Programmer/Game Developer who also makes funny videos Working on Netscape Cybermind YT Channel: @Above_Comedy My Team: @jrsyinteractive

Joined October 2015
It's #FollowFriday, so if you love finding great indies early, start with the 3 winners from Rising Tide 4! #indiedev #gamedev #RisingTide4
Outer Wilds meets Fez in a Game Boy-inspired desert. A survival horror set in a corrupted 90s VR world. A co-op action game where you hunt Lovecraftian monsters and cook them. 375 games entered Rising Tide 4. These three finished on top! #RisingTide4 #indiegamedev
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Echoes of the present left adrift.
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Time to punch in.
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Realization of Man-Computer Symbiosis
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Everyone's gone home
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We made it to Round 2 of Blue Ocean Games' Rising Tide competition! We're extremely grateful for your support, and we kindly ask for your vote! Sign in with a Steam account and vote here! blueoceangames.com/challenge…
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One of our level designers did a bit of a Backrooms study this week!
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We really enjoyed @A24 Backrooms!
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Josh Wilson retweeted
Replying to @StaticLoFi
WOW your s&box games were great, I'm excited to play this too :D
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Introducing You Have Been Deleted, a survival horror game inspired by the early internet and cutthroat 90s corporatism. Sporting a unique retro art style, You Have Been Deleted aims to break the mold in the indie horror space with fresh new life.
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Some more of my earliest 3D renders. Created these in 1998.
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Josh Wilson retweeted
Viktor Antonov, the artist behind Half-Life 2 and Dishonored among many other games has sadly passed away. City 17 and Dunwall remain one of my favorite places in fiction. RIP
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6,105 days ago (Sept 22 2007) ‘KinetiK001’ was trolling ‘JRBSN’ on ESEA, and the legendary CS DOOR STUCK video was uploaded.
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Josh Wilson retweeted
Alternatively
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Josh Wilson retweeted
Cooking something up for the s&box contest rn
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Josh Wilson retweeted
I keep forgetting this hair is why I followed you so I end up soyfacing every time you bring it up lmao
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A little sneak peek at some of the work I've been doing on a sanitation engineer job for DarkRP in @sboxgame. The idea is you primarily earn cash for this job by actively performing it as opposed to just collecting a passive income.
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Josh Wilson retweeted
When a bot swarm reaches full maturity in cyberspace, it becomes a Cursor Agent, a bot more capable of evading CAPTCHA's. #screenshotsaturday #gamedev
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Josh Wilson retweeted
I've been working for Monolith to create DarkRP for @sboxgame. This is what I have so far of the job screen, now presented as an in-game website accessed through your phone.
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Josh Wilson retweeted
Netscape Rifts can be found anywhere vulnerabilities are present. They allow you to peer into the interstitial space between networks and servers that we now know as the Netscape. #gamedev #Unity
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