RedGamingTech (@RedGamingTech) header
RedGamingTech (@RedGamingTech) profile picture

We specialize in hardware and tech analysis, reviews and news. Two people manage this account! Business email: [email protected]

United Kingdom
Joined February 2012
Photo by RedGamingTech (@RedGamingTech)Photo by RedGamingTech (@RedGamingTech)Photo by RedGamingTech (@RedGamingTech)Photo by RedGamingTech (@RedGamingTech)Photo by RedGamingTech (@RedGamingTech)Photo by RedGamingTech (@RedGamingTech)Photo by RedGamingTech (@RedGamingTech)Photo by RedGamingTech (@RedGamingTech)Photo by RedGamingTech (@RedGamingTech)Photo by RedGamingTech (@RedGamingTech)
RedGamingTech retweeted
Path Tracing Off vs On in Phantom Blade Zero 👀
8
7
4
180
20,749
RedGamingTech retweeted
Xbox consoles are in higher demand than supply can accommodate, says CEO Asha Sharma: "Console sales remain constrained by supply, with more demand than consoles available. We’re working to get more consoles into players’ hands" #Xbox
314
62
68
676
153,005
RedGamingTech retweeted
RDNA2 is a lost cause. Driver's task shader bugs are too severe to workaround for Nov 6th launch. I have to add a disclaimer to Steam page and a error message to startup ("ask for refund"). Hopefully @AMD fixes the RDNA2 driver soon and people can play it later.
Apparently RDNA2 iGPUs have driver issue with mesh shaders and dGPUs don’t. But my task shader causes their driver shader compiler to crash on dGPUs. I tried blind fix. Works on Apple/Nvidia. Now RDNA3 is also crashing :)
19
9
1
238
13,255
RedGamingTech retweeted
Dude.... come on now. We gotta do better than this.
Now available: Agility SDK 1.620 retail + 1.722 preview! 1.620 adds retail support for DirectX Dump Files + Partial Graphics Programs. 1.722 preview adds new DXR features for clustered geometry, partitioned TLAS, and indirect AS builds. Check out our blog: devblogs.microsoft.com/direc…
2
2
23
2,990
RedGamingTech retweeted
NVIDIA's RTX 5090 is listed on the US store again. marketplace.nvidia.com/en-us… Last week, reports claimed NVIDIA unlisted it following EOL claims. The same was said for the FE 5090 when it was taken down last year. Back then, we confirmed with NVIDIA that cards are listed/unlisted based on availability. So don't believe EOL rumors. Yes, the cards are more expensive, and they continue to increase daily (Fact: There's no end to this for a very long time), & DRAM availability is the primary driver, but production is still ongoing. wccftech.com/nvidia-denies-r… wccftech.com/nvidia-geforce-…
7
9
1
59
21,772
RedGamingTech retweeted
Alien Isolation 2 | New Details ▪️Team is comprised of new devs + veterans from the first game ▪️Mix of both old and new, claustrophobic interior spaces where the player feels trapped ▪️Exterior spaces where the Xenomorph learns to hunt and adapt in the open, player feels exposed and vulnerable ▪️Expands the interplay of systems-driven gameplay from the first game, no two playthroughs will be the same ▪️Takes place months after the events of the first game ▪️Xenomorph is more intelligent, reacts to the player better, improved to function in spaces 10x bigger than the original ▪️It will not stop hunting you when you go outdoors, more aggressive, use weather to hide its movements, new things it learns and changes its behavior ▪️Xenomorph is about "purity", "it's the purest expression of the 1979 original Alien" ▪️You can distract the xenomorph with items and other environmental opportunities ▪️Where Sevastopol was clean and clinical and more Weyland, Kurosaki (planet) in this game is dirty, grungy, inclement weather, more Yutani etc ▪️Photo mode will be included ▪️There will be a physical edition Full Dev Q&A ▶️ youtube.com/watch?v=qk3WHXem… #AlienIsolation2
125
837
292
7,409
593,528
RedGamingTech retweeted
BREAKING: House Democrats have introduced a resolution that Congress should not bail out AI firms in the event of a financial crisis and should be subjected to the ordinary bankruptcy process.
