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Developers of Mono-Space | Owned by @NextinFRFX

Joined March 2021
Photo by Team Spettro (@TeamSpettro)
Contrary to what Unity says themselves, Unity 2022.x or earlier and Unity 2021.x LTS or earlier are NOT affected by the Unity Runtime Fee as far as I can tell, based on Unity's own Terms of Service. Read the details here: gist.github.com/runevision/1… #unity #unitytips #unitytax
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We're still going to make Mono-Space in Unity for the time being, but if there's ever another game from us, it's not going to be made with it.
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Team Spettro retweeted
(The third is the prologue which is 2.5D, I can't show in video, but I have posted about it before)
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Team Spettro retweeted
One normal game developer that loves themselves atleast a little bit wouldn't make 3 kinds of gameplay for their game "just because they can". I did, it's painful but I hope it's worth it in the end (still very much W.I.P) #gamedev #indiedev
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Team Spettro retweeted
Hey guys, me and @mrsuicidalsolly have been working on a game called Mono-Space, and since you guys like the music, we've uploaded the OST to SoundCloud! soundcloud.com/team-spettro/…
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Team Spettro retweeted
After 2 years I've finally made slope physics that kinda work (in probably the worst way possible)
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Public demo of Project Polychrome is now out on Itch.io! nextinfrfx.itch.io/project-p…
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There could be some new news about MonoSpace relatively soon. . .
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Just for anyone who is already following, we are the creators of MonoSpace, a color-based 2D platformer. Internal discussions lead to us separating from TeamMistcloud, but we might still work together from time to time.
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