TechDoneRight (@TechDoneRight1) header
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PC Gaming, Sports, and all things tech. 2024 PC build https://xitter.gq/t.co/rULY8ydepn

Los Angeles, CA
Joined August 2017
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It’s not only me, guys.
Feeling a little bit underwhelmed so far.
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time to not play for 2 months again. haha. jk. there is some potential for Central Park but the rewards, gear sets and exotics in this game have to take a major step up next season.
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Where do they get money?! How can they afford this?!
Ubisoft has reportedly put in a bid to acquire Dishonored and Deathloop studio Arkane Lyon from Xbox. videogameschronicle.com/news…
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Yea Echos of Central Park was mid at best. Missions were a snooze fest, too much story stuff, and yea just wasn’t for me. Best part of the 30 dollars I spent for the DLC was the extra stash space. Unless they tuck away the most game breaking exotic in this DLC, save your money. 4/10
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Today was supposed to be a day of excitement and celebration for The Division 2 community with the announcement of a new DLC. Instead, as has become all too familiar, controversy and disappointment have once again overshadowed what should have been a moment of genuine excitement for the game’s future.
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This made me lol
Girlfriend: Let’s go out this weekend Me:
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If I had to guess….They don’t want folks to blast through the content. They will reverse course on this in a few weeks. Clearly shows they’ve given the players way too much power. and they have no idea how to balance it other than disabling proto.
Prototype gear is NORMALIZED in Central Park. Massive confirmed it today: you can bring it, but the moment you load into the DLC map it's normalized – campaign AND endgame. Reason: no difficulty balanced for prototype yet. Normalizing the endgame too is a mistake. Thoughts?
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lol
Replying to @Pagan_TTV
We’re normalizing Prototype Gear within the DLC at launch to keep that first experience tense. At full strength it would take away a lot of that sense of danger. But we plan to bring Prototype Gear back to full strength in the DLC later on.
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The chat, as always, never disappoints lol but in all seriousness, these technical sit downs of new content should be pre-recorded and dropped on a YouTube channel for those who are interested in this kind of stuff.
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No way
Rockstar Games is reportedly collaborating with Hideo Kojima to develop an open-world BREAKING BAD game using the GTA 6 engine.
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Naw dude.
IT'S TIME!!! 🤘🎸🕛🎄 #SoldeJaneiroPartner
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Yea this is such a jump in class for MBilli. If Canelo doesn’t win or struggles it’s time to move on.
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Eeeeezzzzz work. Two completely different fighters.
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If this is true…….
ROCKSTAR GAMES is reportedly in panic mode over ‘GTA 6’ early gameplay reviews. Early reviewers are reportedly concerned after allegedly finding that the game struggles to maintain a stable 30 FPS during certain high-intensity sequences, with some claiming the performance is “nowhere near ready” for launch. Rockstar is reportedly scrambling to make major performance improvements ahead of launch.
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Find it kind of hard to believe they would announce this next month with Zelda and GTA VI being released. This feels like a video game awards kind of thing.
The Verge: Bethesda "is about to announce that the next Elder Scrolls game will officially be called The Elder Scrolls VI: Sentinel" Announcement could come as soon as next month "during a period that will mark 15 years since The Elder Scrolls V: Skyrim was released" theverge.com/tech/1022023/mi…
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500 dollars more than 5090FE.
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2027 game of the year.
Explore the Midgar region in an entirely new way in Final Fantasy VII Revelation, kweh!
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lol
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