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Teaser for my indie pixel art game - The Still Star
I think people will really appreciate the lore, combat, and visuals.
#indiegames #pixelartㅤ #gamedev
Chapter Two's dungeon, before → after. This pass was all about depth, with detail touch-ups still to come. #thestillstar #pixelart #indiegame #gamedev
The Chapters 1–2 rough-draft demo is free to play in your browser right now: calebjackk.itch.io/the-still…
Flat woods vs. raised cliffs & mossy shelves 🌲🪨
We just finished sculpting multi-tier terrain across the North Woods & Whispering Forest in The Still Star—turning flat paths into carved stone steps, cliffs, and ridges.
#WIPWednesday #indiedev #pixelart #gamedev
Play the Chapters 1–2 rough-draft demo free in your browser on itch (big visual & gameplay polish update coming late Oct / early Nov): calebjackk.itch.io/the-still…
The Still Star retweeted
Faketober day 28: Poison type
A new Fairy evolution for Toxel! It uses a Harp made of poisonous gases, which can also be infatuating for its foes.
This was kind of a challenge to design and sprite but I think it looks good! Also enjoy the regular Toxel #pokemonart #pixelart
11 frames of rot. 🌳🔥 How Corruption, the First Arch Demon, stalks the Throne of Decay and slams the arena floor.
On Frame 5, the crown blazes; on Frame 9, the claws smash the stone and roots surge outward.
#pixelart #pixelanimation #gamedev #indiedev
Play the free Chapters 1–2 browser demo of The Still Star on itch (major visual & gameplay overhaul coming late Oct / early Nov): calebjackk.itch.io/the-still…
Flat or raised?
We've been rebuilding Evergreen's terrain in The Still Star — lifting the chapel onto a stone hill above the bridge and splitting the village into three elevation tiers.
Play the Ch. 1–2 browser demo free on itch: calebjackk.itch.io/the-still…
#ScreenshotSaturday #indiegame #pixelart #gamedev #jrpg
Every morning, Evergreen gives thanks. Tonight, the Still Star opens its eye. 👁️ The Chapters 1–2 demo is playable now on itch. #pixelart #pixelanimation #indiegame #gamedev
How the light works in The Still Star: every character is flat pixel art, stood up as a card in a 3D scene. The sun casts a shadow from each one, and they swing from morning to night. A brand-new playable beta is coming by the end of October. #WIPWednesday #pixelart #indiedev
hanging out in my favorite pixel art village
#indiegame #pixelart
a crescent slash with no blade. Bottom: you can actually see the steel now.
Small change, but combat finally feels like it lands. Which do you prefer?
#ScreenshotSunday #pixelart #indiedev #gamedev
new architecture for interiors and dungeons, I love the camera and lighting, if you look closely you can even see some dust particles. These little details always made me pause and really appreciate an indie game.
What do you think makes a game special?
#indiedev #pixelartㅤ
happy Screenshot Saturday! HUGE visual updates coming soon, really excited to apply this to the entire game. The lighting is getting an upgrade too.
The Still Star is a pixel-art action RPG with layered 3D lighting, real-time combat and cosmic horror. It's in development and free to play now 👇
(major visual pass under development)
calebjackk.itch.io/the-still…
#indiedev #pixelart #gamedev #indiegame












