Pinned Tweet
"Reel'zebub" has been by far my most ambitious project to date. Glad to say it is finally coming together and should be ready to share soon!
A short story of a player who gets consumed by reels and suffers a fate worse than death. @mofknMarksman
Blender
After Effects
Premier
Rocket Goose retweeted
Export theater files while never launching MCC.
Scan through hundreds of saved theater files in seconds for multikills of your choice and automatically make highlight clips.
Want clips while playing?
Auto clip multikills as soon as the game ends.
github.com/theffapanda/MCCTh…
I was just compositing the Halo 3 Sniper reticle from the H3EK which a chap off THA helped with assets and thought I missed some items.
Interesting how game design at Bungie worked, using the least amount of assets possible to create a lot of the things we see.
1
105
Noob C4D user here. From a Blender fan, things I have noticed.
C4D handles time remapping very gracefully.
Octane is fantastic.
Blender Graph Editor is still preferable.
C4D native tools are insane.
Maneuvering 3D scenes, Blender preferable.
Enjoying the process though😀
3
193
"A collection of lies; that's all I am! Stolen thoughts and memories!"
Seems pertinent now, iykyk
56
Players!
Does anyone have a BR start Isolation Theatre clip they can give me to edit please?
I know it is specific but I have an idea I can't shift.😆
Oh wow, I think you get what you pay for with Cinema 4D. Looking forward to having more of a play around.
1
1
87
Rocket Goose retweeted
Animated Halo short film I made called “Customs Night”
#halo #halofest #blender #animation #blender3D #shortfilm
MS2s - Blender
Playing with some lights, fog and some assets from Blenderkit which I would recommend.
4
146
Player emerges from Bottom to top Green with some murky ground fog.
Blender will give H3 the cinematic edge this beautiful game deserves.
Making content which enhances and enriches while staying true to the source.
This is the role of Artists.
2
119













