User Anon (@User_Anon91) header
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I build games by night and jsdev/C#/Php by day. Positivity in game dev. I love our communities.

Winnipeg
Joined June 2011
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I participated in #PirateJam 14 and made a game in two weeks! Give it a try and comment your feedback! :) itch.io/jam/pirate/rate/2492… #indiedeveloper #gamedev #madewithunity
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It's been a while! I'm doing a donation drive for Cancer Care Manitoba and I'll be streaming gaming starting Sept 27th, Monday-Friday 5:30pm-10pm CST playing games with close friends and coworkers at twitch.tv/UserAnon91 Definitely come check it out! support.cancercarefdn.mb.ca/…
I just donated to #EXTRALIFE to help kids treated at local children’s hospitals!
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Noticed a huge spike in downloads of Press Ctrl by twitter users. Went to investigate. Found this tweet. 😱 THANK YOU SO MUCH!!! #GMTKJam #GMTK2020 #gamedev #indiedev
プレイヤーが操作するキャラが操作するキャラが操作するキャラに操作させる「Out of Control」というゲーム。コンセプトが盛大に面白いわりにパズルゲームとしてしっかり脳をバグらせにきてなかなか良い
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there are SO many indie game devlogs coming out these days and I just wanna follow them all. can we get a youtube sub chain going? drop your (or your favourite) indie game dev channel below!!! #gamedev #indiedev #devlog
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Shapes is NOW AVAILABLE on the Asset Store!! 🎉 a real-time vector graphics library for Unity 💗 📜More info! ❱ acegikmo.com/shapes 💖Get Shapes! ❱ u3d.as/1W37 #madewithunity #unity3d
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Going to make a first person VR Sonic fan game prototype. #gamedev #madewithunity
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New textures for the Engineer on the left. Thoughts? 👀 #gamedev #gameart #indiedev #indiegame
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If you had a genre of game that you'd want to see done well on mobile, what would it be?
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I like his jacket quite a bit
Day 111 Put in the fog of war to the main game and implemented a basic "Buildings and units can see". I'll soon be controlling the resources and non-player units' visibility. if it's black, you can't see anything. #100daysofgamedev #gamedev #indiedev #madewithunity #AGTTDS
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Day 110 Tackled the fog of war shader applying to Unity's terrain and followed a tutorial by @runewake2 , it walked through surf shaders but I had to use vert/frag so there was some conversion needed Very cool video! #100daysofgamedev #gamedev #indiedev #madewithunity #AGTTDS
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