
A theoretical physicist and a mechanical engineer walk into a bar and decide to make a #boardgame. It's not a joke, that's our story.
Belgrade, Republic of Serbia
Joined July 2018
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I have lived in my house for three years and this may be the most amazing quality of life improvement I did not expect. Also I am fully middle aged now.
I just called The Simpsons "The Symptoms" for 15 minutes before realizing and yeah it's time I take a break.
The only crafting we're doing currently is theorycrafting for ways we can spice up our game if the feedback of upcoming playtests suggests that's what the game needs. If any of you have done something more tangible pop in and share for #CraftWednesday!
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I did not, in fact, put any sexy equations in my rulebook because my best friend and co-creator of the game started mentioning some incoherent stuff like "common sense" and "being a bloody idiot". The world is not yet ready...
It's also important to know which half of people is allowed. Here in Europe I think it's the top half, but your half may vary if you use the imperial system
I was today years old when I thought "hey maybe it's not a coincidence that turkey is called EXACTLY THE SAME as an existing country", of course it turns out that there's a historical connection
The world makes so much sense when you activate more than half a brain cell
Being the most stereotypical theoretical physics student ever, I have to say I'm extremely tempted to write my rulebook in LaTeX.
I'll maybe add some random equation and a table so it looks extra sexy. Who cares about relevance? Sexy equatiooooooooons
Happy Thanksgiving to anyone celebrating! We know it sucks to celebrate any holiday while in lockdown, but please be safe and keep everyone around you safe so we all get a chance at celebrating holidays properly as soon as possible.
We'll do some final in-house playtesting sessions this weekend and should be releasing Hexridge on Steam Workshop for TTS shortly after. That will be the first time we'll have complete strangers try our game and I'd definitely be lying if I said I wasn't nervous!
Just a few bits and pieces left and the game will be fully functional for online playtesting!
Oh yeah, it's all coming together.
Definitely! Taking your mind off a game and focusing on another will also pour some fresh air and new ideas if you decide to come back to the original concept.
And it will prevent situations where you get invested in the future of a prototype but don't work on it long enough that someone else invents a game that makes it obsolete because it's too similar. Happened to us recently, and man it stings! 🥲





