3D pixel-art zombie survival RTS. Command squads or take control. Wishlist: https://xitter.cf/t.co/ZgJRpo52mu Discord: https://xitter.cf/t.co/GHiFc4w5IJ

South Korea
Joined August 2026
Wishlist Ebbtide on Steam: store.steampowered.com/app/4… The Steam page is finally live! Thank you for your patience and all the support. Lead the last carrier task force through a world overrun by zombies. Command your forces on the operations map, then zoom into battle and take control yourself. #indiedev #gamedev #Ebbtide
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I’ve been working on air support in Ebbtide. Here’s a closer look at the aircraft, their roles, and the choices you make when calling them in. • F-35: Air-to-ground missile strikes. • F-15: Large-scale bombing. • F/A-18: A versatile all-rounder. • A-10: Close air support, with more improvements in this update. The AC-130 and MQ-9 are in action too. I’ve also included a look at changing loadouts aboard the carrier and using napalm against the hordes. You can pause to plan your attacks, then resume the action or speed things up to 4x. Which aircraft would you call in first? Early development footage. #indiegame #gamedev
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Replying to @kmw74250
Thanks, bro! Really appreciate the encouragement
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Replying to @CraigABloom
Thank you! I honestly didn’t expect this response. Looking forward to showing more of the improvements soon!
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Replying to @LoAF_VR
Thank you! I’ll share the dates once they’re settled!
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Replying to @Zhuriek2
Haha, that desperate last stand is exactly the kind of atmosphere I love 😄 Police and the National Guard trying to hold the line while getting civilians out!
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Replying to @moshercode
Thank you! Really glad you found Ebbtide
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Replying to @ThaddeusPrime
Thank you! I never expected this much support, and I’m working hard to make the game live up to it.
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I made you all a thank-you card. It got a little messy. Ebbtide passed 200,000 wishlists yesterday, just over a week after the reveal. Thank you for every wishlist, every share, and all the feedback you’ve been sending. I’ve also been busy working on: - Terrain biomes, elevation, and environmental improvements - Gore effects imporvements - City generation imporvements - LAPD and National Guard units - Airport logistics and air support from land-based fixed-wing aircraft I’ll put together a video soon to show you how these are coming along. For now, enjoy this slightly questionable thank-you card. And happy early Halloween! 🎃 Wishlist on Steam: store.steampowered.com/app/4… #indiedev #gamedev
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Replying to @Puravik221106
Thanks for taking a look. There’s still plenty I want to improve, and I’ll keep refining the look and feel.
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Replying to @CraigABloom
Thanks! Always nice to meet another developer working on a zombie game. Wishing you the best with Die Zombie Die!
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Replying to @woodydrn
I’m really happy you like the look
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Replying to @0xDanielAI
I want getting your squad ready to be part of the fun too!
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Replying to @PepePepe1779296
Now you’re speaking my language! Battle: Los Angeles is one of my all-time favorites—I’ve probably watched it twenty times! The desperate fighting, the soundtrack… I love that movie. An invasion coming in from the coast would fit these mechanics really well. Thanks so much for wishlisting, and much love to Argentina! 🇦🇷 Retreat, Hell!
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Getting the squads ready for their next fight in Ebbtide. I’ve been working on modular weapons, soldier equipment, and custom paint. Here are two videos showing the customization so far. 1. Weapons and gear — swap optics, muzzle attachments, magazines, grips and more, then choose your soldiers’ helmets, armor, pouches and other equipment. Attachments affect accuracy, magazine capacity and reload time. Larger magazines hold more rounds, but add weight and take longer to reload. Armor provides more protection, while pouches let soldiers carry more spare magazines. That equipment adds up, and the total weight affects movement speed. 2. Custom paint — change the colors of uniforms and individual pieces of gear, including helmets, plate carriers, pouches, backpacks, gloves and boots. Vehicles and aircraft can be painted too. Use the color picker to choose your own colors, or create camouflage from a base color and up to three pattern layers. Adjust each layer’s shape, size and coverage, try digital patterns, shuffle the layout, and save your designs. Both videos finish with ghillie suits. These let soldiers get closer to zombies without being detected, opening up a stealthier approach. Would you keep your squad light and mobile, or bring more armor and ammunition? What kind of camouflage would you make? Wishlist Ebbtide on Steam: store.steampowered.com/app/4… Early development footage. #Ebbtide #indiedev #gamedev
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Replying to @XYROVideoGame
Thank you! It still hasn’t sunk in.
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Replying to @TEAMBHxG
Thank you! I’ll announce the playtest schedule and how to take part on Steam and Discord when it’s ready. Hope to see you there!
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Replying to @Reaven_975
Thanks! I haven’t decided on Early Access yet. There’s still plenty to polish, so I’m focusing on getting the game ready for players first.
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Replying to @xingchenzhijia6
There’s no date yet. I plan to run a Steam Playtest before the public demo, and I’ll share the schedule and how to join on Steam and Discord when it’s ready.
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