
Artist / Indiedev Co-founder of indie-studio @LepkaGames
Joined March 2014
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I'm happy to say that I was involoved in creation of this big guy for the @Dota2 Dark Carnival event.
We've made a Worm Colony set for brood mother. Follow the workshop link to see some fat juicy LARVAS for spiderlings :D
steamcommunity.com/workshop/…
Did a quick icon drawing for my game.
Using vector tools save a lot of time for me.
xitter.gq/LepkaGames/status/1841…
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Got myself into an animal anim workshop @iAnimate, lots of cool info from the instructor, here's what I have the horse walk (first pass)
Had the pleasure of working on the model, textures, rig, and animations for this ward. Hope you guys like it :]
(feedback and additional mat work by valve)
#dota2 #frostivus
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Check out our evil treant skin for Dota2
Thanks @Nobel_via for the textures
We hope this set doesn't suck too much
Made with @yuriworkshop @BaRRacuDACG
Me and @_Hellstern_ made a Snowman set for AA, hope you like it guys :]
This is the last set for this CtA from me, Mr. @ikefrog did the concept and some tech stuff as well :]
Exactly 10 years ago, on this day, my first workshop @DOTA2 item was added to the game. This was a life-changing event for me! Thanks, @SpudnikArt for the collab (and sorry for the texture haha )!
dota2.fandom.com/wiki/Stalwa…
Imagine if you accidentally press delete layer instead of duplicating it in photoshop, and can't press control+z afterwards. That is basically how Zburhs works (Delete is a bit button right next to Duplicate)
Yo! I've also helped with the latest Dota chest. I made Pudge and Dusa sets, BIG thanks to the @DOTA2 team for the feedback and final touches :3
Watching The Last of Series... The way characters go around tunnels, wastelands, and just loudly scream-talk is grinding my gears! D:
Should be maybe be silent and hear any zombie sounds? nnnnaaahhh
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WHAT IS THIS MADNESS???
time count actually goes like this?
10 am
11 am
12 pm
01 pm
02 pm
What is this!!!?
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Couldn't resist to share this boss sketch for my indie game @LepkaGames :]




