New betas for the HDS Apple Watch app and overlay are out now! This update focuses on modernization and performance. The watch app was created 7 years ago, so it was using a bunch of old Swift practices. I ripped all that out and made it nicer. The overlay is now written in Jaspr so it is much more performant. Flutter web was a bit too resource intensive for something that's supposed to be running while youre gaming/streaming.
Get the betas here:
testflight.apple.com/join/hG…
beta.hds.dev
(Don't tell anyone but the TestFlight build comes with free HDS Cloud Premium)
Just released an update for my Frame's playspacer mover, should fix all the jank related to the playspace resetting itself and custom keybinds being erased after a device restart!
github.com/NotZoeyDev/FrameM…
Rexios retweeted
Today is the day! We’re doing our public release of BFR! You can set up Babble Frame Runtime by going to babble.diy/downloads/ and following the instructions on the install page! Also check out our discord for more info!
Quietly dropped github.com/NotZoeyDev/FrameM… earlier today!
Might not be useful for you but personally, I've had issues using OVRAS as a playspace mover when used w/ Steam Link (with my Steam Frame) so I made a playspace mover that works similarly to it but runs directly on-device.
I rebuilt pubstats.dev with Jaspr. Flutter is cool, but it is not ideal for making websites. Jaspr is so much more performant!
Since flutter_isolate is abandoned, I have added iOS support to foreground_service_isolate. It is a much simpler implementation and less likely to break. I have had issues in the past with the isolate not starting on iOS when using flutter_isolate.
pub.dev/packages/foreground_…
Replying to @farzyness
Grok 4.7 needs a few more days to cook.
We might have penalized response length too much (or something) in RL, as it still gives up on hard tasks (that it can do!) too early and isn’t yet sufficiently rigorous in checking its work.










