Pinned Tweet
Replying to @RetroRGB
@RetroRGB @HDRetrovision @db_electronics Nobody wanted it and nobody asked for it, so here it is. A tutorial on how to make HD-DVD compatible discs in the modern age.
drive.google.com/file/d/1Eq8…
RetroBB-Kris retweeted
Half-Life Nintendo 64 port is available.
Nintendo 64 port of Half-Life's single-player campaign. Original maps, textures and lighting with Valve's player-movement code. All 103 maps from Black Mesa Inbound to the G-Man ending plus Hazard Course. Battery-backed SRAM saves, full HEV suit, 14 weapons, combat, bosses, scripted sequences and speech. Runs on stock N64 hardware with Expansion Pak. 30–60 fps at 320×240, averaging ~47 fps.
Current release 1.1.
github.com/ToxyCola/Half-Lif…
defaultdnb.github.io/ReColle…
#HalfLife #Nintendo64 #N64 #Port #Valve #RetroGaming @DefaultDNB
RetroBB-Kris retweeted
Currently working on an enhanced rom hack of WWF Royal Rumble on SNES using Claude Ai, it features wrestlers and modes from other Acclaim and LJN wrestling games from Super Nintendo, Genesis, Sega CD, and 32x.
I miss panther and tiger
ZacOS 9 and Mavernix: Two classic Apple desktops find their Wayland to Linux
theregister.com/os-platforms…
Classic Platinum or lickable Mavericks-era Aqua – it's your choice
<- by me on @TheRegister
RetroBB-Kris retweeted
名作格闘ゲームエンジン『M.U.G.E.N』が、C言語のソースコードとして勝手再構築!!
公式版は2013年の「M.U.G.E.N 1.1 Beta 1」から長らく更新が止まっていたが、今回、実行ファイルを解析し、C言語のソースコードとして再構築するプロジェクトが登場した。
mugenguild.com/forum/topics/…
これにより、内部処理の解析や改造、不具合修正、別のOSへの移植などが行いやすくなるぞッッ!!
※今から20〜25年前に夢中だった方が多いような気がしたので、なんとなくご紹介。ああ青春の00年代…ってやつです。
RetroBB-Kris retweeted
スーパー32X版『バーチャファイター』をさらに進化させる、驚きの改造プロジェクトが進行中!!
本作は、2基のSH-2 CPUに3D処理を分担させ、対戦中の30fps安定動作を実現。さらに、キャラクター紹介画面用の高精細モデルを対戦中にも採用し、手のポリゴン数も従来の6~10から36へ増加している。
youtube.com/watch?v=kOFgLgx6…
またアーケード版のデータを活用した石造りのリング床も追加されているようなので、本作が完成した時には大騒ぎになると思うンだッッ!!
RetroBB-Kris retweeted
GEOS 2.0 for the Commodore 64, 1988. A full windowed desktop squeezed into 64 KB of RAM.
RetroBB-Kris retweeted
Remembering Mario Segale, who died 8 years ago today at 84. Nintendo of America rented his warehouse in 1981, and after a talk about late rent, Donkey Kong's jumpman became Mario.
Born Apr 30, 1934 | Died Oct 27, 2018
#ThisDayInGaming
What a time to be Alive
Update on 3DO. I had to split the levels' single package into 2 & some other minor things, but all in all, the latest changes didn’t create many issues
So I can run the puzzles and the second level just fine (minor issues still), not to shabby for #3DO 😊
#retrogaming #indiedev
RetroBB-Kris retweeted
Street Fighter the Movie SNES - Fix 4
drive.google.com/file/d/1MZE…
Had to manually fix the $2177 fix for the HDMA for SNES Chip A systems.
Also to select Akuma, its L+R+A now. L+R+Start is in use in the firmware.
RetroBB-Kris retweeted
Resident Evil 2 Saturn v1.7 is OUT NOW! 🧟
Leon A’s assets are now complete. Meaning the full game from start to finish.
Next: compatibility, optimisation and polish.
Expect glitches and slowdowns. Hardware still untested; we'll have a test group for this shortly.
patreon.com/resegasaturnproj…
Replying to @GrimfelOfficial
We are eagerly awaiting the next steps for the Resident Evil 2 project on Saturn.
RetroBB-Kris retweeted
drive.google.com/file/d/1MZE…
Street Fighter the Movie SNES Fix 3
applies fixes @ludufre pointed me to
fixes Akuma's Shun Goku Satsu flashy screen Ten symbol
discord.gg/6379em3dh - I created a discord to start putting all the data in, and start getting better feedback organized.
RetroBB-Kris retweeted
Street Fighter the Movie - SNES fix 2
drive.google.com/file/d/1MZE…
Fixes FMV for real SNES systems (Clones/MiSTer still work)
Fixes throws looking like they're going through the floor (Zangief, Cammy)
Adds Akuma's Shun Goku Satsu (do it the normal way)
Fixes Flashy Screen KO
Fixes Burning/Electrocution frames
side note - if FMV's don't work on your SNES/SFC, hold L when you turn the device on. This is also NTSC, I'll work on PAL-ing it up, I don't have the PAL disk, im pretty sure its somewhere very accessible lol
RetroBB-Kris retweeted
This is much better than Bio Evil. I don't know if the project is still alive.
RE1 pure Blast Processing
youtu.be/0LBRtYh6Pd8?si=IoLj…

























