
@PixBuildsi
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semiretired
Joined January 2021
- Tweets34.7K
- Following2.7K
- Followers108K
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seven months ago i quit crypto.
i'd been in the industry for almost a full decade.
and i'm ashamed to admit it took me this long to notice something about the game i was playing.
there are two kinds of games: games with memory and games without.
in a game with memory, what you did yesterday makes today easier.
in a game without, every day starts from zero.
crypto is a game without memory. i know because measuring that was my job.
i started this account at the bottom of the last bear market with zero followers and grew it to 100k+ in under two years.
i wrote educational pieces and quite a few scam investigations that about 150 million people read.
by any normal measure it worked.
the money was good, and i made connections i could never have made any other way.
but investigating scams teaches you something you can't unlearn.
exposing a scammer has no effect. none.
the people i exposed came back months later with new names and bigger scams.
every market remembers. stocks remember enron;
banks remember 2008.
crypto is the exception. it forgets everything.
it runs on attention, and attention resets every morning.
the scammers were selling it. the influencers were selling it. i was selling it too.
that's what a game without memory does.
nothing bad that happens to you there is permanent, and nothing good you build there is either.
most of what crypto produces is sh*t for exactly that reason (with a few exceptions ofc).
so in december i cancelled six figures of booked promos, closed my company, and quit.
(the r3ach guys unwound every deal without a single complaint. in a market with no memory, i'd like that remembered, GOATs.)
people assumed i'd be back in a month.
instead i spent the last half a year building an app.
i won't say what it is yet, except that it isn't crypto. there's no token. it's a product to improve life of ordinary people, and it's the best thing i've ever made.
a game with memory, finally.
i'm posting this because i'm hiring, and i want to fill them from ct.
ct is what you get when you remove credentials from a labor market: the people who rise have nothing going for them except output. that's exactly who i want.
two roles to start: a creator manager and a creative strategist. part time, remote, anonymous is fine, and i pay properly.
full job listings in the next post.
dms open.
with love, Pix.
just got royally fucked by this
so you're telling me i pay railway every month to keep my secrets safe, and now i have to rotate every single one of them myself
except all deployments are paused, so if i rotate now my app breaks, and if i don't, someone else might have my keys
fml, what's a good alternative to railway?
gotta move before i scale my app any further
An urgent notice from the Railway team
blog.railway.com/p/security-…
called it
calling my shot: i'm winning a trophy at revenuecat's shipaton this year.
the app is finally in its finishing stages.
gtm and marketing strategy fully mapped.
the plan is to launch inside the shipaton window and hopefully find pmf right there, in public.
been chatting with a lot of app founders these past couple of weeks, and the community has been super receptive so far. absolutely love it.
time to see how good of a builder i actually am.
also on the hunt for people cracked at:
- aso
- seo
- ai search
- pinterest ads
if that's you, dms are open, and i'm very willing to pay for your time/service
and if you're just in the app space and wanna hop on a call, lmk. always happy to chat.
Pix🔎 retweeted
It’s always harder, takes longer, and costs more than you think it will.
And it's still worth it.
if you're not using reception you're ngmi
absolute must have if you want to make your app a long-term success
just learned how ancient romans invested their money and it’s insane how little has changed
they basically did three things:
1. they invented venture capital at sea (pecunia traiecticia):
you funded a merchant’s voyage to india. if the ship sank, the debt was wiped and you got nothing.
if it made it back, you earned about 35% in five months.
2. they owned a piece of the empire (societas publicanorum):
rome didn’t collect its own taxes or run its own mines. it auctioned those jobs to private companies, and anyone could buy a stake in one, called a pars.
so a regular roman could own a cut of an entire province’s tax revenue.
polybius wrote that almost everyone in rome was invested, and some historians believe these stakes were traded in the forum, with prices crashing on news of war (sounds familiar?).
3. they ran the first vulture funds:
crassus, the richest man in rome, bought debts nobody could collect for pennies on the dollar.
then he used his political power and private enforcers to collect every cent
the ones who didn’t invest just buried their coins in clay pots.
