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Virtual Reality Gaming Community

San Francisco, CA
Joined August 2018
Photo by VR Games (@VRGamesIO)Photo by VR Games (@VRGamesIO)Photo by VR Games (@VRGamesIO)Photo by VR Games (@VRGamesIO)Photo by VR Games (@VRGamesIO)Photo by VR Games (@VRGamesIO)Photo by VR Games (@VRGamesIO)Photo by VR Games (@VRGamesIO)Photo by VR Games (@VRGamesIO)Photo by VR Games (@VRGamesIO)
YES. LORD. YES.
No Man’s Sky Beyond - August 14th A major free update, our largest so far. Expanded Online, Virtual Reality and much more We’re working our butts off 😅 Can’t wait to share this with you nomanssky.com/2019/08/beyond…
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This neat custom printed Beat Saber @SUBPAC just arrived to our office! 🔥 Now, we can push Beat Saber's experience to a whole new level while playing with this. Would you be interested to get it for yourself as a player or get it for your arcade as an arcade owner? Let us know!
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January @OculusRift Platform Updates: Public Homes, which lets you discover, join, and host public hangouts, launches in beta today! Plus, share your VR experiences faster and easier with the Facebook Livestreaming feature // ocul.us/Januaryupdates
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VR Games retweeted
Today, we're revealing the third class coming in OrbusVR: Reborn! The paladin is a reactive tank class equipped with a mighty hammer and uses the power of lightning to battle its foes! Read more about it here: blog.orbusvr.com/reborn-dev-…
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So who did get a headset + Beat Saber for Christmas this year? 🎄 Let us know how many of you we have here!
16%Yeah, got it! 🙌
15%Maybe next time
69%Have it already 😏
3,489 votes • Final results
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⏲️ Beat Saber PS VR release times at PlayStation Store this Tuesday (November 20th): - Europe, Middle East, Africa, and Oceania 👉 00:01 / after midnight local time - North America, South America 👉 8AM PST Price: 29.99 USD/EUR (prices may vary depending on your region)
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A Group Of Students Are Rebuilding The Original Metroid Prime In VR via @KlyeOnFire vrscout.com/news/students-bu…
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Putting your work up for criticism might be one of the worst parts of working in a creative industry, but we know that feedback is important to make sure we produce our best stuff... So how do we become comfortable with feedback? youtu.be/WVkodh5OZ2s
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VR Games retweeted
Replying to @VRGamesIO
github.com/Fishbiter/gz3doom github.com/KozGit/DOOM-3-BFG… github.com/VsevolodGolovanov… seems inactive? Not games: gitlab.com/langurmonkey/gaia… highfidelity.com /docs.webmr.io/ I'm hoping godot_openvr and godot_openhmd getting better will lead to some more releases.
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