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Writing about AI tooling, AuDHD #ActuallyAutistic #AuDHD

België
Joined December 2014
Photo by Wapie72 (@ThinkLikeAPi)Photo by Wapie72 (@ThinkLikeAPi)Photo by Wapie72 (@ThinkLikeAPi)Photo by Wapie72 (@ThinkLikeAPi)Photo by Wapie72 (@ThinkLikeAPi)Photo by Wapie72 (@ThinkLikeAPi)Photo by Wapie72 (@ThinkLikeAPi)Photo by Wapie72 (@ThinkLikeAPi)Photo by Wapie72 (@ThinkLikeAPi)Photo by Wapie72 (@ThinkLikeAPi)
Wapie72 retweeted
House of David Season 2 needed generated footage that could cut alongside live action without breaking the spell Wonder Project used Magnific to transfer the show's visual language directly onto AI-generated material, using frames from the actual production as reference The AI VFX team brought it into the studio, testing models and refining backgrounds with directors during the shoot, not weeks later in post 253 AI-assisted shots and environment builds, completed in about a week Same work used to take 10–12 weeks The speed matters, but here's what matters more: the tool let the people making the film stay in the creative loop, test on set, and make decisions that carried through to the final cut Proud to be part of this incredible piece of content
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做 AI 视频最容易忽略的一步,其实是先学会拆别人的片 reelbench-skills,上线两天 196 star,Apache 2.0 两个 skill 干两件事 video-shots 拉片:一条成片拆成逐镜头分析表,时长、景别、运镜、画面描述全在一张表里。切点和时长由 ffmpeg 量出来,模型只判断该它判断的四件事,14 道质量门逐条对账 video-sync 合成:画面一边,分镜信息一边,镜头一切信息跟着切,横版竖版各一套布局 最妙的是拉片报告是单文件交互页,内嵌播放器,播放时同步高亮镜头,点镜头就跳,离线双击能开 零 npm 依赖,零 API key,只要 node 和 ffmpeg Claude Code、Codex 一个脚本软链装好: git clone 仓库后运行 ./scripts/install.sh
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卧槽,这谁干的!!? 一个人把 ElevenLabs 开源了,还让你装自己电脑上跑。 GitHub 都快 2 万星了,仓库叫 VoiceStudio。 你就给它一段干净的人声,它能把这声音学下来。视频也能配成 646 种语言。有声书、听写、转文字它也干。 引擎还不止一套,给了 14 个。ElevenLabs 自己才 32 种语言。不按字收钱,也没次数限制,音频也不上传。 地址在这: github.com/debpalash/VoiceSt… 有人用 5090 跑过,说还差点意思。但这个不用掏钱,声音还留在自己电脑里!还要什么自行车!
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Wapie72 retweeted
🍇 Üzümleri doğrudan güneşe bırakırsanız kurumadan çürür. Çiftçilerin asırlık çözümü ise onları odun küllü kaynar suya batırmak! Kabukta oluşan mikro çatlaklar nemin hızla buharlaşmasını sağlıyor ve üzümler çürümeden nefis keşmişe (kuru üzüm) dönüşüyor. ☀️✨
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Wapie72 retweeted
学习优秀视频作品,光有报告还不够 新增 reelbench-skills/video-sync:把拉片结果贴回原视频上,并导出方便逐帧学习的新视频。(示例见下边视频) github.com/eternityspring/re… 并且在 reelbench-skills 系列skill中添加了八个维度的节奏分析: 钩子 / 铺垫 / 递进 / 重音 / 转折 / 兑现 / 换气 / 收口 优秀的视频为什么有代入感,为什么能留住人一目了然 学习优秀的AI视频只是reelbench-skills 系列skill万里长征第一步,接下要探索的复刻、二创才是重头戏! 关注烁皓,让你在视频创作路上少走弯路!
做好AI视频的第一步应该是学习优秀的作品 我开源了一个skills可以分析指定视频并生成报告 可以把一条成片拆成逐镜分析的列表——时长、景别、类别、运镜、画面 这是继 shuohao-skills 之后的AI视频相关的全新系列skill,项目地址: github.com/eternityspring/re…
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The Full Production Sheets are ready for consistent Character, product, and location. Frame 1: Character turnaround sheet Frame 2: Product turnaround sheet Frame 3: Settings/Location sheet Moving into video production next. I’ll be using Omni Flash 1.1 while money dey to get Seedance 2.5. Let’s go.
