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@UNB Human-Computer Interaction Lab | Researches novel interactions, mixed reality, visualization & therapy game tech

Fredericton, NB
Joined May 2020
Photo by UNB Human-Computer Interaction Lab (@UNBHCI)
In-person seminar talk by @Pejman_MB! Pejman is sharing his experience in data-driven games user research.
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UNB Human-Computer Interaction Lab retweeted
😆😆😆 Yayy!! Big congrats to everyone on the team @UNBHCI @UNB_IBME | @UNB @UNBFredericton @UNBResearch
Congrats to @BookSadprasid, @aaronwtabor, Ethan Eddy, @escheme, @scottbateman for winning the #chiplay2021 SGDC, and Emma Holliday for the honorable mention! We put up a page where you can see and play all great #chiplay2021 SGDC finalists: chiplay.acm.org/2021/student…
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UNB Human-Computer Interaction Lab retweeted
A team of UNB researchers including #ProudlyUNB alumni Erik Scheme (BScE'03, MScE'05, PhD'13) and Aaron Tabor (BSSWE'15, MCS'17) are working to design technology that is specifically optimized to support remote breathing therapy. Learn more: ⬇️
UNBers are designing technology to support remote breathing therapy - both making it easy and engaging for patients to practice from home, and to provide clinicians with the information they need to track and guide patients through recovery. Read more: ow.ly/dc3l50AMnri
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UNB Human-Computer Interaction Lab retweeted
PhD student Aaron Tabor, working with Dr. Erik Scheme and Dr. Scott Bateman, wants to use cell phones to help with breathing therapy exercises, to better support people recovering from respiratory illnesses like #COVID19: ow.ly/dc3l50AMnri (@UNBHCI, @UNB_IBME, @UNBSGS).
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This @UNBHCI & @UNB_IBME's breathing tech research was one of the 13 UNB's funded Covid-19 projects. Led by our PhD student Aaron Tabor the project addresses one key challenge COVID-19 raises - the need to quickly transition to remote forms of interaction, including healthcare.
UNBers are designing technology to support remote breathing therapy - both making it easy and engaging for patients to practice from home, and to provide clinicians with the information they need to track and guide patients through recovery. Read more: ow.ly/dc3l50AMnri
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@UNBHCI's project, Designing breathing games to support remote and virtual recovery of COVID-19, is one of the 27 research supported by this funding. Thanks for the support!
Today in partnership with @ACOACanada @NBHRF and @APPTA_POPRAVIT we officially announced the 27 New Brunswick Researcher's who received a total of $847,000 in funding from our COVID-19 Funding Program. Full details here → nbif.ca/?p=11449
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We're looking forward to Graphics Interface 2020 #GI2020 graphicsinterface.org/confer… Check out our research in Augmented Reality by @UNBHCI grad Vinod Asokan - now @KognitivSpark AR developer, "Assistance for Target Selection in Mobile Augmented Reality": youtu.be/cNYckhMfU5s