๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ (@Socket_775) header
๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ (@Socket_775) profile picture

Senior Environment Artist @CDPROJEKTRED working on @TheWitcher Ex @Crytek Opinions shared here are my own. Spain. Contact: [email protected]

Afterlife
Joined April 2013
Photo by ๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ (@Socket_775)Photo by ๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ (@Socket_775)Photo by ๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ (@Socket_775)Photo by ๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ (@Socket_775)Photo by ๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ (@Socket_775)Photo by ๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ (@Socket_775)Photo by ๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ (@Socket_775)Photo by ๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ (@Socket_775)Photo by ๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ (@Socket_775)Photo by ๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ (@Socket_775)
๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ retweeted
So I recently badgered my cinematographer @steveyedlin into making my ideal iPhone still camera app. It shoots RAW, bypasses the iPhone's look processing and instead uses the same image processing we use on our movies. apps.apple.com/app/apple-stoโ€ฆ
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๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ retweeted
Introducing QUICK STRAP - draw and simulate straps and ropes FAST! #b3d #blender hodgson3d.gumroad.com/l/peboโ€ฆ superhivemarket.com/productsโ€ฆ
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๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ retweeted
FPOM 1.2 is out on @fab! So happy with the improved projection and combined normals. Flat surfaces has never looked better! ๐Ÿฅณ #gamedev @UnrealEngine
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๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ retweeted
hello
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๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ retweeted
You can now download #GTAVI Extended Look on Rockstar Games site. File Size: 14.2 GB rockstargames.com/VI/media
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๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ retweeted
Not as many location shots to pick apart this time... But that first shot: Puddle right outside the Afterlife! #Cyberpunk2077 #Edgerunners
Night City will burn again. Cyberpunk: Edgerunners 2, coming October 20. Trailer Music: A Rusty Dream, Artist: DOUDOU, Production Company: Pollux Music, Overall Coordinator: Modern Sky / Modern Sky Game House.
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๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ retweeted
โ€ผ๏ธ๐Ÿ‡ช๐Ÿ‡ธ๐Ÿ‡ฒ๐Ÿ‡ฆ | URGENTE โ€” La invasiรณn continรบa sin ninguna intervenciรณn de Sรกnchez: asรญ estรก la frontera entre Marruecos y Espaรฑa en este momento del lado marroquรญ mientras cientos avanzan en formaciรณn por los montes de Castillejos y Espaรฑa tiene tanques desplegados en el Tarajal.
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๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ retweeted
Oh man - this is seriously impressive and generally just awesome! Gilad Baruch has built an edge decal generator for blender - and it looks incredible. artstation.com/marketplace/pโ€ฆ
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๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ retweeted
Finally. Competitive Blender.
FAKE ME ha sido anunciado oficialmente. Se trata de un juego multijugador online de escondite en el que los jugadores podrรกn crear objetos utilizando herramientas de modelado 3D para camuflarse en el escenario y evitar ser encontrados por los Seekers.
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๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ retweeted
ไปฅๅ‰ใฏ5.99ใƒ‰ใƒซใ ใฃใŸใ€ใ‚จใƒƒใ‚ธใซๆฒฟใฃใฆใƒ—ใƒญใ‚ทใƒผใ‚ธใƒฃใƒซใชใƒ‘ใƒใƒซใƒ‡ใ‚ฃใƒ†ใƒผใƒซใ‚’็”Ÿๆˆใงใใ‚‹ใ€ใƒใƒผใƒ‰ใ‚ตใƒผใƒ•ใ‚งใ‚นๅ‘ใ‘Blenderใ‚ขใƒ‰ใ‚ชใƒณใƒ‘ใƒใƒซใ‚ซใƒƒใ‚ฟใƒผใŒใ‚ปใƒผใƒซใง0.75ใƒ‰ใƒซใจๆฟ€ๅฎ‰ไพกๆ ผใจใชใฃใฆใ„ใพใ™ใ€‚ superhivemarket.com/productsโ€ฆ #b3d #Blender3d
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๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ retweeted
Still surprised at how bad blender's remesher is compared to my addon :D
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๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ retweeted
Latest work from the latest event.๐Ÿช– Built this military background to set the tone for our project's lobby menu. #GameArt #3DArtist #EnvironmentDesign
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๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ retweeted
Excited to share some recent work from our project! ๐Ÿ› ๏ธ I was responsible for modeling and texturing these military sandbags, alongside setting up the world dressing for this scene. Nothing beats bringing an environment to life with the right set dressing! ๐Ÿ“ท #GameArt
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๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ retweeted
Complex materials like never before Watch the Tutorial: youtube.com/watch?v=r3bkGPobโ€ฆ
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๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ retweeted
Revolver cylinder using Smooth Operator.
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๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ retweeted
Replying to @iampedroamorim
Tested Smooth Operator on an AK-47 magazine. Compared with Blenderโ€™s Voxel Remesh + Smooth Corrective, with and without Smooth Normals, it gave the cleanest result: no remesh artifacts and the smoothest, most even edges. Great addon!
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๐™„๐™ข๐™–๐™ฃ๐™ค๐™ก โŸ retweeted
It's live. Smooth Operator โ€” SDF voxel remesher for Blender 5.1+. Launch code LAUNCHSMOOTH takes โ‚ฌ5 off: pedrotools.gumroad.com/l/smoโ€ฆ #b3d
Left: Remesh + Corrective Smooth Right: one modifier Smooth Operator coming next week. #b3d
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