RoburnaBuilders (@RoburnaBuilders) header
RoburnaBuilders (@RoburnaBuilders) profile picture

A growing community of builders creating real-world, problem-solving applications

Joined August 2026
“What is Roburna Builders?” Good question. We’ve broken it down here ↓
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Friday: Builders Spotlight on X Spaces 🌳 Builders show what they're working on, live, and get feedback from the community. Building something yourself? Come up and share it. 📅 Fri 13 Nov · 17:00 UTC 17:00 London · 18:00 Lagos & Berlin · 12:00 New York Set a reminder ↓ xitter.gq/i/spaces/1MEmpEybkapqQ…

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Builders, what's one tool you keep coming back to? A framework, design tool, AI assistant, testing platform, anything. Share it below and say why it's useful. Someone might find their next favourite tool in your reply 👇
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Small business owners work about 52 hours a week. The median small business has just 27 days of cash on hand. Here are 5 numbers from the research that reveal what it really takes to build and run a business ↓
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1/ Expect long weeks In a Gallup survey for Wells Fargo, 607 small business owners reported working 52 hours a week on average. 57% worked six or more days a week.
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Paste your code. Get your skill level, strengths, gaps and YouTube lessons matched to you. That's CodeCoach, built by Samuel Azuh on Roburna Builders. In two weeks: ↳ V1 live ↳ V2: accounts and saved history ↳ a backup AI so it keeps working when one is busy ↳ light and dark mode Next: 3 daily tasks that adapt to your level. Developers: what would you want it to tell you about your code? 👇
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Builders, let's connect 🌳 New week, new people to build next to. If you're working on: ↳ an app or SaaS ↳ an AI tool ↳ a no-code project ↳ a Web3 product ↳ a game Tell us what you're building and one thing you need right now. We reply to every one, and the best reply gets Friday's spotlight 👇
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Builders, let's test an idea. If you're working on a product, answer these 3: 1. Who is it for? 2. What problem does it solve? 3. Why would someone choose it over what they use today? Share your answers below. We'll reply to every one 👇
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Your customers need a reason to come back, even on days they don't buy. Pizzerias use punch cards, restaurants use spin wheels. What if your next loyalty idea was a simple game built around your products? Customers could play to earn points, complete challenges to unlock discounts, or explore your products to access exclusive offers. The game gives them something to engage with, even when they're not ready to buy. No cash prizes needed.
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What's the best advice you've received as a builder? Share it below. Someone else might need to hear it.
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Say hi to one of the newest builders on Roburna Builders 🌳 Dama Michael Yohanna is building Krum, a management platform for mini supermarkets. Building something too? Drop it below and you could be in next week's welcome 👇
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Steam charges a $100 fee for every game you publish on its platform. You can recoup that fee once the game reaches $1,000 in adjusted gross revenue. That's one of 4 myths about publishing your first game. The other 3 ↓
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Myth 2: Google Play lets you publish instantly Not for new personal developer accounts. You first need a closed test with at least 12 testers for at least 14 days in a row, plus a one-time $25 registration fee. Line up your testers before you finish the game.
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Not every contribution requires technical skills You don't have to write code to make a meaningful contribution to a project Testing a product, identifying problems, sharing useful feedback, introducing the right people, or helping others discover what a team is building can all make a difference Strong ecosystems need people with different skills and perspectives
Builders, what's the hardest part of collaborating with other people on a project? - Finding people with the right skills? - Aligning on a shared vision? - Communicating consistently? - Keeping everyone accountable? Tell us in the replies Let's talk about what makes working together easier, and what gets in the way
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A product is never really finished Launching a product is a milestone, but it's not the end of the building process Once people start using it, you begin discovering what works, what needs improvement, and what you might have overlooked during development Every interaction, feedback, and new insight can shape what the product becomes next xitter.gq/RoburnaBuilders/status…
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Your next collaborator might be closer than you think Sometimes, the person who helps move your project forward isn't someone you've worked with before It could be a developer who understands your vision, a designer who sees what you're missing, or another founder who's faced the same challenges Staying connected to people who are building can open doors you didn't know existed, and being in a community like Roburna Builders makes that less difficult ↓ roburnabuilders.com/
Builders, what's the hardest part of collaborating with other people on a project? - Finding people with the right skills? - Aligning on a shared vision? - Communicating consistently? - Keeping everyone accountable? Tell us in the replies Let's talk about what makes working together easier, and what gets in the way
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The idea isn't the difficult part Having an idea is exciting, but figuring out what to do with it is where the real work begins - who needs it, - what problem does it solve, - and what would the first version look like? The journey from an idea to a working product involves asking the right questions, making decisions, and figuring things out along the way
Someone somewhere is building right now. If you are building: - an app or SaaS - an AI tool - a no-code project - a Web3 product - a business that needs tech We want to connect with you ↓
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At our previous Builders Spotlight, @CodeKyng shared how The Monarch Guild is approaching skills development beyond simply helping people find jobs From AI onboarding to prompt engineering and automation, the focus is on preparing people to adapt and stay relevant Looking forward to our next Builders Spotlight ↓ xitter.gq/i/spaces/1MEmpEybkapqQ…

Having a skill is one thing. Knowing how to use it, improve it, and stay competitive is another The Monarch Guild, from @CodeKyng is looking beyond just helping people get jobs. From AI onboarding and prompt engineering to automation classes, the focus is on helping people work smarter, build their skills, and become better at what they do
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At our previous Builders Spotlight, @AkureLink brought an important perspective to the conversation: reliable internet access isn't just about connectivity It's also about affordability and the infrastructure needed to make it possible These are the kinds of real-world challenges we want builders to keep discussing More conversations like this at our next Builders Spotlight ↓ xitter.gq/i/spaces/1MEmpEybkapqQ…

Reliable internet is one thing. Making it affordable enough for households to access is another For @AkureLink, the conversation goes beyond connectivity. It’s also about tackling the upfront cost of equipment, solar power, and installation, and exploring ways to make access more achievable for more households How can we make reliable internet accessible to more people?
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Roburna Builders Spotlight This Friday, we’re bringing builders together to showcase their projects, share ideas, discuss the challenges and opportunities in their respective fields, and learn from one another Whether you're building in tech, gaming, DeFi, AI, or another sector, there's a place for your voice in the conversation Details below ↓
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This is what building in public looks like Sharing regular updates on your project Showing what you're working on, what you've shipped, what's changed, and what's next Not every update has to be a major milestone. Even the small steps are worth sharing Here's a glimpse of what builders in the Roburna Builders ecosystem are working on ↓
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Weekend roll call! Building something of your own? Are you a: -Founder -Developer -Designer -Product manager -Marketer -No-code builder - Creator There's a place for you in Roburna Builders Connect with other builders and share what you're working on Join us ↓ roburnabuilders.com/
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