No hace mucho Phil Spencer daba unas declaraciones muy similares antes de ir llevando títulos propios a otras plataformas. Siempre lo dije, la guerra de plásticos quedó atrás hace mucho. Hoy la industria apunta a estar en todas partes
Aquí las palabras de Hermen Hulst.👏
Mr James el que juega en #Xbox con #XboxGamePass retweeted
Today at Minecraft LIVE: Dungeons II, our first new dimension in more than 14 years, new ways for creators to build, Minecraft on Nintendo Switch 2, and more.
More than 300,000 people play Minecraft for the first time on an average day. After 17+ years and 425M+ copies sold, I love that Minecraft is still finding new players and giving longtime ones new things to discover. 💚
The XBOX cat is back… it’s TGS time! 🐈⬛
👀 Watch the XBOX Tokyo Game Show Broadcast on Sept 17 at 7pm JST / 3am PDT, live or on demand
🎮 XBOX FanFest hits Tokyo
⚔️ Minecraft Dungeons II on the TGS showfloor
Learn more: xbx.lv/4gVqijp
This rolls out today to XBOX Insiders!
Game preservation matters more than ever and this is an important step toward a future where players can have greater confidence that the games they buy remain with them for years to come.
Get more out of your game discs.
We're rolling out a new feature starting with XBOX Insiders next week that will allow many of your discs to get the benefits of digital. Wherever you play, your physical library now goes with you.
Learn more here: xbx.lv/4hWkE2O

ALT The XBOX Series X is shown with a Gears 5 XBOX One disc half inserted into the disc slot. Text next to it reads: "Your Discs. Now Also Digital. Bring the benefits of digital to your physical XBOX Series X and XBOX One discs. Coming Soon" Fine print at the bottom reads: "Requires supported console with disc drive, and eligible XBOX One or Series X game disc. One revokable digital license per game disc. License eligibility varies and is subject to change. Disc remains playable. Terms and usage rules apply. Gears 5 sold separately (in-game purchases)."
Mr James el que juega en #Xbox con #XboxGamePass retweeted
Your physical game library is more than a collection of discs. It holds years of memories and stories worth preserving. Starting next week, XBOX Insiders can unlock a digital entitlement for supported physical games. We’ll start with thousands of titles and add more as we can.
Mr James el que juega en #Xbox con #XboxGamePass retweeted
This summer we've expanded XBOX streaming to more than 150 million TVs and devices around the world because not everyone can afford dedicated gaming hardware. Today we're adding millions more through VIDAA OS and Hisense, so more people can play on the hardware they already own.
Mr James el que juega en #Xbox con #XboxGamePass retweeted
Less than 24 hours remain.
Tune in TOMORROW at 6amPT | 9amET for the real reveal of Gears of War: E-Day’s Multiplayer.
youtube.com/xbox
Tune in on July 30th at 6amPT | 9amET for the Gears of War: E-Day Multiplayer Reveal.
youtube.com/xbox
La mala para Playstation donde esto sea cierto
After an exhaustive analysis of multiple all-digital fan accounts...I have to conclude someone is hiring bots to defend the #PlayStation twitter account, and it's probably #Sony or #Rockstar!🔥
What I uncovered is disgusting, but also actually hilarious: youtu.be/yoUux9ifBBE
Tremendo bombazo y no fue a Irán!!!
Asha Sharma, acaba de ser nombrada asesora oficial de la Reserva Federal de los Estados Unidos, ella junto a otros dos asesores evaluarán el impacto económico de nuevas tecnologías incluidas la IA.
¿Hay algo que ella no haga bien?
Mr James el que juega en #Xbox con #XboxGamePass retweeted
This is an important email I sent today to all employees at XBOX:
Team,
We are beginning the most significant restructure in XBOX history. After careful consideration, I've made the difficult decision to reduce our team by approximately 3,200 throughout FY27. This will include approximately 1,600 role eliminations today, and in addition, four studios will leave XBOX to new management. I recognize that a year-long restructuring creates additional challenges. Unfortunately, it is not possible to make all the necessary changes in a single day, and I wanted to be direct about the scale.
I know this is painful. These changes will directly affect people who have poured their creativity into building XBOX. Many joined us through acquisitions, while others were recruited here, or sought us out because they loved this industry and loved XBOX. Today's decisions do not reflect their talent or dedication.
