https://xitter.cf/t.co/ktwbxESIsn

Marte
Joined October 2011
¿Alguien sabe cómo se cuidan estas plantas?
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The Lost World: Jurassic Park (1997 Arcade) has been natively ported to PC! 🦖 The SEGA classic now features ray tracing, NVIDIA DLAA, ultrawide, 144+ FPS, keyboard & mouse, co-op, new weather effects, and Boss Fight/Survival modes. 🎮 pcmrace.com/2026/10/26/the-l…
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I JUST PORTED SONIC 1 TO THE GBA USING AI — THIS IS GENUINELY INSANE. 🦔 I fed it the original Mega Drive disassembly, got it running on GBA hardware — even added a new mode with the Spin Dash. 🎮 This being real is so exciting to me — we're literally living in the future. 🚀
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Full Mario 64 in Mixed Reality! Running in real 3D (no stereoscopic crap) natively at 90FPS and also running on my desk! 😋 Again, Opus 5.5 + PICO CLI combo made it quite straightforward. Such a bliss to play an oldie at 90 FPS in 3D. Disclaimer: I own an original physical copy of Mario 64. This project is not associated with Nintendo or PICO.
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RetroPeri retweeted
😂😂😂
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RetroPeri retweeted
NO PUEDE SER, LA NINTENDO SWITCH 2 YA ESTÁ EJECUTANDO HOMEBREW 😭💀 Están mostrando SOFTWARE CASERO funcionando en Switch 2, con renderizado gráfico mediante VULKAN y hasta soporte para la pantalla TÁCTIL. ¿OS DAIS CUENTA DE LO QUE SIGNIFICA ESTO? La scene de Switch 2 acaba de empezar y ya están haciendo auténticas BARBARIDADES JAJAJA.
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RetroPeri retweeted
Pra muita gente, esse é o estado atual de Street Fighter 6! 😆🤣 Um cara resolveu colocar efeitos sonoros de desenhos animados nas lutas e o resultado ficou maravilhoso! 📽️ u/Iyzeekiil
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Tenes que cerrar Jurassic Park.
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Wildly impressive fan project shows Super Mario 64 running on the Vectrex gonintendo.com/contents/6601…
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Playable demo below
🤖 Made with AI
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Porto 25 anys cobrint el sector del videojoc, però mai havia vist dues plantes jugant a l'Street Fighter. Es tracta d'una instal.lació experimental creada per @Roquekes i CuloExtremo. L'he vista al @SAGABCNGameFest i en el següent tuit teniu un vídeo amb l'explicació.
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RetroPeri retweeted
Uma das curiosidades mais absurdas da era 16 bits! Em Sonic 3D Blast, do Mega Drive, uma pancada no cartucho podia desbloquear a seleção de fases! O mais curioso é que isso foi colocado de propósito pelo programador Jon Burton, que transformou erros do jogo em um menu secreto para evitar problemas nos testes de qualidade da SEGA. Neste vídeo, o próprio criador demonstra como tudo funcionava!
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RetroPeri retweeted
Someone is making a speaker that only plays music from GAME BOY cartridges, and it looks awesome. 🎶 More info: retrododo.com/retro-song-bir… ✅ Works with over 1,900 cartridges. ✅ Skips tracks with the push of a button. ✅ Can be used as an alarm. ✅ Can back up your ROMs and save files. ✅ Can play your cartridges in your browser. ✅ You can even flash mixtapes to your carts.
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Mick McGinty ❤️ Street Fighter II
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Hoy tenemos un auténtico maratón de MATAMURCIANOS (matamarcianos) con RegiRegi22 a partir de las 18:00 Será en orden cronológico, tendremos también curiosidades curiosas y por supuesto muchas risas. Gracias a @eldeyvidchuloo por el cartel 💙
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Bare Knuckle II (Streets of Rage 2) in the actual streets of Tokyo. I’ve been building an engine to reconstruct games and re-render them in new ways. One of them is spatial rendering. This runs standalone on Meta Quest 3 with a PS5 gamepad.
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RetroPeri retweeted
Dragon Ball Z ❤️💥
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RetroPeri retweeted
¡Despierta, Billie Joe Armstrong!
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RetroPeri retweeted
Remember when @SEGA basically digitized a screencap from Blue Thunder (1983), slapped it on as the Thunder Blade title screen, and called it a day? 😂 Once you see it, you can’t unsee it. #retrogamer #retrogaming #sega #arcade #console #consolegamer
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