(that’s why archaeologists still dig up so many roman coins today.)
good reminder not to just sit on your cash
$8 a week for a tv remote app is insane
my remote broke this weekend, and with multiple tvs i always wanted to have an app for this anyway
so i checked the appstore
and every remote app wants a subscription, with the most predatory pricing as well
pretty sure the whole business model is older people forgetting to cancel
so i built my own with claude in like 15 minutes
works on all my tvs, connects automatically, fully local and with zero cost
kind of makes me wonder why those utility apps are not disrupted yet?
first $1k/day revenue achieved
also got a nice email from @marclou that my app is in top 5 quickest growing, yay (got to #2 actually)
got a few bumps along the way, but more on that later
first $1k revenue achieved
time to scale this baby up
p.s. finally cracked the upper funnel, half of these trials were started in the last 12h
first $1k revenue achieved
time to scale this baby up
p.s. finally cracked the upper funnel, half of these trials were started in the last 12h
first revenue achieved
started marketing this week and trials began converting today
$25 mrr is obviously nothing, but 0 to not 0 is arguably the hardest part
let’s see how much I can grow this by end of the month and #Shipaton
first revenue achieved
started marketing this week and trials began converting today
$25 mrr is obviously nothing, but 0 to not 0 is arguably the hardest part
let’s see how much I can grow this by end of the month and #Shipaton
wow that was quick
app is finally live on the AppStore
took just 5 days and reviewed on first try, insane
time to get the marketing machine rolling and get that #Shipaton win
p.s. should i share the submission checklist i used?
someone is trying to hack my account
beware if I post anything sus
i will never ask you for money or launch anything crypto related
wow that was quick
app is finally live on the AppStore
took just 5 days and reviewed on first try, insane
time to get the marketing machine rolling and get that #Shipaton win
p.s. should i share the submission checklist i used?
i found the gap in the market.
about to find out if there’s market in the gap
off to the AppStore review we go
wtf, i just learned that if you got the latest model of iphone some apps will charge you more
a bunch of apps optimise their paywall pretty much like airlines do, so if you're on an iphone 11 you might see one price, and if you're on a 17 pro they'll charge you more for the exact same subscription
and it's actually not against apple rules, (it's just like any other a/b testing apparently).
in the eu you're supposed to tell people when their price was “personalised”, but i've never once seen an app do it
obviously clever, “game is game” and all that, but idk
i can’t be the only one who feels like it’s scummy??
i just spent 50 hours building the part of my app people will swipe through in under a minute
finished it today and realised my onboarding has more unique screens than the actual app. and the app is pretty rich in features.
i've looked at over 500 onboardings by now and talked to founders doing 500k+ mrr. one of the few things all of them agree on is that onboarding is close to half of how successful your app ends up being.
or really, it's like content. no matter how good the video is, if the thumbnail and the title suck, you get a fraction of the views you could've had.
and the part that keeps getting me: half the questions the best apps ask you don't change the product at all. they're there so the thing feels like yours by the time you land on the paywall.
diabolical if you ask me as a consumer, but those are the rules of the game
i'll post my numbers once it's live
can’t wait to A/B test the heck out of it
losing my mind a little bit
i legit just paid a sworn translator to expedite the translation of a document that is already in english (part of getting my apple business developer account approved)
going the business route so i don't have to dox my home address to a bunch of strangers on the internet
the whole thing has been a week of back and forth already
fml, i just want to ship the app and finally nerd out marketing it
pls tell me app submission review is quicker for business accounts?
calling my shot: i'm winning a trophy at revenuecat's shipaton this year.
the app is finally in its finishing stages.
gtm and marketing strategy fully mapped.
the plan is to launch inside the shipaton window and hopefully find pmf right there, in public.
been chatting with a lot of app founders these past couple of weeks, and the community has been super receptive so far. absolutely love it.
time to see how good of a builder i actually am.
also on the hunt for people cracked at:
- aso
- seo
- ai search
- pinterest ads
if that's you, dms are open, and i'm very willing to pay for your time/service
and if you're just in the app space and wanna hop on a call, lmk. always happy to chat.





















