VIE/ 20+ / Posting random artwork sometimes / currently thinking about Asuka Kazama and Feng Wei / ❌ NO AI❌

Joined May 2022
I really like the lighting in the Mystical Forest stage
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SuChubeemimi retweeted
🐍 🪽🌸I can’t help it i add Bryan so my Ducklings are complete🥹✨💕 #BUGnDev #TEKKEN
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Hãy nghĩ đến tiền tài và danh vọng rồi đem cái bộ Kimono đó về T8 đi, năn nỉ luôn TOT
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Thought before sleep. Seeing the likes on my Fengasu arts cheers me up, I'm happy that you guys like them. (´°̥̥̥̥̥̥̥̥ω°̥̥̥̥̥̥̥̥`) It's a bit lonely in this shipdom but I'm grateful for all the likes and cmts 🤧
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I always see this famous Tekken 6 Asuka pic but I don't know its origin. I don't think it's in the game. Her winposes are different 🤔
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Saw someone said it's Christie. So this might actually be a case where they switched the models. And maybe used freecam mod to take this pic??? 🤔
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Need ideas for Halloween FengAsu....I've already thinking abt Feng as a jiangshi, but what about Asuka...hmmmmmm or should I go with the easy basic Halloween monsters...maybe something cute and silly like pumpkins...Hmmmmmm
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I want to hug Asuka too #Fengasu
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SuChubeemimi retweeted
🪽🌸🐍OooOo!👻🎃More spooky stuffs~✍️ #TEKKEN
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Still a wip... (っ´Ι`)っ #Fengasu
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SuChubeemimi retweeted
Young me was not seeing a gorilla on that TV
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Been a while since I played T8, I tried to customize Feng as Kagamine Rin yesterday 💛
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A clingy Fengwei would be dangerous 👀😥
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SuChubeemimi retweeted
A Youtuber i like watching deadass said "I'm going to say this louder for the people who have me in the background while they draw" while i was drawing
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SuChubeemimi retweeted
勝手にアフレコしちゃいました💦 圧倒的ヒロイン 烈海王
チェンソーマン レツ編みてきた レツちゃん可愛かった~!
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SuChubeemimi retweeted
She really was at her peak aesthetic in T6, no other Tekken has captured her in terms of model as well as T6 did This truly is Asuka Kazama, which is what T7-T8 just never quite replicated. (TTT2 is alright, still better previously)
Watching Fergus's T6 Asuka stream rn and I'm just smiling like an idiot 😭 I can’t even describe the happiness I’m feeling. I feel like I'm right back in my middle school years; Asuka looks so cool again, and I'm just like that little girl who wanted to be Asuka when she grew up.
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#AsukaKazama Tekken 6 Trailer, 2009 #Tekken6 Old but gold🫶
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SuChubeemimi retweeted
慣れてんねん #鉄拳8
怖いもの知らずの飛鳥 #鉄拳8
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I found a slightly clearer analog photo of the artwork from this post, so I decided to scan it. If you zoom in, you can see the technique I was using back then. I cut out pieces of adhesive vinyl (what we'd call Cricut vinyl today) and layered them on top of each other to create the finished artwork. Now that I've got presbyopia, I seriously doubt I could pull this off anymore. LOL. Just imagining having to do all that hair detail again sounds like absolute hell. You can also clearly see that every single letter was cut by hand. I even applied screentone (the kind used in manga) over the title logo to create a gradient effect. Looking back, I can't believe how much unnecessary work I put into this. I'm pretty sure I could've at least printed the lettering with the printers we had back then. Oh, and one more interesting detail: at the time I made this, during the location test (an arcade revenue test conducted while the game is still in development), Nina didn't have that yellow sash around her waist yet.
Wow, this is from over 30 years ago… Where did you find it? You can see the clock from Japanese TV in the top-left corner, so this must have been recorded when it appeared on some television program. By the way, this wasn’t a normal drawing. Back then I’d gotten bored with conventional art materials, and I became obsessed with making artwork using what we call “cutting sheets” in Japan—basically the kind of single-color adhesive vinyl you might think of as Cricut vinyl overseas. I would cut each piece by hand with a design knife, layer the pieces on top of one another, and separate the colors that way, almost like making an animation cel. I used that technique for all kinds of character art and concept art. And it wasn’t just the characters. Every letter and logo on this piece was also cut out freehand with a design knife and assembled by hand. I used to say, “Not using a ruler gives it more character.” In retrospect, I probably should have used a ruler. One thing I liked about the technique was that the material was very resistant to UV and didn’t really deteriorate even after several years. The downside was that finishing a single piece took an incredible amount of time. Areas with lots of tonal variation—especially things like gradients in the hair—were absolute hell to make. And the board itself was huge. It was B0 size: 1030 × 1456 mm, or about 40.5 × 57.3 inches. So you needed a pretty large workspace just to make one. After it was finished, it was displayed at an arcade during a location test—basically one of those pre-release, guerrilla-style tests where we would put the game into an arcade and see how much revenue it generated. I later heard that, in the end, a Japanese fan who desperately wanted the piece was allowed to take it home.
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SuChubeemimi retweeted
怖いもの知らずの飛鳥 #鉄拳8
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