Rantis (rantis.contain.agency) retweeted
πΈ@starz11222
So a little late to the party but yes, this is software you can install to your steam frame or rooted quest headset that lets it see base stations on its own, with its own cams.
Just tried it for the first time with my SF and FBT trackers, it works extremely well.
liberate yourself from a tracker on your head
continuous calibration of your playspaces using only your slam cameras
one day project, tested with only my setup
github.com/CreoleVR/QuestLHSβ¦
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@Solace_og_
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ππππππ π½π - @RantiMess
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Hold up @lyft @AskLyft your drivers can just kick people out on the side of the road mid trip when they need immediate medical attention because they don't like their attire? Am I reading this correctly? gofund.me/59a15eb3a
Nikki might lose their fingers because of one of your @lyft drivers. They had to skate the rest of the way to the hospital themselves with a shattered arm, losing precious time, because your driver dumped them in the middle of nowhere.
You can now open new Substance Painter projects in older Substance Painter versions! Repo in repliesπ
Am releasing a free, open-source tool called **Universal Substance Painter Projects**. Export a `.uspp`, send it to someone, and they can convert/open it in their installed Painter version, even if that version is lower than the original!
Still early and probably buggy, but hopefully useful!
Rantis (rantis.contain.agency) retweeted
Time to complete the cycle: You've heard of Mind Controlled Lightning Breath, now how about you actually feel it too! The Simple Shock System: PiShock Integration Prefab is OUT NOW on my Jinxxy! Thanks to FatherBanana and NAUSEA for testing and @VioPainter for helping out!
Rantis (rantis.contain.agency) retweeted
Light your VRChat friends on fire WITH YOUR MIND! Neural Fire Breath: @VioPainter Fire Breathing Mod now on my Jinxxy, link in comments.
Fun fact, since the @BasisVR repo contains everything in it to make a functional self contained app you can just exist in full body vr in playmode. That's how we made the vid hehe.



