Our business today is not healthy. We are operating at margins that are 3–10x lower than comparable platform and publishing businesses. We entered Gen 9 with a smaller install base and a higher cost structure. To grow, we bet on Game Pass, multi-platform, and a broader portfolio of content. While those businesses have created meaningful value, they did not grow at the pace we expected. As that happened, our core business weakened, and we added more teams, more investment, and more time, hoping for a better outcome. And now the industry is facing the most severe hardware crisis in its history. We must reset XBOX.
First, we will reset our content portfolio.
Since 2018, we have aggressively expanded our studio portfolio while the number of games created each month across the industry now outpaces the last ten years combined. We now find ourselves competing not only with the largest publishers, but also with smaller independent studios. It is neither possible nor desirable to own every great independent studio. We have also learned that we are not the best home for every type of studio; in a typical year, we lost 64 cents for every dollar we invested. As we reset XBOX, we will help independent creators succeed by providing open development tools and audiences to realize their vision.
Compulsion Games and Double Fine Productions will return to management and transition to independent studios with their IP, catalog, and runway for their next games. Ninja Theory and Undead Labs have entered terms to join new ownership with funding to complete and grow Senua and State of Decay 3. In France, Arkane’s management is beginning required consultation with its Works Council to review potential strategic options.
We are also making reductions across other units, and in some cases, shifting investment to focus on higher priority projects. These changes vary in size across Activision, Bethesda/ZeniMax, Blizzard, King, Mojang, and XBOX Game Studios. None of our first party publicly announced games or projects are being cancelled as part of these reductions.
In addition, Mojang and King will now report directly to me. These two studios have increasingly become platforms and are our largest by monthly active players. They bring critical geographic, demographic, and differentiation to XBOX.
Second, we will reset our platform.
We know that great technology gets better when it gets simpler, not bigger. Today, in some parts of the company, work passes through as many as 14 layers of management. Our platform teams are 40% larger than they were at the start of this generation, even as our player base and playtime have declined. That complexity has slowed decisions, blurred accountability, and made it harder to deliver for players. As we reset XBOX, we will simplify.
We will reduce management layers to no more than 5, and where possible, 3. We will deliver success through a flatter organization that is built around makers (individual contributors focused on building), player-coaches (leaders who remain deeply involved in the work while developing their teams), and directly responsible individuals (DRIs) who own key decisions and outcomes. And we will streamline how we work across our tools, with a cleaner code base, shared services, and 50% reduced vendor spend.
Third, we are resetting how we operate.
As XBOX grew our headcount, we became more fragmented. Teams, studios, and functions often operate independently, and it became harder to work towards a shared goal, make the right tradeoffs, and get things done.
For the first time, we are establishing a Chief Operating Officer with end-to-end P&L responsibility across content, hardware, platform, and services. Helen Chiang has been promoted to this role and will report directly to me. Over nearly two decades at XBOX, Helen has helped build some of our most important businesses, from XBOX Live to leading Mojang and the Minecraft franchise. She will bring our businesses together under one operating model, making sure we make clear investment decisions, learn from our successes and failures, and hold ourselves accountable for results.
Thank you, Dave McCarthy, who is retiring after 17 years with XBOX. Dave has played a defining role in building the platform that millions of players rely on every day and has been a trusted partner through many of the biggest moments in XBOX's history. We wish him all the best.
These changes are about a bigger future for XBOX, not a smaller one. The next decade of gaming will be larger, more global, and more creative than anything we've seen before. This year, we'll invest as much in XBOX as we ever have, but we'll invest with greater focus, greater discipline, and greater clarity, all in service of making XBOX where the world plays and creates.
I want XBOX to be one of the few companies that entertains more than a billion people each day and gives everyone the opportunity to create and connect. I know we can achieve this goal. XBOX has many of the most beloved franchises in entertainment history, talented studios around the world, and we will return to growth in 2027.
History is full of companies that mistake longevity for inevitability. We will not be one of them.
Asha
Mr James el que juega en #Xbox con #XboxGamePass retweeted
New boot up coming next Wednesday. Sound on!
















