. #UEFN #Python #Verse @FNCreate
So about Event field creation + Event bindings πŸ‘€ Thanks to @UEFBen for letting me know about the method 😁 Releasing soon on the repo... (I would love to also know feedback on the UI if it's good or not or need any changes, let me know in the comments) #UEFN #Python
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Get paid to wait The Claude Code spinner might be the most watched line on Earth. So I turned it into an ad marketplace. Advertisers bid on it. You keep 50% of the money. Install the extension β†’ get cash from ads. Introducing Kickbacks
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Pi Equals 3 retweeted
If you are not making a video promoting your map for the new season you are missing out on THOUSANDS of plays😒 - Promo videos on new season outperform any other video I have a channel with over 300k followers that can help kickstart your map for the new season! DMS open :)
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Pi Equals 3 retweeted
πŸŽ‰ ATTENTION ALL CREATORS! πŸŽ‰ This Saturday, I’m hosting another Creator Map Showcase livestream! Submit your Fortnite Creative or UEFN map for a chance to be featured live. Read the rules, complete the form(In Comments), and check the graphic for stream times πŸ‘‡
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Pi Equals 3 retweeted
Finally new version of text system is released on our website gelos.store ! I released as update to old version but in reality it's completely new thing in material and lot's of work in verse. I'm still working on documentation or/and videos but here is a list of good stuff it does: - Material got much lighter as slots logic moved to vertex shader. - Characters can overlap and still won't be cut out compared to old version. - Character can be animated and I already implemented some (wave, scale up/down and shake). - Custom face camera logic which works with prop scale so no need to additionally specify with and height. - Rows offset automatically when scale up or down any row. - Text effects now can be applied to any character, so words or single character. - Custom glint which works perfectly with any number of rows as a single line with multiple important controls. - Higher quality outline with two parameters to control inner and outer edge. - Timer logic split into to parts, verse and material. Verse setup initial layout and reserve slots for timer digits and then each second just sends seconds value and GPU makes timer tick freeing verse TPS by huge number. - To apply effects simply need use parsing markup with custom tag <N> </> where N number between 1-9. So simply can write "<1>Hello</> World" and word Hello will have rainbow effect applied. Currently implemented 4 effects. - To use icons in slots from texture array is as simple as specify another tag [iconN] where N is number of icon in array. So for example if coin is icon index 0 just need to write [icon1]100K. - Progress bar is supported as well and can be snapped to row without eyeball offset. - Background image supported now too! In the video yellow one is as test and you can use any of your own. Verse side got lots of changes: - Now saves/caches layouts better. - Smart packing of data allowed drastically reduce number of parameters, which should help with network optimization! - Instead having vector parameter per each slot to just send character index and position (32x5=160 if used 5 rows) now it's only 11 vector parameters per each row so 11x5=55 which is huge save and it sends text effects index in it too! - Implemented text update queue for text which doesn't require instant update. It helps to give more breathing for other text props which needs that speed. - Materials code now use interface and wrappers for cleaner work. If you still read it then thank you! :) On our website we now run 25% sale! And if you own old version please DM me here or in Discord and I will give you promo code for 100% discount on our website! @GelosGames_uefn #uefn #EpicPartner
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Pi Equals 3 retweeted
Totally pointless from a functional perspective but a bit of Sunday afternoon fun with items. You can literally add an item_component to any entity (including fort_characters) Here I added the npc's fort character entity to my inventory (as both a WorldItem and a Pickaxe!) He's uncommon rarity it seems! Although managed to override it by stealing the mythic rarity from the mythic goldfish so now we've got a new mythic goldfish! (Thanks @icKrisp and @Sprintermax for the assist with that one) #UEFN
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Pi Equals 3 retweeted
BRAINROT MEGAPACK BUNDLE - OUT NOW! πŸš€ πŸ“¦ Includes: - 3300 Brainrot Blueprints - 100 Unique Brainrots - 10 Custom Mutations - 3 Animations per Character - and much more... πŸ”₯ Now available in our Store (Link in Replies) #UEFN β€’ #FortniteCreative β€’ #RobloxDev
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Pi Equals 3 retweeted
Enter `help(unreal.SceneGraphScriptSubsystem)` in #UEFN python command field (enable python scripting first). πŸ‘€ Re-post and make sure to thank under this post. 😎
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🚨SCAMMER ALERT🚨 Do not work with @Teteux_ofc guys! He’s currently scamming individuals who need Verse programming work for their projects‼️ I hired him for my project’s Verse programming tasks for a month and immediately disappeared the moment he received payment! Please be careful🚨 as apparently I’m not the only one that he’s scammed! Please share and retweet to everyone else in the community to be alerted‼️ #uefn #verse
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Pi Equals 3 retweeted
I’m currently looking for a new full-time remote role as a Verse developer! If you’re hiring or know someone who is, please reach out on Discord: ep8script #UEFN
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Fortnite Developers β€” I want to thank each and every one of you for making my job at Epic Games so fulfilling. It was a pleasure advocating for you, working with you, and getting to see you all shine and grow into the creatives you are today. πŸ’™
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Pi Equals 3 retweeted
Built this open-source tool to be able to build in UEFN using plain speech. "Color that chair red" "Make a circle of plants" etc. still plenty of work to do but it's been a lot of fun to work on. Huge thanks to @FNCreate for enabling the python integration, it's an absolute game changer. Looking forward to seeing what everyone else builds with it. Repo link ⬇️
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Pi Equals 3 retweeted
I made this look a bit better visually and improved the transitions in the selections a little. #UEFN
Custom weapon selection interface for Fortnite / UEFN #UEFN
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