Andreas Arzensek (@StormplayerDX) header
Andreas Arzensek (@StormplayerDX) profile picture

Lvl. 35 / ❤️@JaninaLisaBuckl / #rbtv / XBOX 💚 #XBOXFanFest Veteran / PC 🖥️ / ❤️ Anime / Filme / Serien / ❤️ Retro-Gaming / 🧡 Follow the G

Cologne, Germany
Joined April 2009
Photo by Andreas Arzensek (@StormplayerDX)Photo by Andreas Arzensek (@StormplayerDX)Photo by Andreas Arzensek (@StormplayerDX)Photo by Andreas Arzensek (@StormplayerDX)Photo by Andreas Arzensek (@StormplayerDX)Photo by Andreas Arzensek (@StormplayerDX)Photo by Andreas Arzensek (@StormplayerDX)Photo by Andreas Arzensek (@StormplayerDX)Photo by Andreas Arzensek (@StormplayerDX)Photo by Andreas Arzensek (@StormplayerDX)
Die deutsche Stimme von Ruto zu sein, fühlt sich wie ein Traum an. Ich bin unfassbar dankbar. ❤️ Ocarina of Time ist die größte Ehre für einen Zelda / Nintendo Fan wie mich. 🥹
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Andreas Arzensek retweeted
Today a small team got together and built something amazing as a result of months of work. Still a long road ahead. Love my job and proud to say XBOX Insiders will experience it first. Give us time to iterate, learn, make mistakes and then flight it for feedback 😉
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Andreas Arzensek retweeted
Officially All the Bethesda RPGs Coming to Xbox so far • The Elder Scrolls 6 Sentinel • Fallout 3 Remake • Fallout New Vegas Remake • Fallout by Obsidian • Fallout 5
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Andreas Arzensek retweeted
This would be so fun! Um, I’m available to be considered…❤️
POKÉMON is reportedly developing a brand-new anime series with ASH KETCHUM and PIKACHU both set to return, nearly 30 years after the iconic pair first began their journey together in 1997. The new series would reportedly follow Ash and Pikachu on an entirely new adventure, taking fans back into the world of Pokémon for another unforgettable journey.
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Andreas Arzensek retweeted
What. The. FUUUUCK.
🚨NEW: Take-Two CEO Strauss Zelnick sat down today with @WSJ to discuss the launch of Grand Theft Auto VI. The interviewer literally said straight to his face that they don’t have any major hits, despite the huge success of GTA 5 and Red Dead 2… 💀 Strauss’ reaction says it ALL… What a clueless clown she is… 🤡😭
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Andreas Arzensek retweeted
November 15 seems like a good day to add achievements to OG Xbox Games...
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Andreas Arzensek retweeted
*Slaps Roof of WoW: Forever* This baby is running on: 3,924 Virtual Machines 251,136 GB of Memory 70,480 CPU Cores
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Very stable launch for World of Warcraft Forever. Huge amount of people spawned in all at once, no lag, mob spawns rapid, good stuff.
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Jason Schreier wants you to know that despite Bethesda announcing the title for Elder Scrolls VI, you should not be excited. It's still 2 years away. I wonder when he's going to spill the beans on the XBOX exclusivity? He's gotta know. I mean, he knows everything, right?
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BREAKING: Microsoft Reportedly "Paid Up" For A Custom, Premium Variant Of AMD’s Upcoming Medusa Halo Silicon To Beat Sony! xitter.gq/i/broadcasts/2ZBXLWPam…
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Andreas Arzensek retweeted
XBOX turns 25 this Month Even though Helix is a few years away… Their Preservation / Backwards Compatibility is unmatched in the Console space. You can pop in your KOTOR disk and play that game, and Achievements are coming To Free Cloud Saves across 4 Generations & Upgrades
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World of Warcraft: Forever is here. Congratulations to the entire Blizzard team.
Message your group: it’s time to go ⏰ You can play WoW: Forever starting NOW!
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Andreas Arzensek retweeted
AMD FSR Upscaling 4.1.2 on XBOX Series X|S is available to developers today. Both Full and Lite models, optimized for each console.
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AMD FSR Upscaling 4.1.2 Now Available to XBOX Series X|S Developers Jason Ronald, Microsoft’s Vice President of Next Generation, has announced that AMD FSR Upscaling 4.1.2 is now available to developers working on XBOX Series X|S. The latest XBOX GDK sample includes both Full and Lite models, specifically optimized for each console. The technology aims to improve image quality through AI-powered upscaling while making more efficient use of available hardware resources. This marks another important step in Microsoft’s collaboration with AMD, giving developers new tools to push the existing XBOX hardware even further.
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Andreas Arzensek retweeted
AMD FSR Upscaling 4.1.2 on XBOX Series X|S is available to developers today! Our new GDK sample demonstrates both Full and Lite models, optimized for each console. Thanks to our partners at @AMD for the great collaboration! We can't wait to see what developers create with it. github.com/microsoft/Xbox-GD…
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Andreas Arzensek retweeted
Gears of War E-Day Not Just XBOX Game of the Year 🏆 Game of the Year 🏆 2026
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Andreas Arzensek retweeted
It’s time to write your true story 📺✨ Sing along to the English version of True Story, sung by Rise VA, @AbbyTrott!
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Andreas Arzensek retweeted
November's Indie Selects are IN. 🔦 Silver Pines 🧟 Graveyard Keeper 2 ⚒️ Warhammer 40,000: Boltgun 2 🦙 Colorbound 🎺 Ratatan 👻 Tenebris Somnia Find your next favorite game: xbx.lv/47Y0cs4
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Andreas Arzensek retweeted
PlayStation staying on Circana so they can win the charts every month
Take Two, EA, Nintendo, Ubisoft, and now Xbox, biggest Publisher with Activision/Bethesda removed from Circana. I can see why he would be upset cause without data he's irrelevant and from what iam being told it's not cheap either...so how long before Sony decides to do same.
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Andreas Arzensek retweeted
There are already over 200 people working at Arkane, and they are the most expensive they've ever been in their studio history (at least in terms of chargebacks). This is well documented. This is available as public data. If I was running XBOX, I would have also implemented a hiring freeze unless the position was absolutely, 100% critical. What are we doing here? There was a time when "AAA" development teams were considered expensive at 100-150 people, and that was only about a decade ago. Hell, people are still gaming on hardware from 10 years ago. Games haven't changed THAT much.
A French union representing workers at Arkane has accused Xbox of “sabotaging” the development of Marvel’s Blade. videogameschronicle.com/news…
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