Games Research and Interaction Design Lab. Interested in understanding people’s perceptions, behaviours and experiences as they interact with videogames.

Queensland University of Technology
Joined May 2018
Huge thanks to @RDiddyAU and @qutesports for hosting our wellplayedproject.com event today. All the fun was had and we’re already making plans for the next event (make sure you register your interest). Shout out to all our online participants (not featured in our photos)
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Joining forces with @QUTSciEng students of #GameDesign to prototype #VR4Kids in hospitals #SecretWorlds for #BraveKids #SprintOne @QUTdesign
If you missed it, here are the intro slides to our #fdg18 panel #comingshitstorm on game design & research ethics in the age of big game data and automated engagement optimisation: j.mp/2Mugqxy
New Psychology of Games article is up: Part of why Fortnite is so popular is the way it uses random rewards –and I don’t mean just loot drops. psychologyofgames.com/2018/0…
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Esports & Competitive Gaming (June 2018). Esports Games are potentially multiple and varied, and allow very different video game experiences. Here is the latest updated collaborative mapping of all these possibilities, whether the games have a competitive pro or amateur scene.
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