SPR|Rengoku (@SprRengoku) header
SPR|Rengoku (@SprRengoku) profile picture

Fundador de @SprigganTv, colaborando con @AlphaInChain, @AxieInfinity_ES, @play_evio y @LeagueKingdoms. Apasionado de los #NFT. Life is a journey.

Joined March 2019
Photo by SPR|Rengoku (@SprRengoku)Photo by SPR|Rengoku (@SprRengoku)Photo by SPR|Rengoku (@SprRengoku)Photo by SPR|Rengoku (@SprRengoku)Photo by SPR|Rengoku (@SprRengoku)Photo by SPR|Rengoku (@SprRengoku)Photo by SPR|Rengoku (@SprRengoku)Photo by SPR|Rengoku (@SprRengoku)Photo by SPR|Rengoku (@SprRengoku)Photo by SPR|Rengoku (@SprRengoku)
SPR|Rengoku retweeted
While some new P2E games are rugging after charting hard not all of them, of course @solsiege has been here for 4 months and is still building, still updating, and still buying back. I honestly don’t understand how people are still avoiding this game. • 280M $SIEGE locked • 110M $SIEGE treasury • 18M $SIEGE burned • $8.3K+ in buybacks And this is not even our only move. Our new game, Tidefall, will also open to public testing in the next few days. We keep shipping.
Another $SIEGE buyback is done. We bought back 8,846,054 $SIEGE for 5 SOL. We will keep supporting the Sol Siege economy and continue working to make Sol Siege one of the most rewarding P2E games in the space. More updates, more improvements, more reasons to keep sieging. ⚔️
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Before the GameFi hype on @solana , Sol Siege was already here. • 110+ days of nonstop building • 24,413 total payments • 1,000+ daily active users • New registrations recently surged to 4x+ the normal daily rate The hype didn’t build Sol Siege. Sol Siege was built before the hype. Keep sieging. ⚔️
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SPR|Rengoku retweeted
500 players online. 40K market cap. $SIEGE Almost 110 days of nonstop building, weekly updates, economy improvements, and community growth. Don’t you think Sol Siege deserves more attention? We keep building. ⚔️
You can now see Sol Siege’s live Treasury, Burned Tokens, and Online Players directly in-game. More transparency, more live data, and more visibility for the entire community. We keep building. ⚔️
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TIDEFALL The second game from Master Studios When the tide pulls back, the drowned caves open up. They're full of loot. But the tide always returns and when it does, whatever's still inside goes down with it. You've got 15 minutes. We're proud to announce Tidefall, Master Studios' second title built by a dedicated dev team led by @0xUnforgiven, with its economy and game-earning balance shaped under the advisory of @ArianCrypt0. A hardcore extraction PvP. A fully on-chain, player-driven economy. And the freedom to cash out your earnings straight to your wallet in USDC. The Loop Connect → Drop → Survive → Extract → Profit. You drop into the cave and the countdown starts. You fight to stay alive against enemies and up to 6-player PvP drop a rival and you can loot their pack. Reach the extraction point alive and everything you're carrying is yours. Don't, and it all stays under the water. The Operator Build a hero that scales through STR (damage), VIT (health), and AGI (speed). But here's the catch: XP is only earned if you extract alive. Die, and every bit of progress from that run is gone. The Living Island Between raids, you build your own base. Structures that keep producing while you're offline, crafting stations, and buildings that buff your next run the island stays alive even when you're not. The Economy real value, on-chain - GOLD the in-game currency. Trade it on commodity AMM markets in the marketplace. - $TIDE the game's token. Earned through the GOLD↔$TIDE exchange (constant-product AMM with limit-order support), and withdrawable to your wallet as a real SPL token. - USDC the cash rail. Deposit and withdraw. Hardcore extraction PvP + a player-driven economy + cash-out to USDC. You keep what you earn if you make it out alive.
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Donde están los #cripto ambassador que decían que era la ultima vez que veríamos $ron por debajo de los 0.60$ . Están madurando bien todos esos tweets.
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Ya no hay paginas para ver el top de @AxieInfinity buenas, todas las que conocia me dan error.
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SPR|Rengoku retweeted
AXS Halvening incoming. In the Whitepaper, the AXS staking issuance starts decreasing in July 2025.
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SPR|Rengoku retweeted
Replying to @wanwan_gcph @grok
AXS staking rewards will decrease. Less sell pressure.
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It’s so over for Europe
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Hello, this is @ArcheWorld_NFT 🎉🎉 winner of Goddess's Blessed Chest Event!🎉🎉 👑empezamos! twitch.tv/spriggantv1
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Se vienen un monton de cambios a @ArcheWorld_NFT y vamos a comentarlos. ¡Acaba el mantenimiento en breves pasate! twitch.tv/spriggantv1
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Listo para el ArcheStar de @ArcheWorld_NFT y epaaaa @Kamisama4e anda por la lista. Empezamos stream pronto.
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#AXS > #RON Solo con un tweet devuelve toda mi confianza en el uso de este token. No por la cantidad de revenue, sino por el uso del mismo a futuro.
In the last month, the Axie treasury has received 414,000 $ in revenue. This makes Axie the #1 NFT IP by revenue and the #1 gaming token by earnings* These are from: • Marketplace fee: 29% • Rune/Charm minting fees: 24% • Ascenscion/evolution: 30% • Breeding fee: 17% In the future, these funds can be used to: - Buyback AXS tokens - Distribute funds to stakers - Refill gaming reward pools once the reserved allocations are fully distributed - Fund initiatives that will benefit the Axie ecosystem * Sources: defillama.com/nfts/earnings app.roninchain.com/
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~Sickle: they went to rest or sleep. ~We are going to kill the last GS.. @ArcheWorld_NFT By: emo
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Grata sorpresa abrir twitter con esto.
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La comunidad #Crypto esperando la aprobación del ETF de #Bitcoin 😂⏳
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FINALLY!!!! Inside top 10 on arena @ArcheWorld_NFT.
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1=0.9999999999...... 🤯
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