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Loot. Shoot. Survive. Rotten but getting better.

Joined January 2022
Photo by RottenMomGaming (@RottenMomGaming)Photo by RottenMomGaming (@RottenMomGaming)Photo by RottenMomGaming (@RottenMomGaming)Photo by RottenMomGaming (@RottenMomGaming)Photo by RottenMomGaming (@RottenMomGaming)Photo by RottenMomGaming (@RottenMomGaming)Photo by RottenMomGaming (@RottenMomGaming)Photo by RottenMomGaming (@RottenMomGaming)Photo by RottenMomGaming (@RottenMomGaming)Photo by RottenMomGaming (@RottenMomGaming)
Who’s playing Incursion Red River? Never in a million years would I think I’d be interested in a PvE only game but here I am taking a big break from PvP games. Not sure what this phase of gaming is for me but I’m just gonna roll with it. 🤷🏻‍♀️
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I just learned about this game today because I happened to see a video on YT. It looks AMAZING!! and it's only in alpha. I will definitely be playing @NakwonGame when it releases. Anyone else happen to see this?
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Spent the weekend gaming. Haven't done that in months! Saturday I played SurrounDead for 8 hours. Yesterday State of Decay 2 for 10 hours. I even got on SoD2 this morning before work. I'm kind of loving single player at the moment. 🤷‍♀️ RE Requiem next (after my SOD2 obsession)
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It's been a while since I've played @StateOfDecay but I'd really love to know when 3 is coming out youtube.com/embed/ERmFyM4mQ7…
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Guess I’m gonna have to learn the map now 😆
🚨UPDATE ALERT: GREEN COUNTY 1.1 🌲 The first major update 🗺️ New POI's to discover 👀 New secrets to unlock ⚙️ 100% Vanilla — just sharper, deeper, deadlier Coming this FRIDAY, FEBRUARY 6 on WILDLANDZ 🐺The WILD is evolving! #WILDLANDZ #DayZ #GreenCounty #DayZUpdate #VanillaDayZ
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RottenMomGaming retweeted
The hunt is on. Five AdminZ survivors are on the run, and the entire server is coming for them. The AdminZ are moving across WILDLANDZ Green County, using only their survival skills to stay alive while players track, hunt, and try to eliminate them. No safe zones. No hand-holding. Just pure DayZ tension, strategy, and chaos. 🗓️ Saturday, January 31 ⏰10 AM EST | 3 PM UK 🗾WILDLANDZ Green County Bring your squad, sharpen your instincts, and prove you can out-hunt the hunted. Only one side walks away. 🎁Win WILDLANDZ gear during special elimination periods randomly announced during the event! #GoWild #DayZ #Event discord.gg/wildlandz
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Absolutely brilliant 💖
Finally! I am so proud to announce: The original Soundtrack of Deerisle is now available on your favourite music streaming platform! Whats your favourite track? Like & Share and enjoy the atmosphere of @dayz #deerisle #ost #dayz #music #soundtrack #ambience #johnmclane music.youtube.com/playlist?l… music.apple.com/de/album/dee… open.spotify.com/intl-de/alb…
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This is so incredibly exciting!! Not the $100 part. I mean that’s awesome too. Congratulations @JohnMcLane666!! I can’t wait to play. My love for Deer Isle is a forever kind of love. 💖
Are you ready to survive...and win 100$ 2 DayZ left... Deer Isle 6.0 – The Unofficial 1.0 With the release of Deer Isle 6.0, the project reaches a point that is personally very significant to me. Even though the version number suggests otherwise, 6.0 is, in many ways, the real 1.0 of Deer Isle. Why? For the first time since development began, the map now has not only a clear beginning, but also an end. This does not mean the end of Deer Isle’s development—far from it. Instead, it marks the first time the map contains everything fundamental it was originally meant to have. In that sense, this release is comparable to the original DayZ 1.0 release: a transition from ongoing construction to a complete foundation. Content Complete – Not Finished With version 6.0, Deer Isle is now content complete. All core mechanics, systems, locations, and progression paths that define the overall vision are finally present on the map. This does not mean development stops here. New content will continue to be added. Expansions will follow. Improvements and refinements will continue. The key difference is that from now on, everything is built on top of a complete base, rather than toward one. That is why I internally consider 6.0 to be the “unofficial 1.0.” Why Experimental First? Version 6.0 is being released exclusively on the Experimental branch for now. The reason is straightforward: **this update introduces highly complex new scripts and systems. Many of these simply cannot be tested properly by a single developer. Their true behaviour only emerges under real conditions—large player counts, different playstyles, and unpredictable scenarios.