Games Producer and Software Project Manager. Working on @hytale

New Zealand
Joined November 2012
These issues have been resolved and minigames have been turned back on.
After the first minigame servers launched, we saw a small list of issues that we need to investigate and have to disable the minigame queue again. We will be back with it shortly, sorry!
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Thorlon retweeted
The first Hytale early access chapter is now live! Stay tuned for updates in the coming weeks as we work towards cozy content, itemization, and much more to turn this into a proper sandbox RPG.
Hytale Early Access Chapter I: Out of the Breach AVAILABLE NOW!
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Thorlon retweeted
Hytale Early Access Chapter I: Out of the Breach AVAILABLE NOW!
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In the future we will be adding a category in the modbrowser for minigames specifically where the community and our games can be downloaded and ran locally or on your servers. High quality community made games will have the opportunity to be featured on the minigames tab.
Replying to @Hytale
We will be sharing our assets, code, simple API, and much more in regards to minigames in the near future, we want the community to benefit from our efforts and do better than us! The minigames page will eventually feature community games, stay tuned! A rising tide lifts all boats!
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We can't wait for you all to join us for Chapter 1 tomorrow at 10 AM EDT. Cursebreakers can now claim their Chapter 1 bonus key in the accounts portal, enjoy!
For every Hytale early access chapter we release, Cursebreaker Edition owners will get 1 extra game copy to give away. If we release 6 chapters before 1.0, that's 6 extra standard copies to give to friends and family! CHAPTER I: OUT OF THE BREACH October 12th, 10 AM ET
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Thorlon retweeted
Hytale Minigames! The first set launches tomorrow (October 12th) at 10 AM ET alongside Chapter I: Out of the Breach! Cursebreaker Edition owners can claim their extra game copy to give away starting today in the account portal.
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Thorlon retweeted
For every Hytale early access chapter we release, Cursebreaker Edition owners will get 1 extra game copy to give away. If we release 6 chapters before 1.0, that's 6 extra standard copies to give to friends and family! CHAPTER I: OUT OF THE BREACH October 12th, 10 AM ET
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Thorlon retweeted
Hytale Chapter I Releases OCTOBER 12TH, 2026
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Thorlon retweeted
Some temples are tired of being forgotten... #Hytale #HytaleModding
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Also contains a bunch of new unlocks for modders
Hytale's Update 6 is now LIVE! 📢 13 weeks of pre-release went into this one. Headlining this update we now have our first version of the in-game mod browser, 4 separate Hardcore modes, new Creative Tools, and so much more! ▶️ Read it here: hytale.com/news/2026/8/updat… FEATURES & HEADLINE UPDATES - In-game Mod Browser - Hardcore Modes (4 separate modes to choose from) - Color Tool for Creative Mode (Coloring, Gradient, and Shading) - New Block Palette Presets - Networking Improvements - Gyro Controls - New cosmetic cape to unlock - Builder Tools now support selections of up to *16 million blocks*! - Players can now collide with rotated entities, opening up a slew of possibilities for modders and creators! Thank you for all your continued support and feedback! 💚 #Hytale
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Thorlon retweeted
Hytale's Update 6 is now LIVE! 📢 13 weeks of pre-release went into this one. Headlining this update we now have our first version of the in-game mod browser, 4 separate Hardcore modes, new Creative Tools, and so much more! ▶️ Read it here: hytale.com/news/2026/8/updat… FEATURES & HEADLINE UPDATES - In-game Mod Browser - Hardcore Modes (4 separate modes to choose from) - Color Tool for Creative Mode (Coloring, Gradient, and Shading) - New Block Palette Presets - Networking Improvements - Gyro Controls - New cosmetic cape to unlock - Builder Tools now support selections of up to *16 million blocks*! - Players can now collide with rotated entities, opening up a slew of possibilities for modders and creators! Thank you for all your continued support and feedback! 💚 #Hytale
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Thorlon retweeted
Yesterday the @Hytale team posted about a test that the team was doing in preparation for Update 6. Today, I'm here to tell you what it was. In Update 6 we will be releasing network improvements that allow even more people to connect with their friends without needing external apps. This means that players that haven't been able to connect with friends because of NAT issues, will now be able to connect without needing to use other software, commonly Tailscale. We implemented a well-known set of protocols, called STUN and TURN to help connect players no matter where you are in the world, what your NAT type is, and who you're playing with. There are, however, still a couple instances where you may not be able to play with a friend. Specifically "Double NAT" does not work yet. This is something I, and the rest of the team, are actively exploring, and we hope to have a solution for it out in the Update 7 Pre-Releases. Thank you all for your continued conversations in the community about these issues, and I, alongside the team, hope that this makes it easier for all of you, and your friends, to play together!
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Thorlon retweeted
Update 6 releases August 27 📢 Mod Browser, Hardcore Mode, new Creative Tools, and so much more! Note to Modders/Server Operators: please check the warnings and bug fixes to ensure you are prepared. 🛠️
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Thorlon retweeted
I am proud to announce to have implemented a fully physics driven 9k blocks ship in @Hytale. Wind force field, flag and joints movement, buoyancy and basic fluid simulation, walkable and controllable moving platform More technical details in the comments #hytale #hytalemodding
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We have released the updated shared source agreement that replaces the temporary agreement and have sent out emails to everyone enrolled in the shared source program, please review it and re-accept by 5th August 2026 to stay enrolled in the program!
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Passkeys are now live for Hytale accounts. You can add a passkey to your account (Face ID, Touch ID, or a security key) and use it as your second factor when you sign in. No more waiting on email codes. Setup takes under a minute in your account settings, accounts.hytale.com (passkeys also count towards the 2fa cape :)
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Thorlon retweeted
Six months ago, Jeb from Mojang tried Hytale and said "I'd like it to be more different to Minecraft." He was right, and I said it then too. The features that make us unique weren't in the game yet. Hytale and Minecraft will always be compared, but we're not trying to make the same kind of game. Yesterday's blog shows what that means for the future. Handcrafted dungeons with multi-phase boss fights, combat abilities, runeforging, world events, companions involved in the crafting loop, and much more. We want to be a deeper RPG, a stronger adventure identity, and a game that will evolve massively over the next few years. We just happen to be a block game, and we are just getting started.
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Thorlon retweeted
i love hytale
🤯 Our largest blog post and development update is now LIVE! - 20+ Videos - 30+ Screenshots and artwork - 35+ Pages (when printed) worth of content diving into Chapter 1 and loads of stuff surrounding it! Take a look at our upcoming new dungeon, boss fight, new blocks and furniture, new gadgets, new cosmetics, and many more surprises. Check out what's coming to Hytale in the next few months! 👀 Read it here: hytale.com/news/2026/7/first…
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Thorlon retweeted
🤯 Our largest blog post and development update is now LIVE! - 20+ Videos - 30+ Screenshots and artwork - 35+ Pages (when printed) worth of content diving into Chapter 1 and loads of stuff surrounding it! Take a look at our upcoming new dungeon, boss fight, new blocks and furniture, new gadgets, new cosmetics, and many more surprises. Check out what's coming to Hytale in the next few months! 👀 Read it here: hytale.com/news/2026/7/first…
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Pre-release this week has been delayed to Friday
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