🤖 Made with AI
Cooking something with a beautiful workflow I discovered today. I just refined it and tailored it to my taste. I’ve got my character and ice cream product from Pinterest. I’m creating the production sheet right now. Angle: Cozy lifestyle taste-test, handheld iPhone POV, slightly imperfect, natural creator energy. I’ll drop the workflow when I’m done. Walk with me.
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Wapie72 retweeted
He encontrado una web con más de 10.000 prompts para generar imágenes con Nano Banana, GPT Image 2 y otros modelos. Están organizados por estilos, fotografía, branding y mucho más. Lo mejor es que puedes utilizarlos gratis y adaptarlos fácilmente a tus propios proyectos. Te dejo el enlace en comentarios 👇
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Wapie72 retweeted
The egg yolk cut is where people stop scrolling. Shrimp fried rice, tossed on a live wok station, plated and sliced open on camera — none of it was ever cooked. Food is the hardest thing to fake because everyone already knows what real cooking looks like. Prompt below 👇 PROMPT 1 — OMNI FLASH 1.1 — FIRST 10 SECONDS SCENE 1 (0:00–0:10) — YOLK HOOK → SHRIMP SEAR → GARLIC BUTTER → EGG → VEGETABLES → RICE SHOT STRUCTURE: 10 shots, exactly 10 seconds, 16:9, exactly as listed, no added shots. REFS: @Image1 = the supplied Asian Shrimp Fried Rice storyboard. Controls the cooking order, food appearance, black carbon-steel wok, utensils, black serving bowl, chef wardrobe, kitchen atmosphere, lighting and color palette only. The storyboard grid, borders, labels, typography and red badge stay outside the video. Every shot is fresh full-frame live-action footage. ACTIVE REFERENCE: @Image1 95%. GLOBAL STYLE NOTES: setting: active East Asian restaurant wok station during evening service. Stainless-steel surfaces, black-uniformed chefs working quietly in the dim background. continuity: the same chef in a clean black jacket, the same hands, wok, utensils, ingredients and serving bowl throughout. Cooking progress accumulates naturally without resets. lighting_philosophy: one warm diffused side key from screen-left illuminates the active cooking zone; a narrow rear light reveals steam, butter bubbles and airborne ingredients. The surrounding kitchen remains subdued. color_grade: 70mm IMAX large-format film texture, ultra-fine grain, f/16 deep focus, anamorphic field of view, edge-to-edge detail, soft low-contrast light, controlled crisp blacks, saturated golden rice, orange shrimp, green peas, bright carrots and glossy red chili oil. atmosphere: thin cooking haze drifts through every depth plane; steam rises from the wok and bends with each toss. camera_character: precise stabilized food cinematography with short physical pushes, micro-tracking and locked macro inserts. ambience: low ventilation bed, distant steel utensils, intense wok sizzling, spatula scraping and restrained music beneath the cooking sounds. SEQUENCE LIST: SHOT 1 (0.0–0.8s) HOOK — Macro ECU • first_frame: the finished fried rice fills the lower frame; a glossy sunny-side egg and intact domed yolk sit at center. • camera: macro ECU, food level, three-quarter front 45°. • camera_motion: slow 5 cm push toward the yolk. • action_visual: a spoon touches the elastic yolk membrane and makes it dimple; cut one instant before rupture. Soft metal contact and near-silent kitchen tone. • exit: the spoon and yolk fill the frame. (SMASH CUT TO) SHOT 2 (0.8–1.9s) — CU • camera: close-up, low wok-rim angle, profile 90°. • camera_motion: fast 8 cm push toward the wok. • action_visual: peeled shrimp fall into the smoking-hot black wok and immediately curl against the metal. A sharp searing burst dominates the mix. • exit: one shrimp bounces upward through the steam. (CUTTING ON ACTION TO) SHOT 3 (1.9–3.0s) SIGNATURE — ECU • camera: extreme close-up, wok-rim level, three-quarter front 45°. • camera_motion: lateral micro-track following the tongs. • action_visual: steel tongs flip one shrimp and reveal an evenly browned golden crust covered with tiny oil droplets. Continuous hard searing. • exit: the tongs sweep screen-right with the shrimp. (CUTTING ON ACTION TO) SHOT 4 (3.0–4.0s) — Macro Insert • camera: macro insert, slight high angle, profile 90°. • camera_motion: locked camera. • action_visual: a cube of butter lands beside the shrimp, softens and expands into dense golden foam. Crisp