Dad, developer of Bloody Bastards and all-round cozy person

Joined November 2016
Bloody Bastards 5.0.5 - NO DELAY + TINT EVERYTHING + EXTRA SLOTS Forgot to mention... tibith.com/news
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My game's weirdest feature explained in 5 words or less - Your thumbs are your hands
My game's weirdest feature explained in 5 words or less - You're a 2D in a 3D
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🎃🎃🎃 4.2.3 Bloody Bastards - Spooky Time update is live on iOS and Android, guys! tibith.com/bloodybastards
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Bros, I'm selling out! BIG TIME! 💰🤑💸
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Bloody Bastards is not like other #MobileGames NO: ❌ Microtransactions ❌ Pay-to-Win ❌ Tons of ads YES: ✅ Bloody physics-based gameplay ✅ A ton of items (700-ish) + free char customisation ✅ Actually historically accurate items and locations PLAY: tibith.com/bloodybastards
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Actually 1200-something total items (counted them again after the Japan update)
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Correction - 1300+ now!
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❗️❗️❗️ 4.2.2 - Quick Post-Cloaks Patch❗️❗️❗️ - Fixed visible status bar - Fixed swapped textures of Brit Isles tabards - Fixed squishy faulds (visual bug) - Tweaked stamina drain when pushing opponent - Nerfed the Double-Headed Double-Handed Scary War Mace a little bit (for bALaNciNg, ooooh!) ⚠️ NOTE: You can only play 4.2.2 with others on the same version 4.2.2
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Hey, @X, what can I do about @Tibith, an account that has been dormant for more than a decade, given that I own tibith.com and all my other socials are literally @Tibith? I wanna pay the guy/gal or something, but I can't get a hold of him/her... Help me, please!
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❗❗❗ 4.2.1 - Cloaks are Here! ❗❗❗ - Added loads of cloaks, capes, tabards and surcoats to The British Isles, Holy Roman Empire and Rus Tsardom regions - Fixed gamepad's sllight range advantage over touch controls - Fixed stamina drain when pushing opponents - Nerfed the Japanese Military Heavy Thrusting Spear's spiky bits - Minor tweaks and fixes ⚠️ NOTE: You can only play 4.2.1 with others on the same version (4.2.1)
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extremely wholesome interaction
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Christ has risen! Happy Easter, everyone!
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Been getting one of these every month for a while now. Do you know what "minimize the risk of profitability" means? Getting bailed out by investors so they can turn your game into DEI money laundering schemes. #StayIndie
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Guess I'm jumping onto this bandwagon. Face reveal! #WhatAGameDevLooksLike
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Tibith retweeted
17,000 game industry jobs tragically lost. AAA is a bloodbath. Think how many they could have saved if publishers just gave gamers what they wanted. Instead they trashed characters we loved, forced DEI down our throats, told us we were evil, gave us stale gameplay with bugs… All the while nickel and diming us as much as they could.
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Replying to @Grummz
It’s that simple.
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Programmers make the worst game devs. We are perfectionists who over-emphasize the importance of code structure. Yeah, that’s useful in large enterprise situations, but not for indie games. Games that actually launch have sloppy code.
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