Pavel Valakh | Lands of Koastalia ๐Ÿ (@ValakhP) header
Pavel Valakh | Lands of Koastalia ๐Ÿ (@ValakhP) profile picture

Making my City Builder game set on an enchanting island. https://xitter.gq/t.co/ndw6dKZA11

Poland, Warsaw
Joined January 2015
Photo by Pavel Valakh | Lands of Koastalia ๐Ÿ (@ValakhP)Photo by Pavel Valakh | Lands of Koastalia ๐Ÿ (@ValakhP)Photo by Pavel Valakh | Lands of Koastalia ๐Ÿ (@ValakhP)Photo by Pavel Valakh | Lands of Koastalia ๐Ÿ (@ValakhP)Photo by Pavel Valakh | Lands of Koastalia ๐Ÿ (@ValakhP)Photo by Pavel Valakh | Lands of Koastalia ๐Ÿ (@ValakhP)Photo by Pavel Valakh | Lands of Koastalia ๐Ÿ (@ValakhP)Photo by Pavel Valakh | Lands of Koastalia ๐Ÿ (@ValakhP)Photo by Pavel Valakh | Lands of Koastalia ๐Ÿ (@ValakhP)Photo by Pavel Valakh | Lands of Koastalia ๐Ÿ (@ValakhP)
Lands of Koastalia is a relaxing city building game with a unique building system. Craft natural-looking villages, manage resources within and across them, explore an island, and meet the needs of your residents. Wishlist on Steam: store.steampowered.com/app/2โ€ฆ
31
92
14
736
63,646
The game feels so much better now. I know each tiny detail, each best action sequence for each building. But still, there are a lot of moments in the game when I catch flow trying to optimize delivery chain or understand where the bottleneck of production is
7
3
91
3,879
Pavel Valakh | Lands of Koastalia ๐Ÿ retweeted
The reviews are coming in, and critics agree: Order of the Sinking Star is a can't-miss puzzle adventure! โœจ ๐Ÿงฉ 10/10 โ€“ Shacknews ๐Ÿงฉ 10/10 โ€“ Noisy Pixel ๐Ÿงฉ 9/10 โ€“ Screen Rant ๐Ÿงฉ 9/10 โ€“ Metro UK ๐Ÿงฉ 9/10 - Vandal ๐Ÿงฉ 8/10 โ€“ GameSpot ๐Ÿงฉ 8/10 - Nintendo Life Jump into Order of the Sinking Star TOMORROW! โญ๏ธ
10
53
7
765
23,702
It's hard to explain, but sometimes I lose a lot of time in my game just looking at what villagers are doing - there is something relaxing in it. But also you can find a lot of useful info out of it: if the time was wasted, if resources were missing, etc
21
25
637
31,149
Balance of the new system slowly is building up. One building after another. The first 30 minutes of the game feel better and better each day
3
1,174
In my city builder game you control production through worker actions. Actions can have different properties and features: duration, power, load or bonuses that affect other actions and workers. Find the best combos, upgrade buildings and unlock new actions and bonuses.
9
21
356
16,021
In my city builder game you'll need to set up actions in production buildings, find their balance and combos. Level ups unlock new workers, actions and slots for boosters by your choice
14
13
290
12,124
I finished working on the new actions system core. Also added some new stuff, like: characters staying in line to be served on market or characters leaving your island if they are not happy. Next step is to make new actions, play and balance them. UI is rough for new features
2
611
I'm wrapping up the logic and temp UI for new action system and will be ready to start testing it next week. UI is hell... but I'll have fun making brand new actions soon. It's always fun to play the game without yet knowing all best combinations and strategies
565
I can't believe how bad UE UI widgets are. Once you need to make anything dynamic in your layout it's barely hold itself from breaking. Unity developers love to shit on Unity's UI, but man, I wish they tried UE before doing that...
2
5
1,037
Pavel Valakh | Lands of Koastalia ๐Ÿ retweeted
Cozy Country is out now on Steam for Mac and PC A peaceful fantasy landscape creator. Paint forests, place rivers, build a village, add animals, then step inside your world and explore it Buying a copy, telling a friend, or sharing this post all helpโค๏ธ store.steampowered.com/app/4โ€ฆ
41
137
10
902
59,588
Pavel Valakh | Lands of Koastalia ๐Ÿ retweeted
When operating LLMs in a conversational mode, it's clear that they are deeply subject to suggestion, and spend a lot of energy just following the implications built into the questions you ask. "Estimate this quantity." It does so, gives you a long explanation, and it seems convincing. "Wait, don't you think this number should be higher, because of reason X?" It will say yes of course, I didn't properly consider X, here is a higher answer. "Wait, don't you think this number should be lower, because of reason Y?" Yes of course. It will give you a lower answer. People use these for programming.
263
116
39
3,431
229,429
This week I was revisiting buildings' actions game design. Looks like I have a promising solution for the weakest part of it: scaling with the game progress. Next week will be prototyping it and we'll see.
2
751
Got back from my home country and ready to start working
6
1,292
Pavel Valakh | Lands of Koastalia ๐Ÿ retweeted
Demo Phase 2 for Order of the Sinking Star is now live on Steam! The demo disappears on Monday morning, so play while you can. Thanks for all the positive comments; we appreciate you!
36
42
5
838
57,170
This is so funny how often I have moments like: "uuh, that's is why they made it this way in game A". It's always easy to say: "they/you should have done it this way" as you just don't know how deep it will affect other systems and decisions.
1
8
937
Pavel Valakh | Lands of Koastalia ๐Ÿ retweeted
Play a demo of Order of the Sinking Star for the first time ever during #SteamNextFest from June 15 - 22! ๐ŸŒŸ๐ŸŽฎ Step into this massive puzzle adventure, solve brain-teasing puzzles, play as unique heroes and decipher a grand mystery! ๐Ÿงฉ ๐Ÿ“œ Details > orderofthesinkingstar.com/enโ€ฆ
14
80
18
891
259,192
I was working hard on main game mechanics for quite a while. It's hard and I got a bit tired. So today I've decided to get a little bit back to buildings generation. Here is a slight improvement in generating animal farms.
4
9
205
11,303
Around 10 people played the game. Got very nice feedback that aligns with my vision, which made me very happy. I've sent keys to different publishers that fit my game the best. We'll see if anyone will be interested in it ๐Ÿคž
12
1,102
Pavel Valakh | Lands of Koastalia ๐Ÿ retweeted
Tomorrow we'll be hosting the first annual Cozy Game Awards Showcase filled with Cozy Gaming News and Reveals! Here's the trophy our Nominees will be competing for. ๐Ÿ”ฅ ๐Ÿ””Don't wanna miss the Showcase? Sign up to our Newsletter for a chance to win 1 of 10 Solarpunk Steam Keys plus game keys from this yearโ€™s Cozy Game Awards winners: cozygameawards.com/cozy-gameโ€ฆ
3
19
1
93
4,809