Indie game duo @_cupofchris and @yahhcheee

Joined June 2025
Studio Norie ⛰️ PROJECT MUSHI retweeted
Project Mushi is out! studionorie.itch.io/project-… - @StudioNorie it's been amazing watching it grow 🥳
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Studio Norie ⛰️ PROJECT MUSHI retweeted
We did a thing!
This is our short hiking adventure RPG game with a cozy horror undertone. It's called "PROJECT MUSHI". #PitchYaGame
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This is our short hiking adventure RPG game with a cozy horror undertone. It's called "PROJECT MUSHI". #PitchYaGame
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Studio Norie ⛰️ PROJECT MUSHI retweeted
i love sunsets asdfawefawv
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Studio Norie ⛰️ PROJECT MUSHI retweeted
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Studio Norie ⛰️ PROJECT MUSHI retweeted
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Studio Norie ⛰️ PROJECT MUSHI retweeted
Friday gardening, Fir, Spruce, Pine 🌲🌲🌲 #gamedev #indiedev #blender @StudioNorie
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Awoooooo! Our first spirit enemy moves now! @longiy #gamedev #indiegame #godot
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Prototyping salvaging! Who doesn't love infinite chocolate bars? #godot #gamedev #indiegame
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First time experimenting with enemy AIs and behavior trees. Right now just a simple wander mechanic but adding more! What are some tips & tricks on how to make enemies feel alive? Other than the much needed animations ofc! #gamedev #indiegame #godot
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Studio Norie ⛰️ PROJECT MUSHI retweeted
Biblically acurate doggos 🐕🐾 #gamedev #indiedev #conceptart #procreate @StudioNorie
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updated the backpack model and added in stepped animations! we're almost ready for a prototype :D #godot #gamedev #indiedev
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Long time no update! Our artist @longiy absolutely delivered on the first look of the Island :D Now onto adding more quests and content so it's not only pretty but also fun to explore!! #godot #gamedev #indiegame
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Studio Norie ⛰️ PROJECT MUSHI retweeted
Replying to @StudioNorie @longiy
hell yeah!
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Putting the characters and the terrain together piece by piece! The game is starting to take shape :D @longiy #godot #gamedev #indiegame
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Built our version of the #Dredge-style inventory system in #Godot! Using Tetris blocks as placeholder assets for now :D Definitely need some UI cleanup but it was fun implementing features like click-to-drag, hot swaps, auto-placement, and etc. :D
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are you even doing IK if it didn't look this wonky at the beginning XD #indiedev #indiegame #godot
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Experimenting with terrain blockout from #blender + 3rd person camera controls on #godot with @longiy :D #indiedev #indiegame
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