bubbling replaces the dry sear. • exit: expanding bubbles fill the lower frame. (MATCH CUT TO) SHOT 5 (4.0–5.0s) — ECU • camera: extreme close-up, low angle, three-quarter front 45°. • camera_motion: slow 15° clockwise orbit. • action_visual: finely minced garlic falls into the foaming butter and briefly blooms without darkening; individual pieces shimmer inside the bubbles. Fine granular sizzling. • exit: steam rises across the lens edge. (CUT TO) SHOT 6 (5.0–6.0s) — CU • camera: close-up, eye level, three-quarter front 45°. • camera_motion: short pull-back from wok to metal bowl. • action_visual: tongs and a wok spatula lift the browned shrimp into a small steel bowl; the garlic-butter coating remains in the wok. Metal taps and butter sizzling continue. • exit: the final shrimp clears the wok rim while the sizzle carries forward. (L-CUT TO) SHOT 7 (6.0–7.0s) — Overhead Insert • camera: close insert, bird’s-eye 0°. • camera_motion: tilt down following the pour. • action_visual: beaten egg pours into the hot garlic-butter surface and spreads into a thin golden layer. A soft egg hiss rises. • exit: the liquid egg reaches the curved wok edge. (CUT TO) SHOT 8 (7.0–8.0s) — MCU • camera: medium close-up, high angle, three-quarter front 45°. • camera_motion: short overhead slide screen-left to screen-right. • action_visual: the spatula folds the egg into tender glossy curds and stops before they dry. Rhythmic metal scraping. • exit: the spatula clears the center of the wok. (CUT TO) SHOT 9 (8.0–9.0s) — Overhead Insert • camera: close overhead insert, bird’s-eye 0°. • camera_motion: gentle clockwise drift. • action_visual: diced carrot, green peas and sliced scallions scatter into the wok; the chef stir-fries them until bright and lightly softened while every piece retains its shape. Vegetable crackle and spatula taps. • exit: the vegetables circle outward, leaving the center open. (CUT TO) SHOT 10 (9.0–10.0s) — MS • camera: medium shot, eye level, three-quarter front 45°. • camera_motion: tilt down following the rice. • action_visual: cold cooked rice showers into the wok, lands over the vegetables and forms a loose mound; the wok spatula enters and pauses against the mound, ready to separate the grains. Dry rice patter, brief aggressive boil and one steel scrape. • exit: finish on the rice mound, spatula touching its screen-right edge, wok handle pointing screen-right; hold this exact composition as the handoff to Prompt 2. TECHNICAL LOCKS: full-frame live-action food footage; realistic heat, gravity, oil and steam behavior; anatomically stable hands and utensils; no storyboard grid, no printed labels, no captions, no on-screen text, no logos, no watermark, no additional dishes. PROMPT 2 — OMNI FLASH 1.1 — SECOND 10 SECONDS SCENE 2 (0:00–0:10) — SEPARATE THE RICE → SOY SEAR → SHRIMP → CRISPY EGG → PLATING → YOLK RELEASE SHOT STRUCTURE: 8 shots, exactly 10 seconds, 16:9, exactly as listed, no added shots. REFS: @Image1 = the supplied Asian Shrimp Fried Rice storyboard. Controls the food appearance, black wok, utensils, serving bowl, chef wardrobe, kitchen atmosphere, lighting and color palette only. The storyboard sheet itself stays outside the video. Every shot is fresh full-frame live-action footage. ACTIVE REFERENCE: @Image1 95%. GLOBAL STYLE NOTES: continuity_start: begin immediately from Prompt 1’s final frame. The cold rice mound is inside the same wok, vegetables and glossy egg curds are underneath, the spatula touches the mound’s screen-right edge and the wok handle points screen-right. setting: the same active East Asian restaurant wok station during evening service; background chefs continue working in subdued light. continuity: the same chef, hands, wok, utensils, cooked shrimp, fried rice ingredients and black serving bowl. The rice remains loose and granular; ingredient quantities progress naturally. lighting_philosophy: the same warm diffused side key from screen-left and narrow rear light reveal steam, separate grains, glossy sauce and the flowing yolk. color_grade: consistent 70mm IMAX large-format film texture, ultra-fine grain, f/16 deep focus, anamorphic field of view, soft low-contrast light, crisp blacks and a highly saturated golden-orange-green-red food palette. atmosphere: thin haze remains suspended; steam intensifies during tossing and settles during plating. camera_character: controlled stabilized food