The Thinker...this took less than 3 minutes to re-edit and export as a video in #SuperSplatEditor.
Original scan from a local reclamation yard with #Luma3D.
#3DGS
Ian George retweeted
Blender 5.3で新たにサポートされたガウシアンスプラッティングを使い、動画から写真のようにリアルな3Dシーンを生成し、Blenderで活用する方法を学ぶチュートリアル
youtu.be/0tH75AL99Go
【主な内容】
・ガウシアンスプラッティングの仕組みを解説し、従来のフォトグラメトリとの違いや、視点に応じて反射が変化する特徴を紹介
・PolyShotに撮影動画を読み込み、画像枚数や解像度を調整して3Dシーンを生成。Crop Boxで不要なデータを削除し、PLY形式で書き出す手順を解説
・Blender 5.3にPLYファイルを読み込み、ライティングの変更やカメラアニメーションを検証。通常のメッシュとの違いや、撮影範囲外で表示が崩れるなどの制約も紹介 #b3d
Cornwall at #Pendeen made for some great drone flying this summer.
These short flights have been converted to #spatialvideo thanks to @Azadux and his upcoming app #Latera2Spatial which offsets single lens footage to create #VR180 and #SpatialVideo.
Ian George retweeted
A Gaussian splat of a saffron flower. You can see it's three threads which are hand picked for the spice. Trained in @lichtfeldstudio #3dgs
Claudius here lies under a casing in @AxbridgeMuseum and this was made with #LiDAR on #Scaniverse in 2021.
When scanning objects under glass, getting your phone/camera lens as close to the surface eliminates reflections.
An entire team of 3D agents for Blender.
We open-sourced an entire 3D team for Blender.
Meet the Scenario plugin.
github.com/scenario-labs/ble…
Work directly in Blender, or put Claude Code in charge through MCP.
📁/scenario-plugin
┃
┣ 📁 Concept Designer
┃ ┣ 📁 Concept Art From a Prompt
┃ ┗ 📁 References From Your Viewport
┃
┣ 📁 3D Modeler
┃ ┣ 📁 Meshes From Text or a Photo
┃ ┗ 📁 Retexture or Remesh Your Selected Mesh
┃
┣ 📁 Character Animator
┃ ┣ 📁 Rig Your Selected Character
┃ ┗ 📁 Motion From a Prompt
┃
┣ 📁 Material Artist
┃ ┣ 📁 PBR Materials for Any Slot
┃ ┗ 📁 Texture Maps From a Photo
┃
┣ 📁 Scene Layout Artist
┃ ┣ 📁 Greybox From a Description
┃ ┗ 📁 360 Worlds and Skies
┃
┣ 📁 Cinematographer
┃ ┣ 📁 Camera Paths From a Sentence
┃ ┗ 📁 Orbits, Dollies, Cranes and Flyovers
┃
┣ 📁 Rendering Artist
┃ ┣ 📁 Viewport to Finished Still
┃ ┗ 📁 Playblast to Finished Shot
┃
┗ 📁 Audio Designer
┣ 📁 Music, Voice and SFX
┗ 📁 Placed on Your Sequencer
And they hand work off to each other:
→ Scene Layout Artist blocks out the scene
→ Character Animator and Cinematographer stage the shot
→ Rendering Artist turns the grey playblast into film
Direct every shot yourself, or let Claude Code run the entire team for you.
Ian George retweeted
I like big splats and I cannot lie
The world's largest 3DGS town reconstruction! 🌍
23.5 km². 6.2 billion Gaussian Splats.
Captured with #LixelL2Pro & #PortalCam, this entire town becomes a virtual film set in Unreal Engine, powered by LCC plugin for UE
👉 bit.ly/4zCjGOM
The previous #towncrier of #Glastonbury.
I popped this old (2022) dataset into #SpirulaStudio with 10k iterations and 1M splats.
Ian George retweeted
Argon getting closer to solving inverse graphics!
Replying to @chetaslua
Holy Shit
Starting from a single Nano Banana image in Antigravity, Argon drives Blender MCP in an autonomous loop, aligning camera grids, sculpting Gothic architecture, and staging audio-reactive lighting, to create a finished 3D scene.
Ian George retweeted
Moving Atoms (YC S26) : Scan to BIM is here:
Send a LiDAR or SLAM scan from any scanner. Within 48 hours every object comes back separated, measured and editable, in IFC, Revit, STEP, USD or GLB: ready for your BIM team, your digital twin.
Who this is for:
-> Data Center Requiring a Digital Twin
→ Manufacturing floors and production lines
→ Warehouses and logistics / fulfilment centres
→ Wet labs and scientific facilities
→ Commercial kitchens and food production
→ Any site where you plan to put a robot and want to test it there first
Ian George retweeted
For all the Playstation leaks, training splats on the PS5 was not on my bingo card
Ian George retweeted
地図情報から漫画背景を作成できるツールを作成しました。地名や座標を入力すれば地球のどこでも再現可能です。無料で使えるので、ぜひ使ってみてください!
tools.oyasumi-gamedev.com/ro…
プロットに合わせて漫画のネームを作れるツールを公開しました。
ガチャで色々試したり、ポーズやカメラ、演出を指定できます!無料なので、ぜひ使ってみてください! tools.oyasumi-gamedev.com/co…
Ian George retweeted
GaussiAnimate compresses a 4D capture into a rigged 3D asset while keeping its secondary dynamics.
No physics simulation or learned deformable model.
Page: net-maker.github.io/gaussian…
#SIGGRAPHAsia2026 🧵
Mobile #3dscanning apps offer instant gratification for those who like collecting #3Dassets...or am I alone?
#Polycam3D #Scaniverse #Luma3d
Ian George retweeted
First look at the new @Simulon.
Pt 1: You can clone reality now.
I photographed a vulture in a museum. Pulled it out of the display and brought it to life.
You can turn any photo into a neural asset and capture it with photorealistic detail. End to end on iPhone and Android.
Ian George retweeted
DistScene- turns a single image into an editable 3D scene.
Uses sparse voxels, sparse DiT flow-matching models + LoRA. Based on TRELLIS.2
object-centric refinement restores details
coolbeam.github.io/DistScene…
Yay! Beta access is open for #Atlas now. This is one of my first videos from it using one of my stills of #TobermoryHarbour, Scotland.
@theworldlabs


















