TheRank1Slork (@Shandy445) header
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Slork is better than Kali. #freethumper

Ocean Floor
Joined October 2008
Photo by TheRank1Slork (@Shandy445)Photo by TheRank1Slork (@Shandy445)Photo by TheRank1Slork (@Shandy445)Photo by TheRank1Slork (@Shandy445)Photo by TheRank1Slork (@Shandy445)Photo by TheRank1Slork (@Shandy445)Photo by TheRank1Slork (@Shandy445)Photo by TheRank1Slork (@Shandy445)Photo by TheRank1Slork (@Shandy445)Photo by TheRank1Slork (@Shandy445)
TheRank1Slork retweeted
Fixed the missing geometry in NX1’s “mp_nx_bom.ff” so we can finally see it in all its glory 👀 Definitely getting Highrise vibes!
used C2M to extract the broken NX1 “mp_nx_bom” to see what the map looked like in game (cause missing geometry)
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TheRank1Slork retweeted
ITS TIME! #blocktober
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TheRank1Slork retweeted
Can confirm the Black Ops 2 Official Mod Tools will release tomorrow, planned to be about 10pm EST. I will make a video on how to install these tools and get your first map up and running please note I will be doing ZM and not MP/SP yet. I will cover new features etc. Stay tuned!
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Early concept of Lash "Ground Strike" in ability 1. When I first conceptualized the motion, it was a full spin to the leg drop. After testing & testing we realized it took too long & I used the end to restructure what is currently in game #deadlock #deadlockgame
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TheRank1Slork retweeted
New update now supports: - Models - Collision - Glass / Reflection - Multiple Skyboxes - Shaders - Global lighting - Localized lighting & shadows #iw4 #radiant #mapping
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TheRank1Slork retweeted
Managed to repair the fastfile for NX1’s Winter Anvil (nx_rocket.ff), and it boots! I reconstructed its damaged image data using other NX1 fastfiles. Here’s a sneak peek!
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TheRank1Slork retweeted
Top view of some Cod Online Unfinished Dev Build maps: mp_arid, mp_drag2, mp_vino, mp_centrifuge. Video tour soon. Arid and Vino are intriguing enough for me to want to maybe finish one day in cod4 radiant when exporting tools come out.
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We've finally done it. We figured out a way to go back to the good ol' days. But can @RiotPabro get @RiotMeddler on board? Tune in to MSI Finals on July 11 at 11pm PDT to find out.
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TheRank1Slork retweeted
League Classic logo
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TheRank1Slork retweeted
We need new mod tools for @CallofDuty How many retweets to release mod tools Imagine it !!!!
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Least chaotic mid fight
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TheRank1Slork retweeted
Everything is going well, then the next cod bo1 map comes :)
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Some early death anims for the game now known as #Deadlock . You can probably see these still on Professor Dynamo if you look close. #animation. Whether Games or Feature film, you can always add details to your work to enhance what the viewer/player experiences. #havefun
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TheRank1Slork retweeted
CoD Xenon - coming soon. A new project for Call of Duty on Xbox 360. Preview: codxenon.dev More to come.
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A new way to pop Bloons is coming... Announcement this Friday! 🎈 #newgame #bloons
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TheRank1Slork retweeted
It won't take much and the map will be ready
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TheRank1Slork retweeted
⭐ The @DLDeathmatch is COMING UP ⭐ Check out our FAQ and Sign Up Below 👇
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TheRank1Slork retweeted
In the past years, I reported dozens of security vulnerabilities in various COD games to activision. None of them ever got fixed, at least not until someone else started exploiting them in the wild. You don't care about security. You only care about publicity.
📢 Call of Duty: WWII Call of Duty: WWII on PC Microsoft Store was brought offline while we investigate reports of an issue
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TheRank1Slork retweeted
Some #leveldesign #blockouts of my contribution to the Fortunes Keep update for MWIII. Hopefully these side by side pictures show you how much stuff changes throughout playtests and feedback (and that you get to see what blockouts look like too).
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TheRank1Slork retweeted
⚠️ HUGE and REAL Discovery about Deadlocks upcoming secret hero! Full guide attached:
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