Erlend Grefsrud (@Slaktus) header
Erlend Grefsrud (@Slaktus) profile picture

Some day the shark will need to be replaced and yet the exhibit will go on ☄️@GoMechaBall☄️ https://xitter.gq/t.co/DzRqWvFIVR…

Barcelona, Spain
Joined March 2010
Photo by Erlend Grefsrud (@Slaktus)Photo by Erlend Grefsrud (@Slaktus)Photo by Erlend Grefsrud (@Slaktus)Photo by Erlend Grefsrud (@Slaktus)Photo by Erlend Grefsrud (@Slaktus)Photo by Erlend Grefsrud (@Slaktus)Photo by Erlend Grefsrud (@Slaktus)Photo by Erlend Grefsrud (@Slaktus)Photo by Erlend Grefsrud (@Slaktus)Photo by Erlend Grefsrud (@Slaktus)
GAME DESIGN JARGON OF THE DAY "COYOTE TIME" The number of frames during which you can still execute a jump after running off a ledge.
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630
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Right, the market has chilled out a bit, and so have I. Reflections: Everything is going bananas in the US, which we all enjoy because we're doom goblins and we loathe the status quo. Meanwhile, shit is probably also going bananas in China, which I didn't really consider.
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Chinese investors (and the government) will be swarming over DeepSeek right about now, someone is going to build a lot of compute and start exploiting those innovations. How fast can Chinese AI companies exploit this competitive advantage? What can they do with it?
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I think I'm done with this place now. If you give a shit, I can be found at bsky.app/profile/erlendgrefs… where I actually post fun shit because the mood at BlueSky is less pearl clutching, handwringing and snuff videos and more art and funny jokes Smell ya later
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Worth reading the comments here just to see all the butthurt web devs nitpick shit they know nothing about to distract from how endlessly embarrassing the web tech stack is and how bullshit most of the front-end code written for it is
200ms is fast for web programmers. Meanwhile game programmers have to target the latest 240Hz screens. That's 4.16ms to simulate and render the whole game world (can contain million objects). Any operation that takes 1ms+ is considered an expensive operation in real time apps.
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Trite observation that's starting to feel like one of those painfully true clichés: Feels a lot like X's current product strategy is to encourage users to move to BlueSky.
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Everyone left here seems to be some kind of provocateur or hustler, while all the cool kids who wanna post art and jokes went BlueSky. And yes, if you are the kind of person who spends your days stirring shit on free website X dot com, let me assure you: You are so uncool.
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Downtown Tokyo really has everything the heart desires
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Surprised but not surprised to discover very few people speak English in Tokyo
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Having a wander around Shinjuku. Should probably be doing this at night, but I gotta get started somewhere
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Getting a NES cartridge to boot
People born before 2000, what trivial skill do you have that no one uses anymore?
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Finally coming to properly acknowledge that most things worth talking about are not worth talking about to strangers
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It's so fucking fun to watch lib twitter finally adopt that hardcore conspiracy theorist mindset. Just another few media cycles, and noone will be able to accuse anyone else of magical thinking ever again <3
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Nothing adds zest to the simulation like a little simulacra
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Re: The whole "game developers hate gamers" thing ... Fellas, I hate to break it to you, but I don't give a shit about your bullshit loser identity. I care about customers and fans and people who appreicate games and might enjoy my work. Rest of you? I don't even think about you.
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I sincerely can't remember the last time I thought about "gamers". It's just not on my radar, it's not a thing I care about. It's a market segmentation strategy for selling keyboards with blinking lights and foul-tasting highly caffeinated canned drinks. Grow the fuck up, people.
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Turns out endorphin addiction is a thing, skipping the gym makes me feel like I'm coming down from molly. Fortunately, my off day coincides with dnb night at a dirty little bar just down the street
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My favorite massive misunderstanding of the nature of power, conflict and state apparatuses is the idea that you can just remove The Bad Thing and then The Good Thing that is waiting in the wings will finally be allowed to blossom and transform a society. Ha-fucking-ha.
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The last 35 years has literally been a protracted, painful demonstration of Why That's Not True, and yet people just don't seem to get the message. The absence of a Perceived Bad Thing does in no way guarantee the emergence of anything other than what the system already provided.
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Gotta say I am genuinely excited about what Hideo Kojima is doing for games. He's pretty much our first true crossover star, shattering preconceptions about what games are, can be, and how they are made. Even if it's just mythmaking, it's precisely the mythmaking we need.
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I know we're not supposed to credit one man with the work and blah-fucking-blah, but you know what? Currently we are usually crediting the fucking publisher with the work, and if we're not, we are crediting a studio that typically has considerable staff churn.
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Can I have a new Peter Watts novel soon please?
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