David McGreavy retweeted
Valve says it's "fully aware" of the AI slop flooding Steam.
Rather than filtering developers, Valve wants to improve discovery. Next Fest shows games almost at random for the first two days, and wishlists alone don't boost your Steam visibility. People actually buying and playing your game does.
Tom Giardino highlighted the shift in scale. Just three years ago, he was going around trying to convince developers to participate, saying, "There are only 50 or 100 games, so you should definitely join," but now the number of participating titles reaches into the thousands. He described it as "the pendulum swinging to the opposite side."
"We don't think we're perfect and there's plenty of room for improvement," but added, "Rather than limiting developer access, making Steam a smarter and more dynamic platform is the starting point of our philosophy."
David McGreavy retweeted
Anyone else going as Pumpkin Hill from Sonic Adventure 2 for Halloween this year or just me? 🎃⛰️
The costume has a treasure hunting minigame where you can move Knuckles across the “level” and the radar necklace will blink as you get closer to the hidden emerald in the pockets💎
David McGreavy retweeted
Gameoverse is GREENLIT FOR FULL PRODUCTION! The 8-episode season begins in May 2027
David McGreavy retweeted
We shot the aftermath first. Then redressed everything to shoot the 'before times' after. The ace steadicam operator was Paul Edwards. It was the first day of the shoot on the film too!
David McGreavy retweeted
i like deadlock :)
#portfolioday #deadlock
Proud to announce I'm solo developing WE DON'T EXIST—an adventure game inspired by real-world paranormal legends. Explore a parallel dimension where Bigfoot, Mothman, and other cryptids really do exist. 👽
WISHLIST ON STEAM store.steampowered.com/app/4…







































