RealityBeholder (STANDBOX GAME) retweeted
Been playing with taking data from Google Earth, processing it in Houdini, and running out photorealistc renders of distorted cityscapes.
(no AI used btw)
RealityBeholder (STANDBOX GAME) retweeted
For the facial animations in my game, I use a technique that yields results similar to L.A. Noire. To keep it simple: I first generate a facial animation video using AI like LTX 2. Then, I create a video depth map from that animation and project it onto a face mask. Using vertex displacement, the depth map dynamically deforms the face as the character speaks. The result looks good in standalone VR. I actually created this workflow long time ago:
After finally finishing Cruelty Squad properly, I've tried to motivate (force) 2 of my friends to try it. They both acquired a migraine by the 2nd level.
I'm afraid to say this is a canonical experience.
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I watched it on mute, and it sounded exactly the same in my head.
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The big plus with mocap is that whenever you get angry at your creation you can kick it in the face.
#UnrealEngine #indiedev #motioncapture #mocap #ragdoll #physics
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I've somehow domesticated a colony of spiders.
10 in the living room. 3 under my desk. I just noticed one today just moved in on my webcam.
Two nights in a row I've woken up to a spider crawling happily through my beard and they don't even panic when I push them off the bed.
Maybe I should stop feeding them mosquitoes, I might be taming them involuntarily.
This is getting ridiculous I'm becoming a reverse Disney princess.
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RealityBeholder (STANDBOX GAME) retweeted
Skill issue
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After several years of collaboration with French publisher @Focus_entmt, we're very excited to announce that our studio is independant once again!
We will reveal our next #game very soon, but for now enjoy this #teaser, and join our discord server!
👉discord.gg/streumon
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RealityBeholder (STANDBOX GAME) retweeted
Replying to @machinenibbler
You can have my wonderful reaction
GUESS WHO'S BACK AFTER TAKING IDK A WEEK OFF OR SOMETHING?
#STANDBOX #mybalanceiscyclingburnoutandweeksoff #TCM #ragdolls #unrealengine #gamedev #indiegames
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Getting some new result from the new blood system. Unlimited decals. Anywhere. No slowdown. Any modded map too etc.
Not fully ready for release, but close to.
#indiegame #gamedev #STANDBOX #UnrealEngine #ragdoll
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Music by TrippyEverything
youtube.com/watch?v=7jv-1iSR…
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