Corentin Demougeot (@UTCompiler) header
Corentin Demougeot (@UTCompiler) profile picture

Unreal Engine Technical Artist.

Helsinki, Finland
Joined April 2018
Photo by Corentin Demougeot (@UTCompiler)Photo by Corentin Demougeot (@UTCompiler)Photo by Corentin Demougeot (@UTCompiler)Photo by Corentin Demougeot (@UTCompiler)Photo by Corentin Demougeot (@UTCompiler)Photo by Corentin Demougeot (@UTCompiler)Photo by Corentin Demougeot (@UTCompiler)Photo by Corentin Demougeot (@UTCompiler)Photo by Corentin Demougeot (@UTCompiler)Photo by Corentin Demougeot (@UTCompiler)
Comparison Unreal default cine camera and Raytraced lens simulation plugin #indiedev #UE5
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Ray traced lens simulation in unreal using real lens data fab.com/listings/08d45037-93… ISO 100, f/2.8, 1/60s, 44x24.75 mm sensor. #UE5 #indiedev
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Corentin Demougeot retweeted
1/ Playing with lens tracing plugin to shoot footage in UE5 #UE5 #UnrealEngine5
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Liquid shader for UE5.8 now available on Fab fab.com/listings/bd1819bc-f6… #indiedev #UE5
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using telephoto lens 180 mm and Petzval 50 - 100mm
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Real lens optics in Unreal Engine 5 Bokeh, depth of field and distortion come from the actual glass. Load your favorite real-world lens and shoot with it in-engine. UTC Lens Tracing, now on Fab fab.com/listings/08d45037-93…
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The lens data asset to create, modify and import custom lenses.
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Some of my research, to explore graphic programming. Real time Lens tracing in UE5, using refraction matrix in a custom pass. Auto generates DOF, lens deformation..
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Corentin Demougeot retweeted
Hey everyone! I've not been completely dormant since uni started when it comes to Radiance Cascades :) I've been writing an article on Radiance Cascades, trying my best to explain things in an intuitive way, using many visuals of course. It's now live :p m4xc.dev/articles/fundamenta…
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We are pleased to reveal our showreel of our main 2023 #UnrealEngine5 productions ! ⚡ #showreel #3d #vr #screenshotsaturday
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Corentin Demougeot retweeted
I'm pleased to share with you my latest tutorial explaining how I implemented the Tire Deformation in Electric Dreams, the GDC demo of Epic Games : dev.epicgames.com/community/… #UE5 #Chaos #Niagara #Nanite #Shader #ElectricDreams #GDC2023
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Corentin Demougeot retweeted
I think I may have found the bible to all console commands we would ever need for movie render queue in #UnrealEngine5 if you are interested in rendering like I am just scroll all the way down to "r." that's where the rendering commands start forums.unrealengine.com/t/un…
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Corentin Demougeot retweeted
New video is up on the channel now! I Tried Recreating Counter Strike 2's Smoke Grenades youtube.com/@Acerola_t
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Corentin Demougeot retweeted
Hey Unreal Engine developers! What parts of Slate/UMG should I focus on for the next compendium update?! Having choice overload on what to focus on and I need suggestions! #UnrealEngine #gamedev #umg #slate #UE5 #UE4 github.com/YawLighthouse/UMG…
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Corentin Demougeot retweeted
Our new ML Deformer sample is available! Explore how Unreal Engine machine learning technology can be used to create a high-fidelity real-time character with deformations driven by full muscle, flesh, and cloth simulation. Download now: bit.ly/3MgxKX0
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