593
2,899
377
38,395
1,298,080
RedGamingTech retweeted
Now available: Agility SDK 1.620 retail + 1.722 preview! 1.620 adds retail support for DirectX Dump Files + Partial Graphics Programs. 1.722 preview adds new DXR features for clustered geometry, partitioned TLAS, and indirect AS builds. Check out our blog: devblogs.microsoft.com/direc…
42
3
217
12,780
RedGamingTech retweeted
GALAX Official Statement TLDR: Report is not true.
According to exclusive report, GALAX/KFA2 abandons GPU market Palit has decided to close the GALAX factory. Palit cannot supply enough NVIDIA chips to maintain production. GALAX won't disappear immediately, but when stock dry out, it would.
35
4
168
10,801
RedGamingTech retweeted
Discord is making messages from public servers discoverable on search engines like Google starting this November. Server admins can opt channels out starting today. Users can opt out of sharing their messages in settings -> Data and Privacy.
277
5,891
435
27,416
1,729,342
RedGamingTech retweeted
Announcing OUTPOST, a Dreamcast-first mode for Halo: Dreamcast Evolved. Set after the events of Halo 3, OUTPOST is a base-building side story following a new group of Spartan volunteers. Take on 27 contracts and war games, buy armour upgrades, build your base, and recruit and assign your team. Your AI companions have their own personalities, combat styles, and dialogue. Bring them on missions to build affinity, then get to know them through one-on-one conversations. If you enjoy Halo lore and character stories, there’s plenty here to explore. You can also export your custom character as a code and share it with others, letting them import your recruit as an AI companion in their own OUTPOST. I’ve worked to keep the story consistent with established Halo canon. Optional Romance setting for your character, off by default, lets you grow closer to your companions as your relationships develop by playing and talking to them. If you have a keyboard, you can type directly to them and they will respond! Want to jump straight into combat? OUTPOST also includes freeplay Firefight across its available maps in OUTPOST FIREFIGHT, including Halo 2 favourites like Zanzibar. Four-player online co-op is planned for the future. OUTPOST comes alongside the full original Halo: Combat Evolved campaign in Halo: Dreamcast Evolved.
14
39
1
264
4,966
RedGamingTech retweeted
✨ AMD FSR "Redstone" SDK 2.4 is now available! ✨ The big news: FSR Upscaling 4.1.2 for AMD Radeon RX 6000 Series GPUs! 🟥 Plus select Ryzen processors, incl. Ryzen AI Max. 🟥 New lightweight model for laptops & handhelds. Read the blog ⬇️ gpuopen.com/learn/amd-fsr-sd…
7
58
3
520
23,297
RedGamingTech retweeted
Bloober Team's Silent Hill remake is set for a 2027 release according to a new report, which also names the first two actors said to be attached to the project. videogameschronicle.com/news…
23
147
63
1,761
80,410
RedGamingTech retweeted
Anthropic 2025 revenue: $4.6 billion 2025 net loss: -$42 billion IPO valuation: $2 trillion
242
886
95
9,896
350,483
RedGamingTech retweeted
Anthropic filing for IPO with $80bn debt
113
507
73
8,006
247,815
RedGamingTech retweeted
Some information about the upcoming DDR6 standard: - memory chips going from 16-bit to 24-bit interface - CPU memory interfaces typically 192-bit - PAM4 signal protocol (unlike LPDDR6) - CAMM2 form factor instead of UDIMM and SODIMM 3dcenter.org/news/ddr6-speic…
36
106
17
826
68,285
RedGamingTech retweeted
Tomb Raider: Legacy of Atlantis | New Gameplay Coming February 12, 2027 #TombRaider #PS5 #Xbox #NintendoSwitch2
50
336
32
3,687
163,576
RedGamingTech retweeted
Up now for all, is a slice of my complete QSSR vs PSSR2 vs IGTI vs FSR 3: Image Quality & Performance Cost Breakdown and Analysis. Here I pit QSSR against ITGI to test how good it really is for PS5's lifespan. NXG Technical Review youtu.be/mBbiELIYW4Y?si=ygBj… via @YouTube
3
17
122
7,424
RedGamingTech retweeted
plethora of FSR 4 implementations 👇 forums.anandtech.com/threads…
1
4
9
743