Creating Next-Gen worlds for Unreal Engine 5 - Scans + Procedural - from AAA to Automotive and Virtual Production. [email protected]

Rotterdam
Joined October 2021
RealBiomes retweeted
Extremely cool use of @realbiomes by aharon!
I spent a bunch of my vacation having fun with @UnrealEngine and @Black_Eye_Tech Camera. While there are for sure places Unreal's VFX tools could use improvement, I feel like I (or probably someone more talented than me) could make a series or film with it. Here's what I'd make:
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This is the first shot I made. Dropship by @Stef_Chasseloup and environment by @RealBiomes, enhanced with a lot of particle effects and additional models. I used @topazlabs photo AI to uprez the ships textures from 2K to 8K. It's did a great job.
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OK. this shot is a little bonkers but I really wanted to make it. Robot model by Enant, Fortress by @kitbash3d, environment by @RealBiomes and Dragon by @N_Singularity3D. Come on... a robot and dragon?! Robot motion from @reallusion.
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RealBiomes retweeted
#UE5 📷
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Freaking @t_looman with some baller Unreal Engine Performance Tips AGAIN! 😍Gamedev Indiegamedev
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It seems like an emissive output is doing the job. I love the way volumetric clouds work in #UnrealEngine. The lightning bolt effect is from my Lightning Fast asset. BTW, the Infinity Weather update is ready and awaiting approval! :)
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The Golden Hour Relighting @RealBiomes Desert Scene using physical based values Unreal Engine 5.3 Lumen Nanite HDR +Directional light and Volumetric Fog. All is realtime gameplay 4k 👇 youtu.be/_PjAQOPs1_8?si=PUe_… Details and project 👇 artstation.com/artwork/Ke09b… #desert #UnrealEngine5 #ue5 #videogames #lighting #realism #LUMEN #nanite #goldenhour #HDR @UnrealEngine @ArtStationHQ @80Level
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The Golden Hour Relighting @RealBiomes Desert Scene using physical based values Unreal Engine 5.3 Lumen Nanite HDR +Directional light and Volumetric Fog. All is realtime soon gameplay artstation.com/pscionti #desert #UnrealEngine5 #ue5 #videogames #lighting #realism #LUMEN #nanite #goldenhour #HDR @UnrealEngine @ArtStationHQ @80Level
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I've successfully gained control over the sky in the sequencer. The configuration could be more intuitive but it's still better than nothing. :) #UnrealEngine
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I agree. We are losing a lot of technical knowledge :(
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Compiled #UE5 main to check out the new texture graph! It's a very early Designer-like toolkit. Very excited to see where this goes!
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wip realistic realtime pine forest from @RealBiomes Lighting with sun and sky using physical based values Unreal Engine 5.3 #Lumen #Nanite More soon artstation.com/pscionti #UE5 #UnrealEngine5 #forest #Realistic #videogames #realtime #lighting @UnrealEngine @80Level
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My film solstice - 5 is now available on youtube if you missed it!: youtu.be/cntb3wcZdTw
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Save time and look spectacular! Need to create a scene like this with the heroeskids.org Jeep. Beautiful environment👊
💡🤔 Automotive is a very prominent industry we have seen benefit from our products! Take it to the next level with our new Next-Gen 2.0 releases! See more: realbiomes.com/store 💪 #UnrealEngine5 #gamedevelopment #photogrammetry #Automotive
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I am covering Avatar: Frontiers of Pandora for DF in a video at first talking about the visual flourishes and tech in the game. To say the least, the game is absolutely fantastic looking and one of the best looking releases this year. Massive have achieved greatness here.
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RealBiomes retweeted
.@RealBiomes released Next-Gen 2.0, an upgraded set of high-quality 3D environments bringing cinematic-level foliage for games, customizable seasons, foliage interactivity, and Unreal Engine 5.3 compatibility. Details: 80.lv/articles/realbiomes-sh… #3dart #gamedev #unrealengine5 #ue5
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I don't know who implemented this or when, but thank you SO MUCH! Being able to copy paste entire category settings saves so much time! Also safe travels during the holidays folks! #UnrealEngine #gamedev #UnrealTips
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This is the closest we have to a love letter for the modern PC - a category that I feel is sorely missed. PC can do so much more than what the vast majority of games today pull off / settle for.
This is a highly recommended watch from me! The streaming system when combined with some of the density and simulation on show is just spectacular. I also love how it is explicitly "captured live". youtu.be/nWm_OhIKms8?si=_Bwm…
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Physically correct direct sun light (day) is 100,000 lux. fp16 maximum value is 65504.0. fp10 and fp11 have also 5 bit mantissa, so their range is the same. Do people pre-expose their lights to fit into fp16?
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