** **To be completely transparent: This is likely the most experimental version of Deer Isle ever released.** What Does That Mean for Players? Quite simply: anything can happen. Unexpected bugs Critical issues Server instability Balancing problems In the worst case, even a complete loss of progression. Note: there will be no compensation for lost items, progress etc. This is not meant to be alarming, but honest. !!! Anyone playing 6.0 on Experimental should be aware of these risks. !!! That said, once major issues are identified, I will provide hotfixes as quickly as possible. Community feedback, logs, and reproducible bug reports are absolutely essential during this phase and directly influence further development. A Milestone — Built Together with the Community Deer Isle 6.0 is not an endpoint, but a milestone. A moment to briefly look back before moving forward again. Reaching this point would not have been possible without the community that has tested, supported, criticized, and shaped the project over the years. Once again, the community will play a crucial role in turning 6.0 from an ambitious Experimental release into a stable foundation for the future. Thank you to everyone who continues to be part of this journey. PS: Also a big thx to the @ZERODAYZSERVERS and @HappyBombs which were a long time supportes of the map. They will host a 6.0 EXP Server which I will monitor for the most common bugs and problems. As a small christmas hunt event: I will contribute and call out 100$ for the first one (or team) who will beat the map on ZERO Servers. (Note: Videoproof of the last 60min must be available, also we will check the logs). #dayz #deerisle #experimental @dayz @TheRunningManZ @Muller_TTV @AmishZed @HollyRexTwitch @SourSweetYT @Ceremor @Friendly_dayz @xSeniMJ @MiddleGroundZz @GlobalSprocket @Marks_1616 @Echoics @Doc_Dreist @Jiinxy__ @HappyBombs @ItzMikeDocherty
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💖 My favorite map for so many reasons.
Deerisle 6.0: The endgame is approaching. Starting at 24th Dec on Deerisle (Experimental). Team up, find and beat "the heart" of the island. 10 Dayz left.... Like and share! #dayz #deerisle #experimental @dayz @TheRunningManZ @Muller_TTV @AmishZed @HollyRexTwitch @SourSweetYT @Ceremor @Friendly_dayz @xSeniMJ @MiddleGroundZz @GlobalSprocket @Marks_1616 @Echoics @Doc_Dreist @Jiinxy__ @HappyBombs @ItzMikeDocherty
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My daughter loves Siege so I decided to play with her. I never played this game before. Maybe I’m not as rotten as I used to be 🤷🏻‍♀️🤣 #siegex
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Watching @velion stream on the tv this morning and my dog was obsessed 😂
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Ok I lied. I was horrible on Arena today 😭 Apparently it was beginners luck the other day. Just get better 🤷🏻‍♀️
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I've been playing much slower for 1.0 than previous wipes because I've been teaching my daughter (and also wanting to protect her - can't help it) #eft #tarkov #EscapefromTarkov #usec
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For the first time ever, I’m actually enjoying Tarkov Arena. Am I getting my ass whooped? Absolutely! But I’m also kicking some ass myself. Letting go of the fear of dying or looking stupid has made a huge difference. I’m only doing it for dailies and weeklies though.
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Bought Tarkov for both my daughters, and my oldest daughter’s boyfriend today. Spent the evening teaching the Timmies the ways of Tarkov. We survived every raid because I made them play slow and cautious. The killed some Scavs and had some fun. It was a good day 💖
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* they killed some Scavs. Dammit. I’m tired.
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I came back to Tarkov for 1.0 and I’m in love with the game again. I’m also better at PvP than I used to be. I’m still rotten compared to a lot of people but I no longer let fear of dying guide my behavior. That combined with everything I’ve learned has made me better.
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