AI Game Dev Tip: Make a custom web based editor tool that talks to your engine. What you are looking at here is the Social Media tab from our Reaper GP tool. We record game footage every week, give AI the parameters and let it cut us a formatted set of posts that are on a schedule. One button press a day and we get back to ACTUAL game dev.
1
86
Reaper GP now supports complete customization with color zones, decals and texture options like carbon fiber, matte...etc
Ported Reaper GP to UE5 over the last week and I am super happy with the results.
Demo: store.steampowered.com/app/5…
New Reaper GP Trailer is live! Wishlist it now!
PURDY PLEASE? 🤪
store.steampowered.com/app/5…
F-Zero x Wipeout x Burnout
My love letter to games like F-Zero and Wipeout. Hope you Enjoy!
Wishlist on Steam❤️🔥
store.steampowered.com/app/5…
@IndieGameJoe 😎
I decided to do vehicle destruction meshes for Reaper GP. Once again, I delegated Claude to managing this. It connected to blender, took our "Human built models" :) and made fractured versions.
Hate making 15 unique image sizes for your steam store? Put your source art in Figma and let Claude do all the monkey work over MCP.
4
239
Experimenting with multiplayer AG racing mechanics. I'm kinda hooked on the idea. This one might be greenlit.












