Russell Walls (@Russ_3D) header
Russell Walls (@Russ_3D) profile picture

🌲 Environment / Prop Artist 🏢 Environment Artist @Section9Int ⚽ Wolverhampton Wanderers Fan 🎨 Occasional poster of game art

Wolverhampton, United Kingdom
Joined December 2011
Photo by Russell Walls (@Russ_3D)Photo by Russell Walls (@Russ_3D)Photo by Russell Walls (@Russ_3D)Photo by Russell Walls (@Russ_3D)Photo by Russell Walls (@Russ_3D)Photo by Russell Walls (@Russ_3D)Photo by Russell Walls (@Russ_3D)Photo by Russell Walls (@Russ_3D)Photo by Russell Walls (@Russ_3D)Photo by Russell Walls (@Russ_3D)
First #PortfolioDay of 2024! I'm Russ, an Environment / Prop Artist from the West Mids, UK. I'm a big fan of hard surface environments and props! Portfolio: artstation.com/russ3d
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The Abyss awakens. The mission begins. Explore the hidden depths of the long-forgotten Facility while unearthing its many buried secrets. And bodies. End of Abyss is now available to play!
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Where does the abyss hide its secrets? Places that perhaps should remain hidden... Discover the design and metroidvania elements of End of Abyss together with the developers in our second behind-the-scenes video, now live on YouTube!
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Time stood still in the Abyss. Would you risk exploring its depths? Join some the creators of End of Abyss for the first episode of our behind-the-scenes video series, Entering the Facility. Learn more about the game and some of its mysteries before the release on October 1st.
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Hello, I was one of those affected by the layoff at TNM this past Thursday. If you or anyone you know of any openings or would just want to connect please DM me or comment below. I appreciate your help. artstation.com/adrianicastro
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The lights won't save you. #endofabyss #scifihorror
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Hey! Unfortunately, with my first job in the games industry, I have been hit with layoffs at That's No Moon. Hit me up if there's any environment art positions open remotely or in LA! I'm gonna go back to personal projects and playing cyberpunk probably 👍
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I finished a personal project of mine, Blighted Habour, which served as a foundation for me to learn Speedtree, Blender and rigging inside of Unreal Engine. 🌳✨ You can find more renders and breakdowns here: artstation.com/artwork/wO8al…
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Been working on foliage, landscape and trees for my environment. Quite happy with the first draft!
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The shadows hold secrets. Be wary.
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Traverse with caution. #endofabyss #scifihorror
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Looking for the next studio to break my streak of being laid off! Interested in Environment, Prop, Weapon or Hard surface roles So if you see anything or find me interesting as a candidate, feel free to reach out here or on email! [email protected] artstation.com/tomastage
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A little snippet of something of i am working on! I haven't finished any of personal work for about a year now and i want that to change. Therefore im starting to slowly get back into it with a shrine! ✨🌟
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// 10.01.26 // The Abyss awaits.
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Enjoy this look at End of Abyss! #SummerGameFest
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no more having to open photoshop to create alpha textures from photos artofpilgrim.github.io/level… same process i use in photoshop: Black and White adjustment + levels but now in the browser
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I'm happy to announce that ia once again a team mentor for the next @BeyondExtent team challenge, Kingdom Below! I'm excited to see all the great art that will be made, and best of luck to all participants!
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I think @maximilian_ nailed generative AI right on the head
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Ever since I learned of the passing of Mackenzie last month, I've really struggled to find the words. I've spent some of that time rewatching all of our old vlogs he made of us together and laughing my head off at the stupid stuff we did. I hope my stories do his impact justice. I remember going to E3 2016 and meeting him in the hotel lobby before we got all the Bethesda focused creators together for dinner. The bond was instantaneous. We spent literally every second of that trip together and did that again for E3 2018. This dude made me laugh like no one else and we had an unforgettable time together making content. It was the first moment the whole idea of a "Bethesda Community" actually started to feel like a real thing to me. I remember tearing up during each flight home because I was sad that it would be a long time until I saw my friend again. It's the blessing and the 'curse' of what we do online. You meet people like Mackenzie who are equally obsessed with this weird part of gaming and learn you have more in common with them beyond that. I distinctly remember us talking about the main L with E3 going away was that we'd be able to hang less. Fortunately, we still linked up at PAX East and stayed in touch online as best as we could. Mackenzie was as brilliant as he was hilarious. I'm so beyond grateful that the memories we have aren't just that, but were captured in such a beautiful way that I'll always to be able to look back on and remember an incredible time in my life. I miss you, brother. Thank you for everything and we'll meet again in Sovngarde. ❤️ @Camelworks
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Today, we share the heartbreaking news that Mackenzie Rowles, known to many of you as “Camelworks”, has passed away. Together with his family and friends, we recently held a celebration of his life and gave him a final send-off, with his ashes being scattered across the Australian countryside. I cannot describe the heartache I felt when I was told the news. Mack was my good friend, one of the first people I ever met in the games industry and Bethesda/YouTube community, over 10 years ago. He was the kindest, most welcoming person you could ever have the privilege of knowing. He cared very deeply about those around him - always happy to have a conversation and help you with any problem you were facing, without question. And man, he was just the funniest guy. No matter how you were feeling, he could make you laugh and brighten your day. Camel’s family has asked for all of you to share your fondest memories of him and remember him for the incredible life he lived. He built an amazing community of over 800 thousand people across his YouTube channels, and we would love to hear how he touched your lives. Please also respect their privacy at this difficult time. Finally, I would like to show you this video of Mackenzie, which was made for his family and played at his celebration of life service. Many tears were shed when editing this video, and I hope it does his memory justice. Camel, I cannot help but cry when writing this, but rest in peace my brother. I will spend my days looking for you in Sovngarde and we will share a drink once again. - Jonny “LoneVaultWanderer” Roses
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