cinematography alternating wok-level close-ups, macro inserts and a final food-level hero move. ambience: continuous ventilation bed, wok roar, metal scraping, sauce hiss and restrained music beneath the food sounds. SEQUENCE LIST: SHOT 1 (0.0–1.2s) — CU • first_frame: exactly match Prompt 1’s final composition and ingredient state. • camera: close-up, wok level, profile 90°. • camera_motion: slow push toward the moving spatula. • action_visual: the spatula breaks apart the cold rice, folds in the egg and vegetables, then lifts once so individual grains separate and fall freely. Fine grain crackle and rhythmic steel scraping. • exit: the falling rice opens a bare crescent of hot metal beside it. (CUT TO) SHOT 2 (1.2–2.4s) — Macro ECU • camera: macro extreme close-up, low angle, three-quarter front 45°. • camera_motion: locked camera. • action_visual: a thin stream of soy sauce hits the exposed hot metal beside the rice, boils instantly into glossy bubbles and is folded through before pooling. An explosive sauce hiss leads the cut. • exit: the spatula sweeps the glossy rice upward. (SOUND-LED CUT TO) SHOT 3 (2.4–3.6s) — CU • camera: close-up, slight high angle, three-quarter front 45°. • camera_motion: short 20° arc around the wok. • action_visual: the browned garlic-butter shrimp return from the steel bowl; the chef folds them evenly through the golden rice and completes one controlled wok toss. Steam blooms backward and the grains land separately. • exit: the circular airborne rice shape fills the frame. (MATCH CUT TO) SHOT 4 (3.6–4.8s) — Macro ECU • camera: macro extreme close-up, low skillet-rim angle, three-quarter front 45°. • camera_motion: slow lateral micro-track along the egg edge. • action_visual: in a small black skillet, the egg white bubbles into a crisp golden lace while the yolk remains tall, smooth and liquid. Sharp white-edge crackling. • exit: the circular yolk settles at frame center. (MATCH CUT TO) SHOT 5 (4.8–6.0s) — MS • camera: medium shot, eye level, three-quarter front 45°. • camera_motion: gentle tilt upward from bowl rim to rice mound. • action_visual: the chef slides the finished fried rice into the same matte-black serving bowl and shapes one generous mound; shrimp remain clearly visible across the surface. Ceramic contact, soft rice movement and one spatula tap. • exit: the spatula withdraws upward and reveals the center. (CUT TO) SHOT 6 (6.0–7.0s) — CU • camera: close-up, eye level, three-quarter front 45°. • camera_motion: gentle dolly down toward the bowl. • action_visual: a spatula lowers the crispy fried egg onto the center of the rice; the lacy white settles over the grains while the domed yolk stays intact. Soft egg contact and quiet ceramic resonance. • exit: the spatula clears the yolk. (CUT TO) SHOT 7 (7.0–8.0s) — ECU • camera: extreme close-up, slight high angle, three-quarter front 45°. • camera_motion: slow macro pull-back. • action_visual: sliced scallions and crisp fried onions rain over the egg and shrimp; several glossy red chili-oil drops land around the yolk. Dry onion patter and one audible crisp crunch. • exit: a spoon enters from screen-right and approaches the yolk. (CUTTING ON ACTION TO) SHOT 8 (8.0–10.0s) CLIMAX — Macro ECU to CU Hero Shot • camera: macro extreme close-up opening to a close food-level three-quarter front 45° view. • speed_timing: normal speed until contact, then 60% slow motion through the yolk flow and spoon lift. • camera_motion: slow physical push toward the spoon, then a short focus handoff from the bowl to the rising bite. • action_visual: the spoon ruptures the yolk; thick golden yolk flows between separate rice grains and coats one shrimp. The spoon gathers rice, soft egg, crisp onion and shrimp, then rises toward the camera as one complete bite. Soft yolk rupture, granular rice movement, crisp onion crunch and kitchen ambience returning beneath the final hold. • reaction: steam curls around the loaded spoon while glossy sauce and yolk catch the rear light. • exit: hold the complete spoonful sharply in the foreground for the final eight frames. TECHNICAL LOCKS: full-frame live-action food footage; realistic cooking physics and ingredient textures; the yolk remains intact until the final shot; anatomically stable hands and utensils; no storyboard grid, no printed labels, no captions, no on-screen text, no logos, no watermark, no additional ingredients or dishes.
