The last Assassin's Creed game that actually felt like a passion project.
9 years of Assassin’s Creed Origins! 🦅 What’s your most memorable moment with Bayek? #AssassinsCreedOrigins
I just realized, if this is the final update for the game, why would they copyright strike SliderV2’s video showing the cut epilogue cutscene? Since it's unused content, taking it down doesn't seem to make much sense.
Given that so many deleted or unused Assassin's Creed scenes remain on YouTube, could this takedown mean they are planning to reuse that footage for a future DLC or a story expansion later on?
Get ready to set sail again (and again) with New Game+🏴☠️ Watch the full YouTube video to discover everything about Final Major Content Update : youtu.be/5rmYk_Uzjec
Available on October 27th
Full Patch notes: assassinscreed.com/black-fla…
An update on the franchise! Is that some form of communication we're seeing?
Hello Assassins, we know you’ve been waiting for updates, and we’re happy to say we have some exciting things coming up this week!
📌Tomorrow: Black Flag Resynced’s Update arrives with New Game+, Nightmare Mode, and plenty of new treasure to uncover.
📌Thursday: Head of Content Jean Guesdon will share another update on what’s ahead for Assassin’s Creed. While there won’t be any major reveals, we want to keep you informed on the franchise’s progress.
#AssassinsCreed
Eurogamer being the odd one out (for the 6th time this year) single handedly made Phantom Blade Zero's overall score go from a 91 to 88, simply because they use a 5 star system.
Based on their own words: A 3/5 star review means "a positively leaning review" but the issue is metacritic forces that into a 60/100. It works as a standalone review, but in a shared aggregator like Metacritic, it actively kills the math, and can tank an overall score. And they've done it multiple times this year.
I can't wait for this, but man, I have a feeling it'll be plagued with technical issues at launch.
Ready your blade!
Phantom Blade Zero pre-load begins October 26, 2026, at 7:00 PM PDT.
PC players, please check the system requirements and prepare for the journey:
1. Install the game on an SSD for a smooth experience.
2. The game is approximately 145 GB. Please reserve at least 300 GB of free disk space for the pre-load process.
3. Update your graphics drivers to the latest version.
Your journey begins October 28, 2026, at 7:00 PM PDT.
Shirrako is known for putting spoilers in his thumbnails. There's spoilers in his recent videos too.
I recommend downloading this Chrome extension. It lets you block specific channels so they never show up on your homepage, feed, search results, or anywhere else on YouTube with 1 simple click.
Finally starting Bioshock Infinite!
Been holding off on this for the longest time. Bioshock 1 is one of my favorite games of all time. Bioshock 2 was decent, however it's finally time to experience the 3rd.
I can't wait for The Game Awards in December.
The dopamine I'll always get seeing new games revealed is the best feeling, especially as it's at the end of the year. Just hoping it doesn't end on a Highguard ahh world reveal.
Here is just a FEW notable studios EA have shut down over the years.
• Bioware: Shut down in 2026. (Mass Effect, Dragon Age, KOTOR)
• Visceral Games: Shut down in 2017. (Dead Space IP, Dante's Inferno, Battlefield Hardline)
• Pandemic Studios: Shut down in 2009. (Star Wars: Battlefront, Destroy All Humans, The Saboteur)
• Black Box Games: Shut down in 2013. (Need for Speed, Skate)
• Westwood Studios: Shut down in 2003. (Command & Conquer, Dune
• Codemasters: Nearly gutted. (F1, Dirt, Grid)
• Playfish: Shut down in 2013 (The Sims Social)
• DreamWorks Interactive: Shut down in 2013 (Medal of Honor)
• Bullfrog: Shut down in 2001. (Syndicate, Dungeon Keeper)
Who remembers the museums in video games? This stuff used to be so cool to see.
It's a shame we don't see this anymore. Now it's more so a 2D menu with a collectibles screen that you can access from the menu.
This looks quite good for a WIP. Definitely plan to keep an eye on this mod!
This is a First Person Camera mod for Assassin's Creed Unity, and it has a download link.
The camera follows Arno's animated head, hides the head & hood from the main view while preserving cast shadows, and automatically pulls back when the camera approaches geometry. It is designed for immersive walking, parkour, combat, and exploration.
The mod author has said it's not nearly complete. It's still decently polished for what it is, and it reminds me of Dying Light 2. I hope he continues to polish and smoothen this out.
































