PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช (@ProxAlertGame) header
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Aran | Game Dev: Subnautica 2, Star Citizen, LEGO & more... Making PROXIMITY ALERT! Co-op space horror job sim. ๐Ÿ’ฅ๐Ÿช Wishlist on Steam!๐Ÿ‘‡โค๏ธ

Joined March 2009
Photo by PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช (@ProxAlertGame)Photo by PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช (@ProxAlertGame)Photo by PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช (@ProxAlertGame)Photo by PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช (@ProxAlertGame)Photo by PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช (@ProxAlertGame)Photo by PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช (@ProxAlertGame)Photo by PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช (@ProxAlertGame)Photo by PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช (@ProxAlertGame)Photo by PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช (@ProxAlertGame)Photo by PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช (@ProxAlertGame)
Big news... I'm proud to say that after working hard pulling many late nights (and early mornings) while working hard on Subnautica 2 during the day. My Indie game PROXIMITY ALERT! 's Steam page is live. If you like co-op games "friendslop", space horror with a retro aesthetic. Please hit that WISHLIST button and share it with your friends and any socials. It really helps a lot so thank you! โ™ฅ๏ธ ๐Ÿ‘‰ store.steampowered.com/app/3โ€ฆ ๐Ÿ‘ˆ I'll be continuing to work hard to get the demo out soon.
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PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช retweeted
Thrilled to announce that the recipient of this yearโ€™s Criticsโ€™ Choice Award isโ€ฆ Big Walk! ๐Ÿ“ฃ If you havenโ€™t played this one, youโ€™re missing out. Big congratulations to @house_house_! #GoldenJoystickAwards presented by @PotNoodle
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Oh wow we won a Golden Joystick for best Early Access game! GG @HowardPhilpott @Brammflakes @WARDOGS much deserved too, it was close!๐ŸŸโค๏ธ๐Ÿช–
Deep sea exploration sim Subnautica 2 is your Best Early Access Game in the Golden Joystick Awards 2026. Congratulations @UnknownWorlds! #GoldenJoystickAwards presented by @PotNoodle
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PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช retweeted
Deep sea exploration sim Subnautica 2 is your Best Early Access Game in the Golden Joystick Awards 2026. Congratulations @UnknownWorlds! #GoldenJoystickAwards presented by @PotNoodle
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PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช retweeted
It costs $0 to support a spaceship/rocket artist
It costs $0 to support this illustrator
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Thanks @playerdotgg for supporting small Indie Dev Studios and Solo Devs out there! โค๏ธ
Our #WishlistWednesday is getting an upgrade ๐Ÿ† Why? Small studios are behind some of the most exciting games right now, but most donโ€™t have the budget to get in front of players. We want to help change that! Starting Wed 11th, Nov (tomorrow), every week ๐Ÿ‘‡
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Be an Indie Dev, you disclose very minimal usage of Ai for debugging code to fix bugs. It was never used to replace a human making art, music or any other creative capacity. You get negative review bombed by players with 40+ hours who enjoyed the game. Where do we draw the line?
House House clarifies use of AI tools in Big Walk's "final stage of development" Studio issues statement after group of 2027 IGF jurors decline to vote for games that use generative AI during development gamesindustry.biz/house-housโ€ฆ
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I guess this unfortunately blew up... If you want to support a solo indie dev, please wishlist. So I too can get review bombed in the future! โค๏ธ After 15+ years in gamedev I'm making a co-op space game all on my own called PROXIMITY ALERT! ๐Ÿ‘‡ store.steampowered.com/app/3โ€ฆ
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Disclosure: Logo/Icon/UI Art: My partner, Illustrator*. Fonts: Google. Audio/Music: Me, FLStudio* & Audacity*. Textures: Me, Photoshop* & Substance Designer*. 3D Art/Animations: Me, Blender*. Games Engine: Godot*. *Software above might unknowingly contain AI assisted code... ๐Ÿ˜ญ
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Pandora's box is well and truly open. All engines & tools Unreal, Unity, Adobe, Windows... even Godot has had AI code. Should devs list every tool or asset we use even if unknowingly might've touched AI. Google search a problem shows Ai overview first. Do I disclose I looked?
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Playing notes while switching synthesisers for hours till you find *that* sound is basically the sound designer / musician version of a level designer / artist camera flying around in editor... Looks like creative procrastination is transferable in every field!
When you're making sounds and music but these are the knobs...
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When you're making sounds and music but these are the knobs...
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Some positivity amongst the sea of negativity about the Ai slop flood of Steam Next fest... here's a small win for my indie game (2+ years making all the art, anims, vfx, sounds, music etc). 30 days since Steam page went public and it's now over 100 wishlists! Thank you! โค๏ธ
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PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช retweeted
The Voyage to Early Access 2 begins ๐Ÿฅณ Creative Director Anthony Gallegos introduces our new Dev Vlog series and shares a few sneak peeks โฌ‡๏ธ youtu.be/lQ6d-qvTjKQ
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PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช retweeted
this is such a good day to be a sweeney hater.. not even 24h later lmao
We vibe coded the Epic Games Launcher to be faster than the other guy. Don't believe us? Test it out for yourself in Preview: launcher.epicgames.com
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PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช retweeted
Lt. Commander Steve "Old Man" Colton, aka @MarkHamill taking Squadron 42 for a spin in Steam Frame @Steam | @valvesoftware
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PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช retweeted
Hey #PortfolioDay! I am Chris, a concept artist, art director and industrial designer for games and entertainment and I LOVE Scifi :)
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PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช retweeted
๐Ÿ’œ It's the LAST #WishlistWednesday before #SteamNextFest! Indie devs, let's support each other! ๐Ÿš€ ๐Ÿ‘‡ Drop your game in the replies! ๐ŸŽฎ Share your Steam page or demo. โค๏ธ Check out other devs' games, leave a wishlist, and spread some love!
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PROXIMITY ALERT! ๐Ÿ’ฅ๐Ÿช retweeted
Anti-tiling test. Spotting the repetition? ๐Ÿ‘€ One texture sample and 0.03 ms overhead over normal tiling texture at 1440p with my 4090. #gamedev @UnrealEngine
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After working on Star Citizen and Squadron 42 for over 4 years it's nice to see it's finally FINALLY being shown to the public. Congrats to the team!
Wishlist Squadron 42 Now: bit.ly/47KwKpb The United Empire of Earth stands on the brink of collapse as threats both human and alien emerge from the darkest reaches of space. Enlist as a rookie pilot and fight for humanity's future in a cinematic, single-player space adventure. Launches Q2 2027.
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