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Wapie72 retweeted
Understand camera focal lengths at a glance See how the same subject changes from 16mm to 135mm — from a wide environmental view to a tight, compressed portrait. Created with @ChatGPT Prompt : A vertical cinematic camera focal length comparison sheet featuring [insert subject description / reference image model] standing in a lush forest setting, divided into 7 stacked horizontal panels. From top to bottom, each panel demonstrates the visual compression of different camera lenses showing the exact same subject with clear white text overlays on the right side: "16mm", "24mm", "35mm", "50mm", "85mm", "105mm", and "135mm". As the focal length increases from 16mm to 135mm, the framing smoothly transitions from a wide environmental shot to an extreme portrait close-up with increasing background blur (bokeh). Photorealistic, high-end camera lens test chart, 16K resolution, 15360x8640, 132.7 million pixels, ultra-sharp focus
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Wapie72 retweeted
This is one week of rebuilding Soccer Pinball Pro with Astra + Unity CLI. Day 1 vs Day 7. I see so many people on here one-shotting these incredible systems and games, and I’m constantly blown away by what people are building. But my approach with this has been a little different. This isn’t a new game or an experiment. It’s a rebuild of a game I originally made in 2019, and I’ve been trying to stay true to what made that game fun while finally building everything I wanted it to be back then. In seven days I’ve gone from getting the basic game working in a different engine to rebuilding the players, improving the AI, adding passing, tackles, bicycle kicks, better ball feedback, dynamic camera movement, new lighting and shadows, grass, a new scoreboard, goal effects, and an actual PvE match mode. And I’ve been able to iterate on all of it almost as quickly as I can think of things to change. But the important part is that this is my vision. It isn’t a screenshot or concept I pulled from somewhere and asked Astra/Codex to recreate. This is a game and an idea I’ve had sitting in the back of my mind for years. I executed on that idea in 2019, but what I was capable of making then was nowhere near what I had actually envisioned. Unity itself is still probably the slowest part of this workflow. Waiting on compiles, entering play mode, importing, building, and all those little interruptions add up. Unity 7 intends to address a lot of that, which makes me even more curious about where this workflow goes next. The part that excites me most isn’t just how much I can build in a week. It’s realizing I can go back to ideas I had years ago and finally build the games I saw in my head at the time. That has completely changed how I’m thinking about game development. There’s suddenly this massive backlog of ideas that no longer feels out of reach. @unity @OpenAI
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Wapie72 retweeted
兄弟们,AI视频制作这赛道我是真有点跟不上了。 刚翻到一个叫OpenMontage的开源项目,GitHub已经冲到了当天热榜第一。它不是帮你剪,是压根不用你动手——丢一句人话进去,脚本、素材、配音、字幕、成片全给你跑完。 更狠的是,你丢一条自己喜欢的视频进去,它能拆掉别人的结构和节奏,重新给你搭一套制作方案。 看完第一反应:那我学剪辑图啥。做短视频的真得盯一下这玩意儿。 🔗 github.com/calesthio/OpenMon…
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Wapie72 retweeted
they say AI is going to kill us all. ok still not an excuse to ship sloppy frames. 4 realism prompts that actually held up on GPT Image 2.5 + Seedance 2.5 on Magnific below👇
🤝 Paid partnership · 🤖 Made with AI
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Anthropic just released a 37-minute guide on how to build AI agents that can automate an entire business. It’s free, and it comes straight from the engineers who built Claude. Agents that actually work, delegate tasks, and get things done on their own. Save this post 🔖
Readers added context they thought people might want to know
The video is a May 2026 hands-on workshop demo of building one specific incident-investigator agent with Claude Managed Agents, not a newly released comprehensive guide for automating an entire business; the content has been public since at least May. youtube.com/watch?v=19HDQ9… claude.com/blog/claude-ma… github.com/anthropics/cwc…
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GPT-Image-2.5的有趣玩法,提示词在Image ALT里面。 每次去换城市名就好了。
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Wapie72 retweeted
I spent 1.6 billion tokens building a full game with GPT-6 ASTRA. Not a demo. A FINISHED, playable game. Here's exactly how to make almost any game with it:
Everything I learned building a full game with GPT 5.6 Astra, start to finish. Long read.
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This is amazingly helpful for any filmmaker especially AI filmmakers
I put 150 film techniques on one page. Camera, lighting, composition, editing, genre, storytelling, VFX. Each one comes with an example shot, a short explanation, and the prompt written out for the moment you know the shot you want and the words won't come.
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Wapie72 retweeted
Seedance 2.5 in 1080p for less credits → Down to 790 credits/s → Full HD generations → Only until September 17 Powered by @BytePlusGlobal, now on Magnific
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Éclipse totale une des meilleures choses que j’ai bue depuis très très longtemps, ambiance incroyable
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We made a full course on filmmaking with Seedance 2.5 Not one clip. A complete film: references, story, sound, final cut 3 episodes. All free in the Magnific Academy 🧵
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Wapie72 retweeted
Inside the Pyramids.
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