Head of DevRel @MiniMax_AI. Building @MiniMaxAgent and @Hailuo_AI. Make more model be open

SH/SF
Joined May 2025
Dear friends, we are back.
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I’ll be in the Bay Area next week! Open for coffee chats with folks/teams working on model evaluation, RL environment construction. Feel free to DM me if you’re around. Please RT and share this with anyone who might be interested. We’re gearing up for something big. #AI #LLM #RL #ModelEvaluation #Inference
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RyanLee retweeted
We were working on our RSI Arena report when we saw that MiniMax M3.1 Flash launched today. Had to share this one 🐰: #2 with a remarkably lower cost compared to GPT-6 Astra. It really surprised us with how well it could train another AI. It ran experiments, trained a model, then kept improving it with human feedback. We’re wrapping up the technical report and will release all training artifacts and model checkpoints soon! Stay tuned!
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Can't believe bunny has so many fans!😎
Space Bunny was MiniMax M3.1 Flash #1 on OpenCode for 12 consecutive days, 106T tokens served Now available on OpenCode, free for the next 3 days
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- Automation-Bench for complex agentic task execution - DeepSWE for real-world coding - Agents’ Last Exam (ALE) for computer use M3.1-Flash delivers performance on par with top models at a very low task cost Enjoy 🤟
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MiniMax Code CLI is now open sourced 🎉 and SOTA on FrontierHarness Eval After rapid iterations from day one, we’re thrilled to share this with the developer community. Grateful for every contributor and supporter
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RyanLee retweeted
I believe experimental throughput and evaluation methodology are becoming the most important parts of a harness. They are also a critical step toward moving from handcrafted harnesses to auto harnesses.
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Congrats to @genspark_ai and @FireworksAI_HQ Happy to see more companies post-training MiniMax M3 for their own verticals. MSA’s operator efficiency makes long-horizon rollouts practical, which is what lets a deep slides loop — plan, generate, self-correct — actually land in production
Meet Gen-1 Slides, Genspark’s first model designed for knowledge work. Trained with @FireworksAI_HQ from an open-weight base, Gen-1 Slides now powers Standard mode in Genspark AI Slides, delivering frontier quality decks at roughly 1/17th of Opus 5’s price. Fewer midnight fixes. Better decks by default. Read the full blog: genspark.ai/blog/gen-1-slide…
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This is my favorite kind of open-source result. We released H3 at 28 steps. Then the community started optimizing it. Now, after 11,850 votes in the H3 Acceleration Arena, several accelerated versions are statistically in the top group — with the current highest point estimate coming from @larryvrh’s 6-step H3 Turbo v4. 28 → 6 steps. Not from one team, but from an ecosystem. This is exactly why we open-weight H3. ❤️ huggingface.co/spaces/multim…
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RyanLee retweeted
🚀 Sol-H3: @MiniMax_AI H3 Video Generation Faster Than Playback 🤩 Five seconds of world. 1.653 seconds to infer. We’re releasing Sol-H3, our fastest end-to-end MiniMax-H3 inference stack yet. On one 8× NVIDIA B300 Blackwell system, it generates five seconds of 1344×768 video with stereo audio in 1.653 seconds. Across 1×, 4×, and 8× B300, Sol-H3 reaches up to a 15.54× speedup versus Base H3. Compared with 50-step Base H3 Dense on the same 8× B300 system, the four-step Sol-H3 profile delivers: • 5s: 18.250s → 1.653s (11.04×) • 10s: 50.660s → 3.732s (13.57×) • 15s: 99.513s → 6.612s (15.05×) Sol-H3 also scales across GPU counts: • 4× B300: 2.918s / 6.993s / 12.542s for 5s / 10s / 15s (12.11–15.54×) • 1× B300: 13.745s / 37.813s / 52.260s for 5s / 10s / 15s (9.45–14.29×) All figures are medians of three measured runs after one warmup at 1344×768 and 24 FPS with stereo audio. Base H3 uses 50 scheduler points (49 DiT forwards); Sol-H3 uses four DiT forwards, so this is a full-profile comparison—not an attention-only runtime change. Sol-H3 uses Dense attention on 1× B300 and SOL with INT8 QKV / FP8 output transport on 4× / 8×. Timing includes text encoding, DiT denoising, and video/audio VAE decoding; model loading, compilation warmup, and final MP4 encoding are excluded. Sol-H3 brings Sol-Engine × Sol-Attn into one full-stack runtime: • dynamic sparse attention with no retraining • fused norm, RoPE, MLP, and sparse-attention setup • fused INT8 QKV / FP8 output communication across 8 GPUs • parallel, batched VAE decoding • precomputed AdaLN caching Inside the stack: • sparse-attention setup: 1.206 → 0.285 ms (−76.4%) • VAE decode: 7.55 → 0.602 s • ~24 GB memory freed per GPU Any MiniMax-H3 few-step LoRA can plug into the same engine, and the code is deployment-friendly under Apache 2.0. For us, the bigger milestone is crossing from “fast generation” into “faster than playback.” That opens the path toward continuous 24 FPS generation and truly interactive video systems. We’re excited to partner with @reactorworld to release Sol-H3 and make it available as an API day-0. Try it now on Reactor: reactor.inc/sandbox?model=fa… 🔗 nvlabs.github.io/Sana/Sol-En… Amazing team effort—full credits in the blog. @shanasaimoe @lawrence_cjs @yitongli165665 @haopengl33 @HaochengXiUCB @songhan_mit
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🔥 vote for best H3-acceleration version! huggingface.co/spaces/multim…
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Impressive work
We share H3-World 🌍 The first to turn MiniMax-H3 itself into world model. No new action module. We directly convert H3’s pretrained language understanding into world control. Only 8K samples + 0.199% Trainable Params. 📄 huggingface.co/papers/2609.0… 💻 danzer1xxxxchan.github.io/H3…
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The MiniMax H3 ecosystem is growing faster than ever! ☺️ Check out Awesome MiniMax H3 Integrations - an index tracking everything built around H3, from 24GB VRAM local ComfyUI setups to enterprise-scale SGLang & vLLM-Omni serving deployments. 🔥 What’s inside: - Hardware & Precision Maps: Quantization guides across INT8, NVFP4, and GGUF down to 8GB VRAM limits - Speed & Serving: Acceleration LoRAs, Sol-Attn, block-caching, and multi-GPU production stacks - Developer Tooling: Native agent skills, timeline directors, multi-shot motion context nodes, and h3.c for Apple Silicon Huge thanks to the global open-source community, framework maintainers, and independent developers pushing the boundaries of what’s possible with MiniMax H3! 👇 Explore the repository & contribute: github.com/MiniMax-AI/awesom…
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Developers are already pushing MiniMax Code hard in the desktop app. And one request keeps coming up: bring it to the terminal. MiniMax Code CLI does exactly that. It brings the same intelligence to your terminal, so coding agents can plug directly into repositories, scripts, CI pipelines, and open-source projects—more open, more composable, and closer to how software actually gets built. The desktop app and CLI are two interfaces to the same system, powered by the same models and engineering foundations—each designed for a different way of working. Use whichever fits the work at hand, while keeping the workflow you already rely on. Get started with MiniMax Code CLI.
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Keep open every model! This time is music -> minimax-ai.github.io/music3-…
🎵MiniMax-Music3 Next-Generation Open-Weights Production-Ready & Versatile Music Model huggingface.co/MiniMaxAI/Min…
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Next is LLM? 😊
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